The character somebody MUST play on saga..
"I know what yousa thinking. Did hesa fire six shots or five? Yousa feel lucky, punk?"
"I know what yousa thinking. Did hesa fire six shots or five? Yousa feel lucky, punk?"
I was rereading Twelve Months, and I have to say I am impressed with how Mab manipulated Harry and Lara ... particularly in how Mab expects them to resist her manipulation.
I firmly believe that Mab is shaping Harry, Lara, and probably Thomas into leaders who will step up in the war to come.
Which brings us to her Lara gambit.
If Lara and Harry accept the status quo, they are bound under Mab's aegis, and she has her war leaders.
If Lara and Harry attempt to subvert or resist Mab's control, doing so brings them closer together, and this makes them more effective war leaders who work together.
Mab is a clever, clever woman. She is utterly devoted to her purpose, and I notice she is even willing to make herself the enemy if it will further her aims.
It's just past 3:15 am in my time zone, and I just finished the Trackers Alliance Mantis bounty mission. By the end of that thing, I was seriously questioning what in this game was real and what wasn't. Even when I finished the quest and claimed the loot, I was still wondering if I was going to wake up on a table with that insect-suited freak standing over me with a scalpel.
I don't think a video game has freaked me out quite this much since the Overlord DLC on Mass Effect 2.
Good job, Bethesda.
Every time we visit Ron Hope and his factory, I get "TRUCKS IN SPAAAAAAACE!!" I laugh loudly. Can't help it.
He Who Walks With Shame. (Shame 🪇🔔🔔)
He Who Walks the Bases
He Who Walks Silly Walks
He Who Walks Uncomfortably Close
He Who Knows When To Walk Away
I'd like to put my crew, particularly outpost crew, in matching clothing/uniforms. The problem is that I'd like to get my generic crew into uniforms, but vanilla Starfield doesn't have a way to do this on Xbox. I've seen three or four different mods for getting clothing customization on companions.
Does anyone have a specific recommendation for a mod, available for Xbox, that will allow me to give a piece of custom clothing to generic crew members and get them to wear it, but not through an interface that looks like a weapon?
I'm reviewing the 4E playtest PDF (Origin Edition), and the various forms of Protection look like something that needs to be changed. I understand that Resistant, Hardened, Impervious, and Impenetrable all do different things to Protection. But they also look like they would create confusion at the table. I absolutely can see a situation where you're in the middle of combat, and everyone has to start flipping through their rulebooks to determine which one is which, and whether a particular attack penetrates it or not. Is this being changed for the final version of 4E?
And while I'm at it, I'm not the biggest fan of the Toughness checks. It "feels" wrong that you take a hit condition, even if you succeed on your toughness check vs. damage.
Found a really decent use case for Suno recently. i already use the app to create occasional background music for a tabletop sci-fi game I run. Last session, the plot took an unexpected turn on me when the players stirred up an alien species of bugs. Thanks to Suno j was able to quickly generate some audio cues and alien music and then layer them on top of each other in the Roll20 jukebox.
Between dialogue and the audio cues, I completely freaked out and traumatized my players. Damn good job, Suno.
This is a great article from 2004 about DC professionals dating, sort of, at a mixer. It includes a gentleman rating his dates on a spreadsheet. (Note his methodological flaw. He failed to gather data about their opinions of him so he could create a crosstab).
It's especially funny to think that if any of these hookups went somewhere, the offspring would be in their late teens or early 20s by now.