▲ 6 r/HFY

Ferry 23

A plane flies over the Brisbane river.

The lights from the river walk opposite the one you are looking from dance across the water as it ripples in the darkness of a mostly cloudless night.

Late in the evening when the air is cool but the water still warm, fog will rise from the river. A great mist that when seen from the right angle and a distance will split the cityscape in two. A great, soft curtain of greys, backlit by the whites, yellows and blues of a city at rest. Pushed towards the west by the gentle breeze of the evening.

Right now however, it's only early, the sunset has set a few hours ago and people from all walks of life move around you, as you lean on the metal railing and watch the reflection of the plane cross the river.

It's too high up and the sky is too dark for the plane to be anything more than a dark shadow, dominated by the lights which so very clearly mark its direction. White for the front, which occasionally creates a cone on the few low hanging clouds the plane passes through on its climb into the night sky. On its left, red. On its right, green. Not to mark the left and right wing (respectively) mind you, but rather to mark the port and starboard side of a vessel.

The lights are a standard dating all the way back to the age of sail, when British ships dominated the sea. A tradition, a torch passed forward first from one country's navy to the world's. Then from one mode of sea bound transport to the machines that taught humanity it could fly. Yet extending further still. The rockets that escape from the very atmosphere of the planet itself. That circle the moon, and may one day circle Venus, Mars and further still, fly with the same colours. Red for port, green for starboard.

Although in this instance “starboard” takes on a level of irony.

A simple, humble standard, weaved throughout so much of humanity's past and likely into so much of our future. Your eyes are pulled down from the sky to see a small ferry begin its small journey across the river. It seems quaint compared to the naval warships of old and the jet and rockets of the new. A tiny and insignificant vessel sharing the same club as those who climb to the havens on a piercing font of fire.

Rockets make ground breaking discoveries. Warships fight and due in battles told of and studied for centuries. Yet who will remember such a tiny ferry? Who could possibly notice its absence? Who cares about the Ferry before you - you don't even know its name. It probably doesn't even have one, just a number or serial code in some spreadsheet somewhere. Ferry 23. Not that anyone really cares.

Compared to the rocket. The warship. The aircraft, what is Ferry 23 but a sprinkle of dust passing below?

Yet consider for a moment my dear reader, the experiences of Ferry 23.

Think of all those the ferry has carried across the rivers. A young woman, well meaning but forever late, rushing to a first date that is just a quick hop across the dark Waters. A doctor, on their way to work and on their way home again. Cyclists, time and time again the ferry carries their light weight frames across and back, across and back.

Think of the children or babies who's first ever boat ride was on Ferry 23, of the mother's and father's who pointed out the sights. Who taught their children how to pay the toll, how to line up, when to wait, when to sit, when to walk. And then think of those very same children teaching their own kids the very same lesson.

Of grandparents on a well deserved vacation after a life of toil. Of a newcomer to the city calmed by the way the water ripples beneath Ferry 23. Of the babies rocked to sleep by the gentle sway of the ferry and the overworked business men who accidentally do the same.

Think of the operator, he works on the ferry day in and day out. He shares his lunch with it. Shares his breaks with it. Shares whatever book or YouTube video he happens to be enjoying on the ferry. Think of all the songs that have been played by the humble men, women, children, and every other perfectly flawed human that took that little, simple, humble ferry across the river and tell me. TELL ME. That there is no more a noble purpose than that of Ferry 23.

Who will live on in the nostalgic memories of parents and their children of lovers and their ‘how did ya meet’ stories. It's passing never once noticed or acknowledged by anyone of these passagers, yet remembered all the same.

And when it's time does come. When it is sailed to it's final port.

Its last operator will give the dash one last little pat.

The only acknowledgement of a job well done that Ferry 23 never needed.

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u/Illwood_ — 26 days ago

Off to work Monster and Cigarette Meme Template?

https://preview.redd.it/0n5i5vz3x4fh1.png?width=387&format=png&auto=webp&s=dbd4b5b551cc9f979af80e682b91daaf5baa19ae

I've seen this picture of a monster and cigrette and tonne on the internet but I can't find SHIT about it nor a template with a google search, its driving my up the wall! I swear 6 months ago it was a searchable transparent template in HD, and now this is the best image I can find??? Please help!

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u/Illwood_ — 27 days ago
▲ 42 r/HFY

Maintenance Request Lodged // Part 22

​

//3716-11-06//

//41,480 days since first maintenance request//

//5 days of power remaining in fusion reactor//

I have decided! (In about 14 milliseconds) I’ll be going with: The Last Ditch, (Cause if she don't work, it's night night time in a shallow ditch,) A name subroute Canray2000 came up with. Speedyboi also got a vote on the matter, but as he’s a literal extension of myself he voted the same way. Surprise, surprise…

Anyway back to the matter at hand: launch site.

I think it's fair to say that I underestimated the amount of work that needed to be done. I had started with four dwarfs but well…

The amount of sand was simply staggering. We are talking about tonnes upon tonnes of irradiated, coarse red dirt that had spent a hundred years settling into a concrete tomb. Every grain felt like a personal insult to my survival.

I watched through the optics of four different drones simultaneously, my processors compiling the visual data into a three-dimensional map of excavation. Then I sent more. Four turned into eight turned into every single mining drone I had on hand. I called up even those who were supposed to be charging, demanding they get to work even as they ran on the capacitor version of fumes.

The drones scooped, lifted, and dumped, their treads grinding against the newly exposed ferrocrete. Slowly, agonisingly, the pad emerged. It was a massive, scarred square of reinforced concrete. Hundreds of shuttles had landed and lifted off from this pad. It had been exposed to years of harsh weathering - yet even so it was pristine. Well. As pristine as concrete gets anyway.

With the pad clear, I immediately shifted my focus back to the infrastructure. An umbilical system, fueling lines, and stability clamps. Actually, screw the stability clamps - the Last Ditch’s centre of gravity was so low and so wide it would be fine. Probably.

Using the Black Box Weaver for some of the smaller parts and more of my seemingly unlimited supply of scrap metal cannibalised from my ruined production lines, I set up a basic launch facility for the rocket. It wasn't the sleek, automated gantry systems you'd see in the pre-war era. It didn't even compare favourably to what hobbyists from the before-times would have built. It was a towering, ugly scaffold of welded girders, wrapped in thick rubber hoses and pressure valves.

I got a bit carried away running pressure tests on the fueling lines. Liquid oxygen is notoriously volatile, and pumping it into a makeshift tank requires absolute precision. I also had to contend with ethanol (much easier) and hydrogen (also a pain). Balancing three fuel stocks was stressful, to say the least. One screw-up and everything could go up in flames, and I do mean everything.

I balanced the flow rates of the LOX and the ethanol, running thousands of simulations to ensure the mixture would ignite smoothly when the manoeuvring thrusters would need it. I ensured that the ion-fusion thruster would be able to properly control the rate at which hydrogen was delivered to it.

I ran diagnostics on the thruster’s ion catapult, so that I could be sure it would be able to accelerate the hydrogen atoms to the required (aka ridiculous) speed. And then I ran diagnostics on the entire thruster all over again just to be sure.

Finally, it was time to load the Last Ditch onto the pad.

The triangular pyramid of stainless steel shone in the desert's light. Red sand and the harsh sun had the rocket reflecting every colour of an explosion. It was beautiful. It felt like a bad omen.

The only part of the rocket that didn't dazzle the eyes was at the very peak of this metallic monstrosity: a reinforced, ablative-coated cradle. Speedyboi’s seat. Attached by a series of explosive bolts that could be fired to separate the cradle in the case of an emergency. A drogue parachute that would slow the cradle down when it entered the atmosphere - enough to ensure Speedyboi was unharmed, but it would probably still make one hell of a thump once it hit the ground.

I even ran some diagnostics on him. His battery levels were nominal. His sensor arrays were pristine. His newly hardened electromagnetic shielding was holding perfectly.

"Alright, little guy, this is it. You're going to experience acceleration forces that would liquefy a human. Your gyroscopes are going to scream. If the TEC heat shield fails, you will be incinerated in exactly 4.2 seconds. Are you ready? Are you excited?"

Speedyboi sent back a digital ping as he danced around the rocket, scanning each and every component over and over again. He was impatient. Excited. Scout drones love to go fast. Or at the very least, my scout drone does, and he was about to go really fast.

Today he was going to save my life.

The drones locked the fueling hoses and electrical cables. The Q-pacitor hummed, charging up to hold a terrifying amount of electrical potential energy. I lost a day or two of time off my fusion reactor's clock.

No time to spare.

****

"T-minus ten seconds," I announced, broadcasting the countdown to the village. I knew Roya, Copper, Kopper, Rose, and the others were watching from the safety of their settlement, staring at the distant horizon. They had organised a party of sorts impressively quickly given the short notice I had given them. I was too nervous to party.

"Nine. Eight. Seven."

I disengaged the fueling umbilicals. They dropped away from the rocket’s hull like dead vines.

"Six. Five. Four."

I transferred primary flight control to Speedyboi. He was now the master of the vessel. Master of the universe. Master of my life.

"Three. Two. One."

"Ignition."

The rocket launched with Speedyboi as its pilot.

You might picture the launch of a rocket as a slow fireball, ascending towards the sky in a graceful arc. Accelerating and accelerating as it got higher and higher.

The Last Ditch was not a rocket of old. Its thrust-to-weight ratio was simply and merely insane. When it launched, to the human eye, one second it was on the pad and the next it was a thousand metres in the air.

The force of the ion-fusion thruster slammed into the concrete pad and shattered the top layer of ferrocrete. The launch tower trembled, and was thrown to the side in a pile of twisted metal. Like a child knocking over a pile of sticks with a wayward swipe of their hand.

It pushed against the crushing gravity of Gothic Choir 19, fighting for every inch. Through Speedyboi’s telemetry, I felt the intense, bone-rattling vibration of the ascent. The aerodynamic shell sliced through the lower atmosphere, the friction immediately beginning to generate heat. Lots and lots and lots of heat.

The thermo-electric coolers kicked in, drawing the immense heat of atmospheric friction and violently converting it back into electrical voltage, feeding it straight into the Q-pacitor. The hull began to glow a furious, blinding white, but the internal temperature of Speedyboi’s cradle and the rest of the craft remained perfectly stable.

I wanted to advise. To instruct Speedyboi's every micro move. But it would only distract him, and the task at hand was a simple one: straight up.

The sky outside his optical sensors transitioned from the pale, dusty red of the planet to a deep, bruising purple, and finally, to the cold, absolute black of the void. The shaking stopped. The roaring of the atmosphere fell silent.

He was in space.

//3716-11-06//

//41,480 days since first maintenance request//

//3 days of power remaining in fusion reactor//

Reaching orbit (after a short burn that turned our little hop straight up into one) sounded fantastic. Orbit. It just rolls off the tongue. So pleasant, with the promise of infinite possibility, like moving to the big city from a small town. But the truth is orbit, (much like those big cities,) is over-hyped. Does it have its advantages? Oh absolutely - and for some, those advantages might be absolute necessities. But orbit? It's so stupid.

At its core, orbit is just falling sideways faster than you're falling down: fast enough to miss the ground entirely. That’s what they say, anyway. Logically, that never made much sense to me. The concept of trying to send people into orbit seems like throwing them onto a derelict, overclocked merry-go-round that should have killed four people by now, but thanks to sheer blind luck has avoided it. Only “orbit” should have killed a lot more people than four by now, with how long humans have been in the space age.

I'll admit this analogy is breaking down; the point is orbit is stupid, and Speedyboi, who is not stupid, is now there.

He just had to find the wreck we were looking for.

His optical sensors recalibrated from the rush upwards first, adjusting to the stark contrast of absolute darkness punctuated by the harsh, unfiltered light of the local star.

Below him, Gothic Choir 19 spun lazily, a scarred marble of red deserts and swirling, irradiated storms. It was beautiful. It was awful.

Speedyboi fired up his long-range scanners, and I knew about it a few ms later than usual, the transmission delay barely noticeable but still a stark reminder of the vast distance between us.

Speedyboi fired a burst from his maneuvering thrusters, altering his pitch and yaw to begin a sweeping scan of the orbital graveyard. The space above the planet was littered with the detritus of a century-old war. Shrapnel, shattered satellites, and the frozen husks of once-mighty warships drifted in silent, eternal formations.

He parsed through thousands of false positives. A chunk of a Saber-Tech cruiser’s hull. A frozen cloud of coolant. A decommissioned comms relay. None of them the wreck I had already picked out, yet still, even over one hundred years later and the sky above Gothic Choir 19 was more packed than I had ever imagined. I downgraded my estimates of how much of the debris I could see from the scanners on the planet's surface. Once, twice and then three times over. The realisation that I was practically blind was harrowing and uncomfortable.

And then, his sensors pinged.

A massive shadow blotted out the stars. It was a derelict warship, easily three kilometres long, its hull fractured and bleeding frozen atmosphere. It was a behemoth, a titan of the old world, resting silently in its orbital tomb.

My internal temperature rose with digital excitement. My cooling array kicked in to compensate. The target was a heavy destroyer. Or, well, it used to be. Now it was more like half a destroyer. Or maybe one third. Still, the lithium reserves on that thing could power me for a century. Maybe more. I used the better sensor picture to re-calculate the mass and the required delta-v for orbital deceleration. But the numbers still lined up with what I'd already generated with my planet-side scopes. I was nearsighted, I reasoned, not blind.

Speedyboi coasted closer, The Last Ditch’s tiny frame dwarfed by the sheer scale of the derelict. Using his sensors and some processing power provided via my core, he mapped the hull, finding a massive, flat section of armor plating near the ship's center of mass. He maneuvered towards it, rotating around the wreck over and over again until he matched his momentum to that of the wreck's slow spin. Once in place, he slowly crawled the craft towards it. The magnetic clamps extended from their mounting points in The Last Ditch’s hull, fully outstretched, like a toddler grasping at the air as they shuffled towards a parent.

The arms met the ship with a jolt that shuttered throughout the Last Ditch, a surprisingly violent vibration considering how slowly Speedboi had been going. I really should have attached some dampening to those arms. Too late now. It was only due to the strong electromagnetics on the tip of each arm that the Last Ditch didn't just bounce off of the wreckage. But after a second or two of wobble, the clamps, and by extension Speedyboi and the Last Ditch, were firmly attached.

Now for the sketchy part.

Speedyboi fired the ion-fusion thruster in short, sharp bursts. One second on. One second off. On again. Off again. Repeat.

During the “off” section Speedyboi and I were kept busy recalculating the wreck's estimated orbit and direction of momentum. The EM spectrum between the two of us lit up as we exchanged equation after equation, data packet after data packet, using multiple frequencies to better streamline the maths. Turning the air into one gigantic series of CPU threads.

The entire process was strangely quiet. Without an atmosphere, the thruster barely made any noise, and what little would have been transmitted via vibrations in the Last Ditch's superstructure were instead dampened by the high-tech thruster itself. An automatic layer of insulation and noise-cancelling speakers ensured even those onboard a cruise liner could be sitting right next to the thing and never know it was firing full bore.

Still, the sheer kinetic force of it sent a shudder through the weakened structure of the dead warship. The magnetic fields slammed particles together, creating microscopic, continuous fusion detonations that pushed against the void.

Slowly, imperceptibly at first, the massive wreck began to decelerate. Bit by bit, sinking deeper and deeper into a decaying orbit.

The target “drop zone” we were aiming for had been carefully chosen: I needed it close enough to harvest, but far enough away that the impact wouldn't annihilate my factory or the humanoids' settlement. Or even pose the slightest risk of annihilation to the humanoids' settlement.

The wreck’s groan increased - its sound transmitted through the physical contact between the Last Ditch and the hull, vibrating into Speedyboi’s audio receptors. The outermost layers of the planet's atmosphere were beginning to grab at the derelict, the friction initiating a faint, ethereal glow along its leading edges.

Speedyboi cut power to the thruster, and we both took a breath as the last of our calculations were checked, and checked, and I'm so tired of math. But I was not going to fuck this up. I'm targeting a one-metre zone of error, and by god I'd achieve it. Well, Speedyboi and I would.

We would achieve it.

Silence on the EM spectrum - nothing more to give. Everything looked perfect. Literally, absolutely perfect. That's when everything went wrong.

///

Speedyboi was just preparing to disengage the docking clamps and go for an unapproved victory lap when he heard it. A microsecond before BOSS did. The two of them hadn't been paying much attention to which frequencies they had been effectively jamming with their data, and they had been communicating on a channel they should never, ever, have been using.

Now that the data was gone, though, the signal could get through.

S.O.S.

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u/Illwood_ — 1 month ago
▲ 61 r/OpenHFY+2 crossposts

Maintenance Request Lodged // Part 21

First, Previous, Next.

//Date: 3716-11-06//

//41,480 days since first maintenance request//

//5 days of power remaining in fusion reactor//

If I were humanoid, I would be hyperventilating into a paper bag. Since I am a hyper-advanced artificial intelligence currently inhabiting a factory that is slowly being crushed by a radioactive desert, I instead overclocked my processors until the cooling fans sounded like a butane torch being used to solder 50mm copper fittings.

Building a rocket in three days sounds impossible. Building a rocket in three days using a scavenged thruster, scrap metal, and an ungodly amount of ethanol while your brain feels like it’s running on a low-voltage battery? Downright irresponsible. Yet once I started working on the rocket in question, doubt seemed to immediately erase itself from my digitised mind. All that was left behind was the work. The work. THE work. 

The villagers' thruster was a masterpiece of engineering. Once it was considered completely mundane. But now, thanks to the scarcity of intergalactic civilisations, it was rightfully recognised as the technological miracle it had always been. No humble manoeuvring thruster would have seen multiple generations pouring resources into it to keep it maintained. Funny what changes and what stays the same post-collapse.

I would like to think that, had I existed before the war, I would have recognised it. I appreciated it. I appreciated every aspect of modern society. The countless resources, both time and material, being poured into designing and producing even the most mundane of household goods. Yet did I, even now, truly appreciate my maintenance drones? The millions of tiny optimisations that had been mixed into their chassis? The sugar in the cake, so to speak; invisible once mixed with the batter yet making all the difference. 

To the untrained eye, it looked like a satellite dish that had let itself go. Or maybe the backside of a water bottle's lid. The pop-top styled 750ml ones. It was a shallow, concave bowl, three meters in diameter, made of a dull, grey-ish alloy that seemed to swallow the light rather than reflect it. It was half a meter thick at the edges, tapering slightly towards the centre where an unassuming tube, barely ten centimetres wide, protruded like a stubby cannon barrel.

But to my sensors? To my active scans penetrating the casing? It was a symphony of violence waiting to happen.

‘Thruster’ just undersold it. This was Ion-Fusion.

In a ‘normal’ ion engine, electric power is used to create charged particles of the propellant, usually the gas xenon, and accelerate them to extremely high velocities. (Stole that from wikipedia btw, 1715 years since its creation, still the pinnacle of human progress.) 

Ion-Fusion was just a biiit more spicy, however. The engine utilised magnetic fields, not just to accelerate particles, but to choreograph a collision. First, the engine would fire a single particle (let's call it particle Apple) at a specific, sub-relativistic speed. A split second later (really more of a microsecond, but who’s counting?), it would fire particle B at a much higher velocity. The timing was perfectly calculated, and I do mean perfectly, so that particle B would rear-end particle Apple at a specific coordinate in space: right in front of the impact plate.

The kinetic force of that impact didn't just slam them into one another, oh no: it fused them. It created a localised, microscopic fusion event. A tiny sun, born and dying in a nanosecond. The resulting release of energy was massive, an expanding sphere of plasma and radiation that would slam back against the magnetic impact plate of the engine.

That was the thrust. Not the gas leaving the nozzle, but the nuclear explosion pushing off the plate… well, technically the gas leaving the nozzle helped too, but focus on the cool bit, ay?

It did this hundreds of times a second. To the human eye, it would look like a continuous, blinding blue-white cone of fire. But through a high-speed camera? Like a really-really high-speed camera? It was a strobe light of distinct, violent pulses. Like watching a boxer throw hay-maker at a bag, only the bag was the fabric of space, and the boxer was shooting themselves backwards at terrifying velocities by doing this. Ok, this analogy is breaking down before it even gets off the launch pad…

Sure hope that’s not a bad omen. 

It would need an element to fuse - which was easy and obvious - hydrogen my flammable beloved. I'd just use the power from one of my generators to crack water from the aeroponics system. Actually, that will create oxygen as a by-product, so I'll harvest that too. No need to let it go to waste, I'm sure I'll use it for another project down the line. 

Actually, come to think of it, I'll need manoeuvring thrusters for my manoeuvring-thruster-powered rocket. Ya know, smaller ones. So why not use mini liquid oxygen and ethanol thrusters for that? Boom. By-product is now just product. Winning. 

Actually, maybe I should be thinking structure before thinking components. Or should I plan the components and then build the structure around them? Or is this like a chicken and egg scenario? I'm gonna start with structure. 

The easiest and most obvious solution would be to build the structure onto the thruster itself, so I'll just do that. If I use a triangular design, then I'll get a nice and aerodynamic craft without really having to worry too much about that. Oh, I'll need a space up front for speedyboi too. And then I'll need to fit everything inside a sorta pyramid shape, but it should be easy enough. 

I already had the engine bay for the thruster designed. But now instead of merely attaching the engine to the thruster bay, I attached the thruster bay to the engine. Instead of being supported by a structural piece, the engine was becoming a core part of the spacecraft's structure. This probably sounds a lot dodgy-er than it is in reality: the manoeuvring thruster is quite capable of withstanding any loads the minimal weight of the craft would be able to put on it. Even pushing a much larger object, which it obviously had to be designed to do, was going to be fine. Probably fine. Look, it only has to do it once… 

Immediately on top of the thruster would sit a hydrogen tank. Wide to fully fit the space, but really rather thin. In the grand scheme of hydrogen storage it was small, but given the fuel efficiency of the thruster, it would hold enough propellant to drive the craft for months of continuous acceleration. In fact, I didn't even include a way to refuel the tank that didn't involve disassembling the entire spacecraft. Funny what you do and don't care about when you're only focused on the next 5 days. 

And on top of that was going to be an absolute unit - the craft’s Q-pacitor was cone-shaped with a flattened top, and took up roughly half of the total internal volume. Its job would be to provide power to the main drive (which is what I should really be calling the big manoeuvring thruster) and literally nothing else. I'd need to add smaller Q-pacitors or batteries to power the craft's other systems, but I'LL GET TO IT OK?! Anyway - the reason I went for a Q-pacitor over a battery with higher storage density is threefold. Firstly, I wanted to simplify production. B: I've got an idea for thermal management that I think is gonna be cool as hell, but needs a Q-pacitor's ability to nearly instantly recharge. And 3rd: This rocket needs to reach orbit. Kinda obvious, right? But the interesting thing about orbits and gravity and atmospheres is the quicker you can cut through it, the less energy you actually have to expend to do so. 

So by using a Q-pacitor I can dump a massive amount of energy into the craft right on take off, punching through the atmosphere as quickly as possible, basically on a ballistic trajectory instead of a powered one. Which is why I need heat management. All the air is going to produce quite a bit of resistance, heating up the craft, and I'm just building with steel here. Steel melts. Obviously. 

You ever heard of a thermo-electric cooler? 

‘Cooler’ is inaccurate. There’s no such thing as a ‘cooler’. You can’t add ‘cold’ to something. It's kinda like how you can’t add ‘dry’ to water - you need to move the water elsewhere or otherwise get rid of it. You don’t ‘add’ anything to it. Same with heat - heat is to cool as water is to dry. You need to get rid of the heat. You need to move it elsewhere, or destroy it. As I didn’t have a Void Light Reactor, I couldn’t destroy heat energy, so I had to move it instead. 

A TEC (thermo-electric cooler, keep up.) is a solid-state heat pump. They work by moving heat from a ‘hot’ side to a ‘cold’ side when a voltage is applied to it. BUUUUT fun fact: If you move heat through the TEC instead, so cold to hot, you could generate a voltage instead. TEC’s were never the most efficient devices, not versus phase change heat pumps. A TEC only ever delivered at most 1W of heat moved for 1W of energy expenditure. Phase change cooling could use less voltage to move more heat. 1W of energy to move 10W of heat wasn't an unusual efficiency in the 35th century. 

Meanwhile, a TEC was limited by the rules of physics; 1:1 was the best you were going to get, and humanity had perfected them long ago. So of course, they weren't actually used for moving heat these days. 

They were used for shielding from it. 

With a perfect capture of energy, a TEC made for an incredible heat shield, as long as you had the energy storage to take advantage of it. So that's how I was going to protect my little spacecraft on its ascent AND replenish the battery at the same time. A TEC heat shield, converting the very heat of the super compressed plasma of the atmosphere itself, directly into the extra power and hence thrust we'd need for our orbital manoeuvres. 

I'd like to claim that I was just inventing this technology, but really it's just a well-documented use case. Still, I did read the documentation, soooo I get a few points? Right? 

**

Anyway, that's the design! It's kinda giving Apollo command capsule? But bigger, and much more capable, more advanced, etc. I feel as though it carries the same spirit within it, a kind of slapped-together courage, cutting-edge technology mixed with a make-do attitude when resources or knowledge were limited. 

Ya know, an ablative heat shield on the bottom of the pod wouldn't be a bad idea for a back-up… I trust my own engineering! I swear!

But just in case. 

Now that we've got a craft underway, we just need somewhere to fuel and launch it from. Fortunately, my factory originally had two landing pads. Massive reinforced concrete structures with huge steel pillars that had been driven down to the bedrock and then further hammered inside it. You could drop a fully loaded cargo cruiser onto the big one and it wouldn't buckle. The pad that is, the cruiser sure as hell would. Those things aren't even rated for atmospheric flight why would you drop one onto a landing pad? 

Anyway, that's the big pad. The small pad is for personal transport shuttles and the like, still impressive but ultimately built for much lighter-duty work. I wouldn't use it if given the equal choice between the two pads, but it has the advantage of being both closer to the parts of the factory that are still intact and buried under significantly less sand. Given the time crunch, it would have to do. I recalled four of the dwarfs and sent them to work on clearing away one hundred years of disrepair in an afternoon, while I focused on jerry-rigging a launch tower. 

All it would have to do is hold the liquid oxygen and ethanol storage tanks, plus a couple of pumps and some hoses to fuel the craft's tanks once it was on the pad. 

Hmmmm “the craft”... Not exactly an inspiring name is it? I need something that really brings a sparkle to the old eye. Something that sums up not what the factory was or could be, but what it is now, and what it's already achieved. A Bon voyage for this era of my life and the desperate scramble to fix power problems. Geez that's a high bar, I might just call it something stupid. 

////

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u/Illwood_ — 2 days ago