Image 1 — I challenged myself to create a Fakemon based on Your Name in just a week!
Image 2 — I challenged myself to create a Fakemon based on Your Name in just a week!
Image 3 — I challenged myself to create a Fakemon based on Your Name in just a week!

I challenged myself to create a Fakemon based on Your Name in just a week!

Discommet (Psychic)
Pokedex Entries:
A comet from space split into two parts, creating a psychic link between the two pieces. Their innate connection is what keeps them together, even if it's slowly slipping away...
An event of fate created the relationship between the two. They may not have asked for it, but it is something that they have to deal with, at least for now.
Possible Abilities:
Ice Body
Synchronize
As One? (Hidden)

Metyearite (Psychic)
Pokedex Entries:
Metyearite are constantly searching for... something. With no idea what or why they're searching for, they wander around living their own lives, with the thought at the back of their mind.
Even after separation, Metyearite still have weak psychic links with their other halves. These, however, are often unnoticeable, and the only proofs of any such connections are the fragments that each one holds.
Possible Abilities:
Ice Body
Levitate
Synchronize (Hidden)
Notes:
I'm gonna be so real, I couldn't really think of a way that this line could connect gameplay-wise, so it could either be two forms of the second stage (Gender-based?) or a split-evo

Introducing Discommet (Disconnect + Comet) and Metyearite (Meteorite + Yearn)!

Discommet is inspired by the Comet Tiamat and the two parts that have broken off from each other, with each part representing Taki and Mitsuha respectively (hopefully their expressions made sense for the characters). Both parts are being further connected by the smaller fragments that are inspired by the Red Thread of Fate theme that runs through the entire movie.

Metyearite represents Taki halfway into the movie and both Taki and Mitsuha at the end where they have forgotten their relationship but are still searching for each other even if they don't know why. Both forms also hold the small fragments from Discommet, with their placements referencing how Taki and Mitsuha had their red threads, with Taki on his wrist and Mitsuha on her hair.

u/Ill-Lunch-1563 — 11 days ago

September Update!

A couple new things have been added!

Firstly, the second area of the Rocket Corp stage has been added - The Box! It seems that this area has a special feature, being the platforms that randomly appear and disappear (quite cool)!

Secondly, Orange’s items have been given newer, more modern expressive animations! In addition to that, a new item, being a ball that seems to bounce higher and higher over time!

Finally, a new mechanic made just for The Chosen One, charged airdashes! Holding the dash button causes TCO to start charging, hovering in place. When charged enough, the airdash goes further and faster, and turns into an attack! It also allows for some neat movement tech, since the hover can be cancelled into another move!

“Design note: This animation used to play when you held the A button when using TCO's neutral air attack. By moving it to the airdash, I was able to make it a much more expressive mechanic. Now you can use it in so many different ways - and it feels appropriate for TCO as a flying-based character who rockets around the screen. -Muno”

(Also, our first look at victim/H4CK3R’s moveset?)

u/Ill-Lunch-1563 — 21 days ago
▲ 407 r/Animation_Versus+1 crossposts

August Update!

Some changes have already been made to some of the characters since Open Sauce!

The Chosen One and The Dark Lord have new victory animations! The ones at Open Sauce were placeholders, so we now get to see the finished versions!

Muno has been working on some changes based on the feedback and observations of the demo at Open Sauce! Most of them are too experimental to show, but here’s some that have been shared:

The demo for Open Sauce attempted to show off a new mechanic for Blue (my GOAT), where setting his potion clouds on fire with certain attacks would cause them to explode, but it was hard to notice, so some changes were made to help with that!

Blue now throws his potions a lot faster, and in exchange he also throws one potion by default, instead of always throwing two (I assume the charged version still lets him throw multiple at once). In addition to that, more of his attacks have been given fire properties to allow him to utilise this mechanic more easily.

Green has also received some changes! His grappling moves now have a “freeze frame” effect (or hit-stop as I like to call it) when they connect with an opponent, allowing players string combos easier with the added frame advantage. This is most prominent in the upward grapple.

Also, new move! Green throws his trident as a projectile, which deals a lot of damage and knockback, but he has to pick it up from the ground to use it again. Furthermore, charging the move “charges” it with magical lighting abilities (which is not a reference to anything I’m sure). After landing in the ground, it will become a lightning rod, causing lightning to strike at its position when an opponent gets within range or after a certain period of time!

u/Ill-Lunch-1563 — 2 months ago

Interesting Collection Descriptions (Pets Edition)

I’m back at it again with simply screenshotting collection descriptions from this game, because this sub is so depressing that the last time I did that, I somehow got to 2nd of All Time posts

u/Ill-Lunch-1563 — 2 months ago

Project Carnelian: July

Creating a Pokemon for every week of the year!

This month was a pretty good month in terms of productivity if I do say so myself

Baobae Inspirations: Baobab trees, Horned lizard, Crying babies

Baoblaster Inspirations: Baobab trees, Horned lizard, Spiles, Tank cannons

Chromunite Line Inspirations: Fireflies, LED light, RGB (colour theory), RGB (song by YOASOBI)

Notes for the Chromunite line: When Trilite evolves, it will randomly become one of the three forms of Diolone. After any form of Diolone evolves, it becomes a Chromunite, regardless of form

Ar. Mason Inspirations: Old western sheriffs, Architects, Rocky Helmet (Pokemon), Construction gear, The American Revolution

Notes for Ar. Mason: He’s the Rock type Gym Leader for Pairaside City, a city in Consor split into two sides based on both the US and the UK. Being the West Pairaside Gym Leader, he represents the US, and his morals vaguely reflect the American side of the American Revolution

Ghoulatin Inspirations: Clear, flavourless gelatin (the base for jelly), Ghost Halloween costumes

Trickoreet Inspirations: Jelly, Halloween costumes, Common zombie tropes (Hand reaching out of grave, plants growing out of body), Jack O Lanterns, Christmas angel figures, Navi (TerminalMontage), Kirbo (TerminalMontage), Star Rod (Kirby), Vampire Cookie's juice bat form (Cookie Run)

Notes for the Trickoreet line: Ghoulatin evolves using the Sweet items that Alcremie uses, and it becomes a different form depending on the Sweet used

u/Ill-Lunch-1563 — 2 months ago

Recently listened to all the songs for the first time, test me to see if I remember the lyrics

Comment a line and I will try to continue it as accurately as possible. If I got it wrong then I guess I didn’t remember correctly lol.

If I don’t reply it’s either because I didn’t see your comment or I forgot lol

u/Ill-Lunch-1563 — 2 months ago
▲ 36 r/CookieRunCrumbleRPG+1 crossposts

If you take the time to read the Collection descriptions, they’re actually pretty interesting

From IRL Fun Facts, to funny quips, to maybe even references?

u/Ill-Lunch-1563 — 3 months ago
▲ 35 r/Animation_Versus+1 crossposts

July Update!

Firstly, Open Sauce recap video is coming soon, with gameplay footage Freon the demo, as well as the new attacks and animations.

Secondly, the AMA video has been released, where DJ, Alan, and Muno answered some questions from the backers of the Kickstarter! Check it out here: https://youtu.be/migQN5vjrvA?si=5dTzeliABkPO7qWb

Finally, new victory animation for Green that didn’t make the cut for the Open Sauce demo!

u/Ill-Lunch-1563 — 3 months ago

Animation Versus AMA Answered!

The Kickstarter AMA questions have been answered!

The main points of every question answered:

  1. Concept art has been made and Story has been written for the Story/Roguelike Mode, but currently their focus is on the main gameplay

  2. No confirmed date for the beta

  3. Beta will be released before the Story/Roguelike Mode

  4. They intend to try to get the game into big tournaments (like Evo), as well as host private tournaments

  5. Backer OCs still in the works, currently locating the places they’ll appear in

  6. Custom character and banner designs (for the higher backing tiers) will be worked on after the main gameplay is finished

  7. Ranked will be added (maybe probably)

  8. Story/Roguelike Mode will have original bosses not seen in AvA

  9. Story/Roguelike Mode might allow you to play as a “non-main fighting stick”? About minor antagonists showing up before I/Eye, not saying cause spoilers

  10. Music could be done by Scott Buckley, but also could be by other producers

  11. They anticipate Purple being the “most used” character, especially with newer players who don’t know Alan’s IP

  12. They are having fun making the game

  13. King Orange will be a heavyweight (another character is who they would consider the game’s grappler)

  14. Plans for DLC?! Crossovers aren’t planned, but modding will be a big part, just like Rivals of Aether 1 (makes sense since Muno, a Rivals modder, is making this game)

  15. No plans for skins (like adding TSC’s hat from AvPhysics, not just palette swaps), since it’ll be hard to do (with the limited experience I have, honestly I get it)

Also emotes will be added

  1. No chronic procrastinators on the team

  2. The team members are assigned roles based on what suits them best (in terms of skill and comfort)

For the Animator (Bar), the thing he finds most difficult to do is VFX (wind particles, explosions, etc.)

For the Sound Designer (Igor), the thing he finds most difficult is adapting the sounds to the timing of attacks

For one of the Software Engineers (Carter), the thing he finds most difficult is optimisation and performance

Sorry if I messed up any of those names and jobs

  1. Auto-turn can be disabled

  2. King Orange will be slow but powerful and will be able to “activate a certain state of the game”, whatever that means (no spoilers!)

  3. Will have an in-game timer to prevent stalling

  4. Adding tournament modes in-game is not high on the priority list (but might still be considered)

If they were to host tournaments, it would be online

  1. Muno thinks that Purple is currently the strongest character, and Green is harder to use (for him personally)

  2. Green’s grapple move was hard to program and animate

  3. Similar to an earlier question, Steam Workshop support will be added, and Muno has been working on a program that makes modding easier for people who are less experienced

youtu.be
u/Ill-Lunch-1563 — 3 months ago

My brother made me a card for my birthday, don’t know why he drew a baguette tho

Technically Non-OC lol

u/Ill-Lunch-1563 — 3 months ago

Project Carnelian: June

Creating a Pokemon for every week of the year!

I got really sick on the third week, so I made a prevo for one of my favourite older mons. Hopefully it still works.

Bombug Inspirations: The man-faced stink bug (Catacanthus incarnatus), Stink bombs, Grenades, Mine Turtle (asdfmovie)

Skinkaga Inspirations: Skinks, Reptiles shedding skin, Kagamine Rin (Ego Renegade Boy)

Renegekko Inspirations: Skinks, Lizards shedding tails, Kagamine Len (Ego Renegade Boy)

Dedscin Inspirations: Reptile shed skin, Lizard shed tail, Chalk outlines (used at crime scenes to signify a dead body)

Extra notes for the Renegekko line: I made a separate post explaining it in further detail when I first made it, and I recently made some shiny palettes for it. The shiny colours of Skinkaga and Dedscin are based on Rin's older act1 design, while Renegekko's are based on Len's newer V4X design, the same voicebanks used for their respective parts in the song they’re based on.

Feyby Inspirations: Butterfly Weed, Tulips, Fey (Dungeons and Dragons), Baby bibs

Daubalf Inspirations: Mammoth calves, Paint brushes, Cave painting (the hands variety), Simple elephant drawings

Mammural Inspirations: Wooly mammoths, Paint brushes, Cave paintings (the hunting variety)

u/Ill-Lunch-1563 — 3 months ago

Let’s see if truly anybody can be a hero! Give yourself a useless quirk and have the replies decide how it can be used for hero work!

u/Ill-Lunch-1563 — 4 months ago
▲ 164 r/Animation_Versus+1 crossposts

June Update!

Here’s one I’ve personally been excited about! Continuing the trend of showing off how the original 6 characters have changed since we last saw them, we’re checking off the last two, Blue and Purple!

(Doesn’t ask me why the gif has such a low frame rate)
Blue finally has more potion functionality! His Special Forward Air allows him to use potions bubbles to shoot himself forward, and his Special Down Air allows him to summon a being from another dimension to grab and crush your opponent! Something that I noticed that wasn’t mentioned is that certain attacks seem to leave “splashes” in the screen, with lingering bits of purple being smeared onto the foreground for a short time (most noticeable after the arm crushed Purple) This also happens whenever Blue is being hit (most noticeable in the second gif).

Purple has received quite a few changes, starting with adjustments to his air physics and attack properties, which I assume means he’s more floaty now. He also has a sick new gold sword now! It will be used in various attacks, which although not mentioned, seem to be Forward Attack and Up Air Attack. He also has a new Down Special, where he zips along the ground with a rocket and gives the opponent an uppercut if they cross his path.

In other news, it has been confirmed that the latest showcase video is indeed a look at working online features with rollback netcode. ALSO, a Q&A is being held in the comments of the Kickstarter post with this information, where the dev team will respond in a future video. You can access the post here: https://www.kickstarter.com/projects/animationversus/animation-versus/posts/4727967?ref=ksr\_email\_mktg\_auto\_backer\_project\_update\_registered\_users

u/Ill-Lunch-1563 — 4 months ago
▲ 0 r/MacOS

Mac died in the middle of recording, and now Voice Memos is not responding

I have a MacBook Air, 2020, macOS Version being Sequoia 15.7.7

It’s stuck at this, nothing is moving, clicking any of the buttons doesn’t work, I can exit the app and do other things but that doesn’t solve the issue.

I’m afraid of closing the app or restarting the laptop since I don’t want to lose the recording

u/Ill-Lunch-1563 — 4 months ago
▲ 49 r/nokotan

Remember the Bashame Fakemon I made a while back? Well, it’s going to be in a ROM Hack!

Sprite done by u/The_Ultra_Nerd on Reddit

Poriceme is being implemented into a ROM Hack called Pokemon Carnelian, a collaborative art project where artists ca create their own Fakemon based on prompts every week, and if they’re lucky, their submission will be put into the game!

If you want to see the other Fakemon, or even participate yourself, you can join the Discord server here: https://discord.gg/AwQ2wHmYk

u/Ill-Lunch-1563 — 4 months ago
▲ 80 r/PTCGP

HOW TF DID I DO THAT?!

I didn’t pull for Paradox Drive AT ALL, so trying to beat the mission with only Wonder Picked cards was hell

u/Ill-Lunch-1563 — 4 months ago

For Pride Month, I made a Fakemon based on my favourite song of all time, Ego Renegade Boy, in just a week!

Skinkaga (Fairy/Normal)

Pokedex Entries:
Skinkaga are constantly in the process of shedding their skin, which causes discomfort to them. It is not uncommon to see one crying.
Although the shed skin stuck on her body may protect it from certain attacks, the restriction of mobility and overall discomfort it feels in her own skin is not worth the benefits.

Possible Abilities:
Overcoat
Shed Skin

Notes:
100% Female Ratio

Renegekko (Fairy/Fighting)

Pokedex Entries:
Having finally broken free from the skin holding it down, it has now gained increased speed, power, and a renewed level of energy.
The process of fully shedding his skin requires the loss of Renegekko's tail. Fortunately, it will grow back in time.

Possible Moves:
Poison Jab
Guillotine
Supercell Slam
Scald
Slash
Snipe Shot

Notes:
100% Male Ratio

Dedscin (Ghost/Normal)

Pokedex Entries:
Dedscin is the shed skin left behind during Renegekko's evolution, brought to life through the lingering negative feelings from Skinkaga.
Some people may mistake this Pokemon for a dead Skinkaga, greaty upsetting them. Thankfully, the existence of a Dedscin symbolises the opposite, that a Skinkaga has sucessfully lived through their transition into a Renegekko.

Possible Moves:
Shed Tail
Poltergeist
Dragon Tail
Tail Slap

Notes:
Genderless, Appears when Skinkaga evolves into Renegekko if the player has an empty slot in their party and an extra Poké Ball on hand.

This line is based on a skink, a type of reptile that has the ability to change its own gender. How convenient for a mon about transitioning! The first stage, Skinkaga, is a skink in the process of shedding her own skin. Similarly to real-life reptiles, she feels uncomfortable in her own skin. (Now doesn't that sound like something a transitioning person would say?) The act of shedding skin is meant to symbolise the act of transitioning, which is what happens when a Skinkaga evolves into a Renegekko. To do so, she would have to shed her own tail, which is meant to symbolize the struggles that have to be endured when someone transitions. Some skin is left on the limbs of Renegekko, acting like the remains of broken chains. (OMG GUYS IT’S LIKE THE MUSIC VIDEO!!!) Finally, there's Dedskin, the shed skin left behind from evolution. It symbolises the "body" left behind after a Skinkaga "dies", or so some may think. Just like a chalk outline seen at crime scenes, it may incite the thought of death even when there's nothing there.

u/Ill-Lunch-1563 — 4 months ago
▲ 131 r/Animation_Versus+1 crossposts

Animation VERSUS: Wishlist now on Steam!

From Muno through Kickstarter:

"Exciting news - Animation VERSUS now has a "Coming soon" page on Steam!

Steam Page

Here, you can wishlist the game to show your support and be notified when the game launches! Getting a lot of wishlists will help our game reach more people through things like Steam's "trending" page. So, even if you're already getting a copy through Kickstarter, adding the game to your wishlist will help us out a TON! And spread the word to your friends or anyone else you know who has a Steam account.

Speaking of helping us out a ton - seriously, backers, THANK YOU!! This is a really big milestone for us, and it wouldn't be possible without the truly humbling support we've received and the sheer excitement you've all shown. And, personally speaking, working on this project is really a dream come true for me."

u/AGamer_2010 — 4 months ago