Image 1 — Monster Monday - Centitaur
Image 2 — Monster Monday - Centitaur
Image 3 — Monster Monday - Centitaur
▲ 44 r/Pathfinder2eCreations+1 crossposts

Monster Monday - Centitaur

Barely a breath passed between the party as they pressed their backs together, their eyes attempting to plumb the darkness. From all around them, echoing across the cavernous walls was the sound of carapace tapping against stone. It moved with with a slow, almost steady pace as though it knew it could take its time. And it was right. The barbarian and druid both swayed and staggered, their veins blackened even as their skin blanched. As the former tightened his slipping grip on his axe, the sorceress lifted her mystic light, trying to find the creeping creature. All she managed to catch was the oversized, chitinous tail of an immense centipede as it crawled behind a pillar as a dry, all-too human chuckle echoed out from it.

Versed in violence and veneration, this violent villain violates victims with verisimilar verses and ventilations, varying them into vectors of venom.

This week is an original monster that started almost entirely as a funny pun but it is one that I am quite happy with design-wise! It's tied to the lore of my own setting a bit, but I think it's still pretty usable for others. You can see more on its design and details over on the free Patreon post or in the YT video. I'd appreciate you checking them out, but in either case, have a monstrous Monday!

u/IraGulaSuperbia — 3 days ago
▲ 13 r/PF2eCharacterBuilds+1 crossposts

Full Build Friday - Kennen, the Heart of the Tempest [Skittermander Monk]

KENNEN, THE HEART OF THE TEMPEST

CHARACTER Kennen

SOURCE League of Legends

BUILD GOALS

o    A yordle who felt out of place in the chaos of Bandle City, Kennen left and settled in ancient Ionia among its balance-seeking people

o    He joined the Kinkou Order as the Heart of the Tempest, meant to maintain harmony and equilibrium

o    Classified as a ranged specialist who throws electrified shurikens into combat

o    Hitting foes with his abilities inflict Marks of the Storm. Upon landing the third stack, he stuns the target and clears the marks

o    His rather basic Thundering Shuriken launches a lightning-imbued shuriken in a straight line

o    Electrical Surge comes with a passive that causes every fourth attack to inflict extra damage and apply a Mark of the Storm. He can also activate it to zap any nearby foes that are marked

o    With Lightning Rush, he transforms into lightning to dash through enemies with enhanced speed while also dealing damage. Recasting this effect ends it and gives him increased attack speed

o    He can surround himself with a Slicing Maelstrom, a storm that strikes foes with lightning bolts while amping up his armor and magic resistance

o    In Legends of Runeterra, he is a low-cost unit that has Quick Attack and generates Marks of the Storm on enemies to stun and damage them

Summary of Goals: Kennen is a nimble, ranged combatant who can infuse the shurikens he throws with electricity. All of his abilities focus on electricity and storms, ranging from shocking and stunning enemies to turn himself into electricity to calling down storms. This demonstrates a considerable control over electricity while also demonstrating the skills and agility befitting a ninja.

BUILD CONCLUSION

Kennen, the Heart of the Tempest is a sylph skittermander monk with a perfection seeker background, which represents his quest to find a home after leaving Bandle City and being drawn to the harmonious inhabitants of Ionia. As a ninja of the Kinkou Order, he invests in Stealth and takes related feats such as Swift Sneak, Shadow Mark, and eventually Legendary Sneak. Since I decided to build him as a monk, he can use the Shooting Stars Stance to make the most out of the shuriken weapon and even use them with his inner upheaval and Flurry of Blows. If he focuses on a single target with the latter of these maneuvers, he can resemble his Marks of the Storm through Stunning Blows. Getting into activated abilities, Thundering Shuriken is quite simple and is probably just best represented through an inner upheaval with his Elemental Fist transforming it into electricity damage. Electrical Surge will use a similar idea though maybe he wants his Elemental Blasts for the pure electricity. He also his inner upheaval for the extra magic damage associated with the passive aspect of this ability. I had to get a bit more creative, but managed to work in Lightning Rush by exploring the kineticist a bit to take the Lightning Dash impulse. Its line limitation is a little lacking, but it is otherwise a perfect fit for this effect. Now, ending said effect does grant Kennen extra attack speed and in a backwards manner, we can kind of reflect this through the Skittermander’s Zoomies or the monk’s eventual Enduring Quickness. Between having extra actions and the action compression already in his kit, especially Flurry of Blows, I think he can cover that attack speed quite capably. To finish off his classic kit, he uses the Wronged Monk’s Wrath to call down a storm around himself to match his Slicing Maelstrom pretty directly. As a final tiny bonus, I think Incredible Initiative is a nice little nod to the Quick Attack of his card, with it letting him act and therefore attack before enemies can do the same.

Short in stature but surely strong, this stumpy shinobi sends a storm of shuriken into the skirmish, shocking shrill suspects with a showing certain to stun.

I had to take a little break last week, but I am back in business for this fabulous Full Build Friday! It's another League character and honestly one that I've been waiting on for a long time, but I guess I should have waited even longer because not only did I get the video recorded that I got my copy of Impossible Magic and saw a spell that would have been perfect for Kennen. Anyway, if you want to see the full details of my decisions, consider checking out the free Patreon post or YT video. Have a fantastic Friday!

u/IraGulaSuperbia — 6 days ago
▲ 42 r/Pathfinder2eCreations+1 crossposts

Monster Monday - Dreadwing

A reverberating shriek tore through the sky, accompanied by a shadow that swooped over the party. Eyes snapped skyward, expecting a dragon or similar monstrosity but what dominated their vision was a bizarre beast. Its body was made of metal plates, dark wires, and blinking lights; built into the form of a vast bat whose wings blotted out the sun. Crimson eyes glared from above a fanged maw and strange clusters of other lights flickered along its form. Wings flared as it suddenly brought itself to a stop midair and several canisters erupted from its chest. They flashed and thunked solidly against the ground where the party looked at them curiously, uncomprehendingly, before they erupted in a violent burst of flames.

A bionic bot built for butchery, this big, bratty bat brings boreal blizzards and blazing blasts to the battlefield before its body blurs until its barely being.

I had to take a little break last week, but I am back on track with a machine from the Horizon series! I actually built this one a while back, and wanted to update it with the Components system and some other features. It still has the Snowfall Protocol that I apparently dreamed up out of nowhere, but I'm pretty happy with it. If you're curious about my thoughts regarding its design process, check out the free Patreon post or the YT video. Have a monstrous Monday!

u/IraGulaSuperbia — 10 days ago

Pathfinder 2e Build - Ellen Joe

I know there's at least a tiny overlap with Zenless Zone Zero fans and the Pathfinder Second Edition TTRPG fans, so I thought I'd present a build for Ellen Joe in said roleplaying game. I go a bit deeper into the design and decisions made on a free Patreon post or the YT video, if you're curious about all that.

BUILD CONCLUSION

Ellen Joe is a ganzi human exemplar who has a background as a student of magic to reflect her own current position as a student. Despite this and her role as a maid, she is a highly capable combatant, which the exemplar class helps to demonstrate. By investing in the Energized Spark feat for ice and snow, Ellen can install her spark in her Noble Branch to dole out cold damage or can enter her Roaming state by swapping her spark to her Thousand-League Sandals, which provide her with a speed boost. For the charged attack she can make in this state, she could use a Vicious Swing or representing some of her sweeping strikes through the likes of Swipe. Gaining her Flash Freeze Charges is likely best represented through simply using Shift Immanence to imbue her weapon while the freezing wave she unleashes as part of her empowered combos is best represented through a cold-infused Steel on Steel or Seven-Colored Cosmic Bridge. One of my main reasons behind using the ganzi heritage was representing Ellen as something not entirely human and also getting her a tail attack that she can use for her Tail Swipe or maybe even her Sharknami. We return to Steel on Steel for its emanation to represent Ellen’s Endless Winter while options such as Flow of War enhance her swiftness by supplying her with extra actions.

This Carcharodon cutie carries clippers to cause cryo calamities, carpeting kingdoms in a continual cold and kicking creature keister in copious quantities.

Have a fin-tastic Friday!

u/IraGulaSuperbia — 20 days ago
▲ 65 r/PF2eCharacterBuilds+1 crossposts

Full Build Friday - Ellen Joe [Human Exemplar]

ELLEN JOE

SOURCE Zenless Zone Zero

BUILD GOALS

o    A shark thiren hailing from New Eridu, Ellen splits her life between school and work as a maid for Victoria Housekeeping Company where she specializes in security management and garden maintenance

o    Mechanically, she is an attack agent that wields the ice element, and deals the bulk of her damage through direct attacks

o    She fights with a spear-like pair of gardening shears and can enter a Roaming state. From Roaming state, she can unleash powerful, spinning attacks that grant her Flash Freeze Charges

o    If she has these charges, her basic attacks consume them to deal additional ice damage that culminates in a freezing wave. Her charged attacks deal increased critical damage

o    Her special attack is a Tail Swipe that can be chained into a Sharknami that deals powerful slashes all around her

o    Endless Winter has Ellen crash down from above and unleash an ice storm around her

o    Expanding on her skills allows her to build of Flash Freeze Charges quicker and to greater effect

o    Through the Deep Sea Visitor W-Engine, her crit rate builds up with each hit, increased by a greater margin when she makes a dash attack

Summary of Goals: The idea behind this build is a highly mobile combatant that wields a spear that can be infused with ice damage. She can unleash waves of frost, conjure ice storms, and also lash out with a tail strong enough to shatter bone. The idea of charging up her attacks with ice damage is something that I want to explore, coupled with her unleashing more powerful blows.

BUILD CONCLUSION

Ellen Joe is a ganzi human exemplar who has a background as a student of magic to reflect her own current position as a student. Despite this and her role as a maid, she is a highly capable combatant, which the exemplar class helps to demonstrate. By investing in the Energized Spark feat for ice and snow, Ellen can install her spark in her Noble Branch to dole out cold damage or can enter her Roaming state by swapping her spark to her Thousand-League Sandals, which provide her with a speed boost. For the charged attack she can make in this state, she could use a Vicious Swing or representing some of her sweeping strikes through the likes of Swipe. Gaining her Flash Freeze Charges is likely best represented through simply using Shift Immanence to imbue her weapon while the freezing wave she unleashes as part of her empowered combos is best represented through a cold-infused Steel on Steel or Seven-Colored Cosmic Bridge. One of my main reasons behind using the ganzi heritage was representing Ellen as something not entirely human and also getting her a tail attack that she can use for her Tail Swipe or maybe even her Sharknami. We return to Steel on Steel for its emanation to represent Ellen’s Endless Winter while options such as Flow of War enhance her swiftness by supplying her with extra actions.

This Carcharodon cutie carries clippers to cause cryo calamities, carpeting kingdoms in a continual cold and kicking creature keister in copious quantities.

This feels like a fine send-off to Shark Week and a build that has been a long time coming! The full Victoria Housekeeping Company has been built, which is the first ZZZ team I've completed. I dive into the depths of this design over on the free Patreon post and the YT video, so I'd appreciate you checking them out. Have a fin-tastic Friday!

u/IraGulaSuperbia — 20 days ago
▲ 54 r/Pathfinder2eCreations+1 crossposts

Monster Monday - Fulgar

A storm raged under the sea, the water frothing and bubbling as bolts beneath the waves sizzled towards the party of adventurers. Even with the magic woven by the druid allowing them to operate underwater with far greater ease, they struggled with the threats that dwelled in the depths. Slicing along the shadow-strewn seafloor was a strange creature, its body guarded by overlapping plates and gleaming edges lining its fins and tail. A pair of prongs jutted from its snout and errant bolts of electricity leapt between them. As it charged up for another blast, the fang-filled maw beneath its sparking eyes seemed to almost leer at the party...

Sustained by the storm, this submarine shark circles suspects with snapping savagery and a surplus of shocks that are certain to stun the suckers and serve them as snacks.

It's SHARK WEEK and I'm celebrating with some shark-themed posts, starting with the fulgar! Masterfully illustrated by SethMonster, you can find out more about it over on the free Patreon post or the YT video. Have a monstrous Monday!

u/IraGulaSuperbia — 24 days ago
▲ 39 r/PF2eCharacterBuilds+1 crossposts

Full ReBuild Friday - Rhys [Elf Rogue]

RHYS THE REDEEMED

CHARACTER Rhys

SOURCE Magic the Gathering

BUILD GOALS

o    Rhys hails from the plane of Lorwyn where he is an elven hunter who once commanded an entire pack of his ilk

o    He was trained by a treefolk sage that taught him potent poison magic but when his commander pushed him to bring this magic to bear, he lost control of it and killed many of his kin, leading to his exile

o    Represented through two cards and he is associated with green, black, and white mana throughout them

o    ‘Rhys the Exiled’ is a mono-green 3/2 Elf Warrior who grants health when he attacks based on the elves controlled and can use black manage to sacrifice an elf to save his own life

o    ‘Rhys the Redeemed’ is a green-white 1/1 Elf Warrior who can call other green-white elf warriors to the battlefield and duplicate tokens

o    In the art of his cards, he is depicted wielding light blades and carrying a bow

Summary of Goals: There’s honestly not a lot to work with here and what there is to work with might be a little difficult to translate over into Pathfinder. We’re going to have to work in the abstract and ensure that he works with poison, commands hordes of minions, and has restorative capabilities. His Regenerate allows him to escape death, which I have a few ideas for though we might not include the sacrificed ally.

BUILD CONCLUSION

Rhys is a dromaar elf rogue with a thief racket and a background as a pyre tender, which I am mainly taking to acquire Alchemical Crafting so that he can make poisons. This and the Poison Weapon feat, as well as its improvement, is probably the best bet when it comes to demonstrating the poison magic he supposedly wields, which is so underrepresented in his cards, that neither of them even have deathtouch. I placed a much greater focus on his ability to bring allies to the battlefield through the Captain Dedication and the followers it grants him. He also makes considerable use of the Medicine skill and a range of its skill feats to represent his healing and life restoring capabilities. It’s difficult to cover his ability to regenerate from lethal damage, but deflecting damage to others through Sidestep as well as surviving what would be a fatal blow with Orc Ferocity should work for it. As a Dex-focused rogue, he will be able to switch between light blades and a bow with little trouble, which wraps up this rather basic build.

Bounding through boughs and barrows, this blade-and-bow-bearing badass brings a bunch of buddies to the battle, bossing them about to be their best.

After I built this, they released the necromancer and I wonder if I shouldn't have just used that to build him based on all the tokens - though while I'm a flavor is free believer, they might be too out there in my opinion. In either case, I try to defend my decisions and delve into the design over on the free Patreon post or the YT video. Have a fantastic Friday!

u/IraGulaSuperbia — 27 days ago
▲ 14 r/Pathfinder2eCreations+1 crossposts

Monster Monday - Motocon Diver

The soldier grunted as he threw the operative on the same floating flotsam as the witchwarper. Glancing across the waves, he spotted the solarian on his own plank and lifted an arm. A weary thumb was offered in return and the soldier nodded, assured that his siblings were safe. He began to make his way to a free piece of drifting material to cling to himself, but he suddenly found himself turning. As his companions called out, the water beneath him began to swirl, drawing him towards its center. He glanced down, peering through the water to see a dark-hulled robot planted on the floor of the bay. A propeller on its back spun, creating a whirlpool that reached to the surface, and dragged the soldier to its depths...

A mechanical menace to marauders, this marvelous machine manages to move with maritime mastery that's only matched by its method of making the most of its munitions.

It's been a minute since I made mechamorph, but this is the first that isn't a level one creature! You dive deeper into its design over on the free Patreon post and YT video, if you want to check those out. Either way, have a fantastic Friday!

u/IraGulaSuperbia — 1 month ago
▲ 41 r/PF2eCharacterBuilds+1 crossposts

Full Build Friday - Jeff [Awakened Animal Druid]

JEFF THE LAND SHARK

SOURCE Marvel Rivals

BUILD GOALS

o    An unusually friendly land shark, a creation of MODOK, Jeff is able to manipulate water to blast foes and restore his allies

o    He is a strategist in Marvel Rivals with versatile healing capabilities and high mobility

o    The Oblivious Cuteness passive reduces the damage he takes from critical hits, which is somewhat necessary as he is mostly head

o    Despite its naming, his main fire Joyful Splash unleashes a stream that heals allies and damages foes. His Aqua Burst alt fire launch balls of water that deal high damage at long range that knock around foes

o    With Hide and Seek, Jeff dives into the ground to heal, gain a movement speed buff, and the ability to crawl up walls

o    Healing Bubble creates a bubble that heals and speeds up an ally who collects it

o    It’s Jeff is his ult, which has him dive into the ground and leave behind a healing water zone. When he reemerges, he swallows all allies and enemies and can Hide and Seek with them before spitting them out

o    A friendly fellow, he can ride on Groot’s shoulder, receive a plushie from Deadpool that Taunts foes, or bond with a symbiote to provide healing to allies that he links to

Summary of Goals: Jeff is a small, shark-like creature that can manipulate water in a variety of ways, mostly to heal and harm with streams, splashes, and lingering bubbles. His ability to swim through the ground like it’s water will probably be difficult to represent though his power to swallow whole groups of people only to spit them out later will probably take some flavoring. Likely looking for some way to grapple or entrap multiple foes.

BUILD CONCLUSION

Jeff the Land Shark is a running awakened animal druid of the wave order and a background as a sailor. The land part comes through with the running animal heritage while the shark part is explored through Sea Legs, Underwater Marauder, and Quick Swim. His water manipulation powers are expressed through his spells as a druid and a few of the elemental impulses that he picks up from a Kineticist Dedication. Oblivious Cuteness is a little difficult to represent and outside of etching a fortification rune onto some medium armor for him, I think something like Deflecting Wave or the hidebound spell might be your best bet. A heal spell with Current Spell, Ocean’s Balm, or rousing splash probably best suit his Joyful Splash while a hydraulic torrent has the long-range effect to damage and knock back enemies, matching with his Aqua Burst. For some reason, there isn’t a spell to give you a burrow speed, but through the running animal heritage and Digger ancestry feat, he can at least burrow in that manner while swiftly scaling walls with Athletics and his Quick Climb. Thanks to healing well, he’s got a great way to set up his Healing Bubble though he might need haste to create the speed-up that it also provides. When it comes to It’s Jeff, we have to unfortunately rely on some unusual means. I think that aqueous orb is your best bet because it captures enemies and can then roll around with them, but a heighted grasp of the deep, whirlpool, or maybe hungry depths, could also work.

Displaced from the depths, this dainty dude with the daunting dentures dives through dirt to deliver doctoring downpours and deluges that dole out damage in droves against delinquents.

I was originally going to build Devil Dinosaur since he was new at the time, but somebody beat me to it and did pretty much everything I would have done. So I decided to switch from the big red dino to the lil' blue shark! You can get a deeper dive into the details with a level-by-level breakdown over on the free Patreon post or the YT video. Have a fantastic Friday!

u/IraGulaSuperbia — 1 month ago

Monster Monday - Zoh Shia

As the party gathered in front of the looming crystal cocoon, loosing their weapons and rolling out old muscles, a deep hum seemed to reverberate through the cavern. Shimmery spires jutted from the ground and stabbed from the ceiling, creating the feeling of an immense maw that the adventurers had wandered into. But there was no wandering. Their arrival was intentional and their purpose was just ahead of them, immense and trapped within the great crystal that was beginning to crack. With a tired sigh that only a man his age could muster, the fighter raised his shield, the wizard and cleric lifted wand and holy symbol alike, and the rogue twirled her twinned blades as she grinned. None of them even flinched as the crystal before them cracked then shattered into thousands of shards that rained around them. Crawling from the cascade of shattered prism was an immense beast covered in pearly white, curling scraps of material. Great wings rose from its back as it pulled itself up onto four limbs and regarded the heroes with an eyeless face. The helm of its head seemed to crack and split into a pitch black maw as it unleashed an earthshaking bellow that rattled the very crystals of the cavern.

Covered in a candy coating of a crystal carapace, this crazed construct creates copious cataclysms, conjuring crooked crags and colossal conflagrations.

I am back from vacation with quite the monster! The Zoh Shia is the penultimate monster faced in Wilds and was super fun to design. You can check out the details of that design over on the free Patreon post or the YT video. Have a monstrous Monday!

u/IraGulaSuperbia — 1 month ago
▲ 26 r/PF2eCharacterBuilds+1 crossposts

Full Build Friday - Gragas the Rabblerouser [Dwarf Alchemist]

GRAGAS, THE RABBLE ROUSER

SOURCE League of Legends

BUILD GOALS

o    A man whose sized is only matched by his boisterous jolliness, Gragas travels the Freljord in an effort to craft a brew that will finally get him truly drunk

o    He is a melee vanguard, an offensive tank that uses his belly, fists, and the cask he carries as weapons

o    His Happy Hour passive heals him after he’s used an ability

o    He can do a Barrel Roll to lob his cask to a location that, after a short delay, detonates to damage and slow enemies in the area

o    Through his Drunken Rage, he briefly gains damage reduction and empowers his next attack with greater damage and range

o    With Belly Slam, he dashes forward to briefly knock-up, stun, and damage the foes that he impacts with

o    Finishing out his abilities is Explosive Cask. This lobs a cask to a location that explodes on impact to deal high damage to enemies and knock them all back from the epicenter

Summary of Goals: Gragas is a big bruiser of a character, but the most common trend among his abilities is explosive barrels as seen by his Barrel Roll and the self-explanatory Explosive Cask. Outside of these barrel bombs, he’s a melee combatant who can pump himself up with that Drunken Rage to enhance his durability and damage. The last big thing is keeping the stun of his Belly Slam in mind even if it is rather short-lived.

BUILD CONCLUSION

Gragas the Rabble Rouser is portrayed as a strong-blooded dwarf alchemist who studies a mutagenist research field and has a background as a barkeep simply to earn him some alcohol lore. His limited background means that we don’t have to dwell on it too much and can get right into feats such as Toughness, the dwarf’s Mountain Stoutness, and Monk Resiliency to make him a tough tank. Given his tendency towards unarmed combat, he’ll use the monk’s powerful fist before he can get into a Rushing Goat Stance. For his Happy Hour, he can restore himself with harmonize self or the temporary Hit Points from the mutagenist field benefit. For his Barrel Roll, he’ll use the bombs he can make as an alchemist to deliver slowing effects, likely deploying goo grenades or frost vials to do so. His Drunken Rage is going to be a little less ragey and more just buffing effects. The mutagenist has advanced vials to provide some damage reduction as does Mutagenist Physique. For the empowered Strike he delivers following his guzzling, inner upheaval is probably the best fit. The original intent was to have Boulder Roll serve as his Belly Slam, but through exploration of the monk archetype, he can find Momentous Charge, which comes with the Stride, Strike, and knock back that this ability is looking for. To demonstrate his Explosive Cask, he can use pressure bomb to knock enemies around though the higher-leveled boulder seed could work out well for this.

Drawn to the drink in a desperate desire to get dizzy on the draught, this durable dipsomaniac dives into drunken dust-ups with dazing drubbing and detonating draughts.

I don't get to use dwarf or alchemist all that much, so this was a fun build where I got to use both! He's a bit more focused on unarmed combat than the typical alchemist, but I think it makes for a fun build overall. You can see the details of this drunk's design over on the free Patreon post or on the YT video. Have a fantastic Friday and I'll see you all in two weeks - I'm going on vacation for next week!

u/IraGulaSuperbia — 2 months ago

Monster Monday - Umbraloth

Sweat poured from the cleric's brow as he chanted, desperately trying to muster light amidst the omnipresent darkness. He could hear the shouts and echoes of his friends coming to him through the impenetrable field of shadow. Calling to the gods, he slammed his staff down as a golden glow suffused the dark, temporarily driving it back. A smile broke across his face as he blinked at the light - only for it to fall as he saw a hand reach towards the orb of light. The hand was covered in black-blue fur and tipped claws that strained towards the light, which flickered. Under reach of whatever creature still lurked within the dark, the light shuddered and pulsed valiantly before vanishing and leaving him trapped in the darkness once more. From it emerged a strange, sibilant sound of inhuman laughter.

Drawn to deliver the day's demise, this daunting dweller descends with dusk, dousing domains in a the demesne of devouring darkness and draining dust.

The umbraloth is dark-themed fey that I came up with and had illustrated by SethMonster. I'm really happy to share this one as I dig the concept and I think Seth knocked it out of the park with the art. You can check out the details in its design over on the free Patreon post or the YT video. I'll be off next week for vacation so I hope you all have a great July 4th and a monstrous Monday!

u/IraGulaSuperbia — 2 months ago
▲ 28 r/PF2eCharacterBuilds+1 crossposts

Full Build Friday - Khora [Anadi Ranger]

KHORA

SOURCE Warframe

BUILD GOALS

o    A Warframe that is themed around being a beastmaster, spiders, and bondage

o    Khora’s passive provides her with Venari, a ferocious, cat-like creature that fights alongside her and increases her sprint speed

o    With the Whipclaw, Khora lashes out with a whip that hits hard enough to create an explosion

o    She can hold enemies in place with Ensnare, trapping them and others who move to close. Hitting Ensnared enemies with the Whipclaw deals more damage and extends the duration

o    Vernari can be further commanded to attack where she will deal more damage to Ensnared foes, protect to knock down and disarm an enemy, or heal to restore others

o    Her ultimate is Strangledome, which creates a dome of living chain to ensnare and strangle enemies to death, encouraging their comrades to hasten their end

o    Through her unique augments, Khora can increase the damage from hitting multiple foes with Whipclaw, have Venari die in her place, and loot more enemies held in the Strangledome

Summary of Goals: Khora shares a close bond with her companion, Venari, which itself is a skilled and capable pet. She accompanies this Catwoman-esque theming with a whip that she uses and is often enhanced by interacting with her other abilities. She excels at locking foes with her Ensnare and Strangledome, which are flavored as strangling chains of living metal.

BUILD CONCLUSION

Khora is an adaptive anadi vindicator ranger whose background as an animal whisperer reflects her close, catty companion, Venari. When accompanied by Venari, who is represented through a cat animal companion, Khora moves a bit faster, which we can demonstrate through Fleet and other mobility-based skill and general feats. Her Whipclaw ability inspires her primary weapon, which also comes from the Calistria deity she worships. For the burst this creates, noise blast is likely your best bet and is something that Khora can make enemies more vulnerable to through her vindicator archetype. She likely relies on further spells to simulate her Ensnare with the spreading and action limiting effects of infectious ennui being a prime example though vampiric maiden is also great against a singular victim. We can also look at representing the enhanced damage from Whipclaw against ensnared enemies through the vindicator’s judgement focus, which afflicts her hunted prey with a weakness. Regarding Venari once more, this khavat is an adaptable combatant that can focus on attacking foes, debilitating them, or healing allies. The first is quite easy and well-suited for the cat, which gets extra damage against off-guard foes, and the second can either be covered by boosting Venari’s Athletics a bit or using her support function. Sadly, she doesn’t have a means of healing others, though Khora can get a little Medicine herself and pick up the Battle Medicine skill feat or even just use the heal spell. We have a few options for her Strangledome as none really completely fit. Webslinger to get free castings of web is a great way to create some general lockdown, confusing cry can cause enemies to start shooting at each other, and blessed boundary creates the field that damages and can limit the movement of foes. She takes a slight investment in Thievery inspired by her Strangledome squeezing more loot out of its victims, but isn’t able to invest in it as heavily as I’d like.

A bit of a baddie, this bot binds brigands in bountiful brands before beseeching her bestial buddy to bound into the brouhaha and bring such blameful bad guys to a brutal bloodbath.

People requested more Warframe builds, and I aimed to answer that request! Khora seemed like an interesting one to me and I had fun with it. You can see the details for the design over on the free Patreon post or the YT video. Have a fantastic Friday!

u/IraGulaSuperbia — 2 months ago
▲ 39 r/Pathfinder2eCreations+1 crossposts

Monster Monday - Cloudcutter

A sound like a scream tore through the air as the immense construct buzzed by the airborne wizard. She nearly tumbled through the sky, wincing in pain at the agonizing sound and barely keeping her hat atop her head. Righting herself, she scowled after the vast creature, which curved gracefully through the air in preparation for another pass. Blades along its wings glinted in the light and angled for her, but the wizard didn't flinch. With one hand on her hat, she began to trace arcane symbols in the air as she chanted. A bead of flickering orange and red spawned at the tip of her finger before it hurtled towards the machine that resembled a quetzalcoatlus. As the bead drew close, it expanded before suddenly erupting in a brilliant blaze that consumed the creature - though only for a second. The wizard's smile fell as the constructed creature emerged, its systems smoke and flickering with flame but an unusual fury seeming to ignite in its eyes.

Our bionic birdbrain brings bombastic booms and brilliant blasts to the battle with blazing bravado that is bound to bring bountiful bane to the band of braves.

This quetzalcoatlus is constructed in conjunction with Cameron McLoud and illustrated by spooky-activity. You can check out the details of its design over on the free Patreon post or YT video. Have a fantastic Friday!

u/IraGulaSuperbia — 2 months ago
▲ 69 r/PF2eCharacterBuilds+1 crossposts

Full Build Friday - Sivir the Battle Mistress [Orc Kineticist]

SIVIR, THE BATTLE MISTRESS

CHARACTER Sivunas ‘Sivir’ Alahair

SOURCE League of Legends

BUILD GOALS

o    Born in the deserts of Shurima, Sivir lost her parents young and took to looting ruins to survive

o    Her life of crime eventually led her to a mercenary crew that she took over after ousting the previous leader

o    Within League, she is a ranged marksman who excels at multi-target damage and moving swiftly, fighting using a crossblade called the chalikar

o    Damaging an enemy champion causes her Fleet of Foot passive to grant her increased movement speed

o    She hurls her weapon in a straight line with Boomerang Blade, which then returns back to her after a short delay, dealing damage along its path

o    Upon activating Ricochet, she gains bonus attack speed and empowers her crossblade to bounce between enemies

o    The aptly named Spell Shield forms a spell shield around her that blocks the next ability. If it does so, she restores health and triggers her Fleet of Foot passive

o    Her ultimate is On the Hunt, which causes her to let out a battlecry that enhances the movement speed of herself and her allies. While this ability is active, scoring a takedown extends its duration

Summary of Goals: Sivir is a ranged combatant who fights with a thrown, bladed weapon. She has enough mastery to bounce this weapon between her foes or throw it like a boomerang, and is also just generally very fast between her passive and ult. Perhaps a little incongruous is her ability to generate a spell shield around herself to guard against the magic of those that seek her harm.

BUILD CONCLUSION

Sivir the Battle Mistress is a badland orcs aerokineticist who spent some time as a grave robber after the loss of her parents. In time, she became a mercenary worthy of her epithet though we’ll be representing her infamous crossblade with air Elemental Blasts and the slashing damage that they can inflict. By having her be a dedicated aerokineticist, she starts off with an impulse junction that grants her some extra movement whenever she uses an impulse, which works wonders for her Fleet of Foot. Furthermore, this class allows Sivir to take the Aerial Boomerang impulse to, of course, replicate her Boomerang Blade in form and function. When it comes to her Ricochet, she can use Chain Infusion to bounce an Elemental Blast between baddies, which covers the primary aspect of her kit, while Kinetic Pinnacle makes her permanently quickened to resemble the enhanced attack speed that this also provides. She reaches into her ancestry for Spell Shield by using Orc Superstition to gain a bonus against magical effects and Spell Devourer letting her heal off of succeeding on such saves. Finally, for her On the Hunt, we have the incredible speed that we’ve built into her and then the ability to enhance that of her teammates with both the air element’s aura junction and its Four Winds impulse.

Daring to dance through dunes and danger, this devious desert dame deals out a dearth of damage to definite divisions, deliberately deleting detractors in deadly duels.

I don't think this is going to be big or anything of the sort, but I had an idea for this build and thought it would be a lot of fun to explore with some options I saw. But if you do dig the build and want to see my reasoning behind the choices I made, check out the free Patreon post or the YT video. Have a fantastic Friday!

u/IraGulaSuperbia — 2 months ago
▲ 32 r/Pathfinder2eCreations+1 crossposts

Monster Monday - Hoplomachus

With a victorious roar, the barbarian lifted his arms overhead, holding his bloodied weapon overhead. Caught up in the moment, the ranger echoed his movements, beaming at the crowd that chanted their names. However, their cries died down as the announcer rose to his feet and stood at the edge of the podium. He smiled indulgently, hushing the remainder of the crowd with a hand before his voice, magically amplified, rang throughout the stadium. As he announced the next match, the clanking of chains drew the attention of all in attendance to a slowly lifting gate. Stepping from it was a powerfully built, helmeted man. In one hand, he held a spear that he tapped against the ground once, twice, before stepping out onto the sands. He twirled the spear in his hand as he drew a short sword from the sheath at his side. As he took up his place to the enamored shouts of the crowd, he held his buckler in front of himself and leveled his spear at the party across from...

Set with sword, shield, and spear, this soldiering spectacle sends shouts and celebration through supporters while shattering security with each strike.

This is the second sort of gladiator I've made though this one got a proper and fantastic illustration by Haniko! In addition to checking out her work, you can also see the deeper details on my design over on the free Patreon post or the YT video. Either way, have a monstrous Monday!

u/IraGulaSuperbia — 2 months ago

Full ReBuild Friday - Iron Man [Human Inventor]

IRON MAN

CHARACTER Anthony Edward ‘Tony’ Stark

SOURCE Marvel Rivals

BUILD GOALS

o    As is often the case, Tony Stark is a brilliant inventor and the CEO of Stark Unlimited who took on the heroic identity of Iron Man after being wounded by one of his own weapons

o    He operates as a damage-dealing duelist, using the armor he created to fight alongside the Avengers

o    His primary fire is a Repulsor Blast, which fires in a straight line with a small burst on impact, and he can channel a Unibeam as his alternate fire for a sustained effect

o    Activating Armor Overdrive grants him bonus health while also enhancing his Repulsor Blast and Unibeam

o    Already capable of flight, he can activate Hyper-Velocity to increase his flight speed

o    While under the effects of Armor Overdrive or Hyper-Velocity, he can unleash a Micro-Missile Barrage to fire missiles indiscriminately or on a designated target if he’s in the former state

o    His ultimate is the Invincible Pulse Cannon, which is fired at an area to create a massive explosion that deals immense damage and can oneshot targets at its center

o    He has a team-up with Squirrel Girl and Ultron that buffs them but doesn’t provide him with any benefits

BUILD CONCLUSION

Iron Man is a skilled human inventor with an armor innovation and a background that led to him being saved by clockwork. This reflects the invention that saved his life after he was maimed by a weapon that he had originally made. That armor innovation, specifically the power suit, represent his famous suit with Soaring Armor even granting him a way to gain flight as long as he’s wearing his armor. The simplest representation of his Repulsor Blast comes in the form of either simply using a weapon to make a ranged Strike, or cast a spell such as phase bolt, exploding earth, or similar effects. For the line of his Unibeam, you can use line spells with lightning bolt being the one that stands out the most to me. The inventor comes in clutch when representing his Armor Overdrive as it increases the damage of his abilities akin to how the inventor’s Overdrive creates a similar effect. As noted, we achieved flight through Soaring Armor while the likes of Speed and Hyper Boosters can recreate the speed up from his Hyper-Velocity. We use spells once again to represent his Micro-Missile Barrage with force barrage and explosive barrage both being good fits for the effect. When it comes to the Invincible Pulse Cannon, he could use the inventor’s Explosion ability or throw out spells such as fireball or horizon thunder sphere to recreate the big boom. For something a bit more subtle, I like the looks of Overdrive Ally and Shared Overdrive to generate the buffs that he provides through his team-up without getting anything in return.

Masked in metal, this magnificent and magnanimous man melds magic and machinery to maul malicious munchkins and make a more munificent macrocosm.

Per the votes cast, Iron Man was chosen for my rebuild! To better codify for what I should build around, because comics are just way too much these days with all the insane history behind them, I followed his design in Marvel Rivals. I did also debate about waiting for the Tech Core book, but it didn't look like the two new classes would really alter my base class choice. This is getting a little long so just let me say that if you want to see the full details on the build, you can check out the free Patreon post or YT video. Either way, have a fantastic Friday!

u/IraGulaSuperbia — 2 months ago
▲ 33 r/PF2eCharacterBuilds+1 crossposts

Full ReBuild Friday - Iron Man [Human Inventor]

IRON MAN

CHARACTER Anthony Edward ‘Tony’ Stark

SOURCE Marvel Rivals

BUILD GOALS

o    As is often the case, Tony Stark is a brilliant inventor and the CEO of Stark Unlimited who took on the heroic identity of Iron Man after being wounded by one of his own weapons

o    He operates as a damage-dealing duelist, using the armor he created to fight alongside the Avengers

o    His primary fire is a Repulsor Blast, which fires in a straight line with a small burst on impact, and he can channel a Unibeam as his alternate fire for a sustained effect

o    Activating Armor Overdrive grants him bonus health while also enhancing his Repulsor Blast and Unibeam

o    Already capable of flight, he can activate Hyper-Velocity to increase his flight speed

o    While under the effects of Armor Overdrive or Hyper-Velocity, he can unleash a Micro-Missile Barrage to fire missiles indiscriminately or on a designated target if he’s in the former state

o    His ultimate is the Invincible Pulse Cannon, which is fired at an area to create a massive explosion that deals immense damage and can oneshot targets at its center

o    He has a team-up with Squirrel Girl and Ultron that buffs them but doesn’t provide him with any benefits

BUILD CONCLUSION

Iron Man is a skilled human inventor with an armor innovation and a background that led to him being saved by clockwork. This reflects the invention that saved his life after he was maimed by a weapon that he had originally made. That armor innovation, specifically the power suit, represent his famous suit with Soaring Armor even granting him a way to gain flight as long as he’s wearing his armor. The simplest representation of his Repulsor Blast comes in the form of either simply using a weapon to make a ranged Strike, or cast a spell such as phase bolt, exploding earth, or similar effects. For the line of his Unibeam, you can use line spells with lightning bolt being the one that stands out the most to me. The inventor comes in clutch when representing his Armor Overdrive as it increases the damage of his abilities akin to how the inventor’s Overdrive creates a similar effect. As noted, we achieved flight through Soaring Armor while the likes of Speed and Hyper Boosters can recreate the speed up from his Hyper-Velocity. We use spells once again to represent his Micro-Missile Barrage with force barrage and explosive barrage both being good fits for the effect. When it comes to the Invincible Pulse Cannon, he could use the inventor’s Explosion ability or throw out spells such as fireball or horizon thunder sphere to recreate the big boom. For something a bit more subtle, I like the looks of Overdrive Ally and Shared Overdrive to generate the buffs that he provides through his team-up without getting anything in return.

Masked in metal, this magnificent and magnanimous man melds magic and machinery to maul malicious munchkins and make a more munificent macrocosm.

Per the votes cast, Iron Man was chosen for my rebuild! To better codify for what I should build around, because comics are just way too much these days with all the insane history behind them, I followed his design in Marvel Rivals. I did also debate about waiting for the Tech Core book, but it didn't look like the two new classes would really alter my base class choice. This is getting a little long so just let me say that if you want to see the full details on the build, you can check out the free Patreon post or YT video. Either way, have a fantastic Friday!

u/IraGulaSuperbia — 2 months ago
▲ 52 r/Pathfinder2eCreations+1 crossposts

Monster Monday - Xu Wu

A squelching, squirming sound echoed throughout the cavern, drawing the attention of the party who swiftly circled up. Their backs pressed together as they brought up their weapons. Even the wizard held her staff a bit tighter as her pointed ears twitched, trying to detect the source of the sound that continued to bounce off of the stony walls. Unbeknownst to them, a single black tentacle squeezed itself out through a crack in the floor. It swept about as though observing them, the motion of which the fighter caught out of the corner of his eye. He gave a shout, but was too late for the creature that squeezed itself out of the crevice, swiftly forcing the party back. Covered in a black, almost oily hide, the creature vaguely resembled a mushroom that six tentacles sprawled out from. As the sinuous limbs lashed about, two of them drew up and seemed to rippled as crude blades formed along the edges of them...

This wily weirdo wields a wealth of weapons with which to whittle, wallop, and whack wondering warriors, with their witnessing giving way to woe and wariness.

The cephalopods from Monster Hunter Wilds are both very cool and both very unique in their designs! I think I had a bit more fun with this one, and you might be able to get that if you check out the discussion on the design for it over on the free Patreon post or the YT video. Either way, have a monstrous Monday!

u/IraGulaSuperbia — 2 months ago
▲ 78 r/PF2eCharacterBuilds+1 crossposts

Full Build Friday - Skeletor [Human Wizard]

SKELETOR

CHARACTER Keldor

SOURCE Masters of the Universe

BUILD GOALS

o    A sorcerer with a skull face who seeks to harness the secrets of Castle Grayskull and conquer the planet of Eternia

o    He is usually depicted as the apprentice or underling of the demonic Hordak who he often betrays for his own ambitions though Skeletor is at times shown to be Keldor, the uncle to He-Man

o    As a sorcerer, he is best known for his wide array of mystical powers that are as varied as the writers of his home series

o    He is most commonly portrayed with a scepter called the Havoc Staff and could discharge bolts of mystic force and unleash lightning

o    His less-offensive magic is demonstrated through the ability teleport himself and others, communicate and observe from vast distances, and open gateways between dimensions

o    Surprisingly, he is a capable melee combatant able to go toe-to-toe with He-Man

o    He is sometimes portrayed with a villainous feline companion called Panthor, a giant purple panther

Summary of Goals: I’m just going to say it outright – Skeletor is one of the archetypal evil overlord characters. He had new powers based on toys the big wigs wanted to sell or that the plot demanded. However, I do think there’s enough of a core of the character to work with. He does tend to lean into being a caster, but one that can be terrifyingly capable in melee combat. He isn’t technically an undead despite his skeletal face and is honestly quite well built, and he’s also a surprisingly frequent pet owner.

BUILD CONCLUSION

Skeletor is a versatile human war mage wizard who has studied the school of battle magic despite him serving as a necromancer’s apprentice. By way of Adopted Ancestry, Skeletor can take Skull Creeper to try to demonstrate his infamous visage, which is a difficult to represent through anything other than flavor otherwise. I liked the necromancer’s apprentice background as a way to represent his ties to Hordak, most notably the time he spent as an apprentice or underling to him. Given the fact that he is best known for being a sorcerous overlord, I decided to lean into building him as a caster with the wizard class. I did favor wizard due to him specifically studying under Hordak and this is kind of the classic magic master. However, he’s also seen frequently facing He-Man directly on the battlefield, so I did buff him up a bit with a focus on Strength and the use of the war mage archetype. When it comes to his magic, the likes of force barrage is probably the easiest way to demonstrate his typical bolts of mystic energy and he also features a host of electricity spells ranging from electric arc to lightning bolt before eventually evolving into chain lightning. He does plenty of less offensive spells with translocate and teleport letting him transport himself and his allies, scrying and clairvoyance letting him spy on foes from afar, and illusory disguise letting him hide his identity to pull off his schemes. Along with all those spells, he can wield his staff and sword alike thanks to his war mage archetype while his Beastmaster archetype can provide him with his crepuscular, combat kitty, Panthor.

With mighty musculature and momentous magic, this malicious mage makes mayhem and misery for many while mostly maintaining a maniacal mirth.

For the release of the new Masters of the Universe film, here's a build for one of the best bad guys around - Skeletor! If you want to see me dig into the design and details, check out the free Patreon post or the YT video. Have a fantastic Friday!

u/IraGulaSuperbia — 3 months ago