
Class Concept
Class Specific Upgrades:
- Ninja Belt:
Whilst on a wall, you can press [ALT-ABILITY] to do a dash off of it. Dashing costs you a double jump but still lets you chain walljumps. also it lets you glide in the air for a second with lotsa speed.
- Shark Tail:
When wallrunning, you can press [ABILITY] as you wallrun to gain a burst of height on the wall.
- Helmet:
Lets you walljump onto seamines, which will fling you upwards quite high, even if you’re making contact with them, but you’re given the Scorched Earth effect for 0.3s.
Additional Notes:
- You have to Jump (which will launch you a teensy bit so you can make enough distance to walljump) and then press [ABILITY] while making contact with the wall you want to walljump on in order to chain walljumps.
- You cannot stop wallrunning.
- Shark Tail’s ability works without wallrunning, and you can do a simple wallstand (the term I will use to describe when you’re not moving on the wall) to activate the Shark Tail ability.
- Shark Tail’s ability has a 1s cooldown.
- There would be a setting in the Settings menu which would be called “walljumper assist”. This setting would make it so when you’re chaining walljumps, you don’t have to press [ABILITY] first in order to get onto the wall and it will make you wallstand on it automatically.
Even MORE notes based on feedback
fine, have your utterly overpowered class.
walljumper can straight up fly now, are you happy yet, u/survivorboi5565?
walljumper just instantly collects all gifts if he exists
ability is an autowinbutton
okay, but seriously, here are some actual little notes based on feedback, this time not satire.
okay so now Walljumper has their [ALT-ABILITY] unlocked by default.
what this ability does is summon a wall that has an energy bar.
you can adjust the size and rotation of the wall vertically, horizontally and diagonally. you cannot adjust the wall’s thickness.
the bigger you make the wall, the more energy depletes.
energy is gained by collecting gifts and slowly regens passively.
energy does not deplete as your making the wall, but once you place it it takes the energy out. energy depletion is based on the wall size. as said before, a bigger chunk of energy is taken out the bigger you make the wall.
energy gain and decreasing pauses as you make the wall.
the energy acts as a limiter, and the less energy you have you can’t make the wall as big.
on your summoned wall and ONLY your summoned wall, you can hold [ABILITY] to climb up it, which allows you to start high up on your wall.
You are given invincibility as you are making this wall. if you get hit as you make the wall, instead of dying you lose energy and the wall is shrunk slightly. your wall will be put on a 1s cooldown after you place the wall after you got hit.
Shark Tail will now make it so after you dash with your Ninja Belt ability, you can convert all horizontal momentum from the dash into vertical.
the wall you place is only visible to you, and appears white with a baby blue outline.
Helmet doesn’t exist.
I don’t know what a helmet is.
apparently some nonexistent entity got it.
they said it looked like an eye.