▲ 6 r/dccrpg

Complete list of Classes?

Is anyone able to list out, or point me to, a complete list of classes avaiable fo MCC?

I've got the base classes in the core rule book, but I've heard there's a bunch of unofficial official ones in the Scientific Barbarian books as well.

Any other sources out there?

Cheers!

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u/JJShurte — 2 days ago
▲ 14 r/dccrpg

What's the point of MCC?

What would you say the point of MCC is? Killing stuff? Looting stuff? Exploring? What does the game system reward?

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u/JJShurte — 3 days ago
▲ 15 r/dccrpg

Weird Campaign Idea

So basically, I've never run MCC before, but I'm currently tossing up between MCC, Ashes Without Number and Atomic Shadows (post-apoc Shadowdark hack) to run a campaign with a weird basis...

I want to run 100 characters through a super-abstracted funnel, and have the survivors be the basis for a new settlement, from which parties go out and explore the new wasteland. It'll tie everyone together and have them invested in the settlement's survival.

Is MCC good for this? Something like The Mutant Epoch is instantly too complex in terms of rules and character creation, Atomic Shadows seems a bit too rules-lite, Ashes Without Number is kinda complex but also has good Bastion rules... but MCC or Umerica? That could be the sweet spot...

What do you think? If I went the MCC/Umerica route, which books should I get?

Cheers!

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u/JJShurte — 4 days ago

What would you want in a Post-Apoc game based on 3.5 rules?

I've been checking out various systems recently, Atomic Shadows for Shadowdark, Mutant Crawl Classics for DCC, The Mutant Epoch, Ashes Without Number... and they're all good in their own ways but they're always a weird step away from 3.5 for me. 3.5 is where I spent most of my gaming time, and it's where I'm most comfortable at.

I want to make a post-apoc game that's based on the 3.5 rules - d20 skills and stat checks, a big skill list, basic stat bonuses are uniform and run from -4 to +4, strength gets added to damage, race and class as seperate, races have negatives and bonuses.

I'm aware of things like D20 Apocalypse (the reliance on d20 Modern is annoying) and Darwin's World (impossible to find supplements for) and so I want to make my own.

What would you want/expect in such a game?

Cheers!

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u/JJShurte — 11 days ago

Weapon Damage at Higher Levels

EDIT: Just to be clear, I'm focusing on the Atomic Shadows hack of Shadowdark, not Shadowdark itself. No need to rush to its defense.

So, I’ve been playing a hack of Shadowdark and through playing it I’m finding more and more cracks.

From that framework, would I be right in assuming that in base Shadowdark you basically use the same base weapons at level 10 as you do level 1?

Like, a Greataxe does 1d10, it’s just that at level 10 it’s a +3?

The hack I’m playing has weapons that scale as you level up, so by level 6 (where I’m at) I’ve already got weapons that do 3d6 or 4d4 damage alongside exploding dice… but it feels like the enemies are the same as in base Shadowdark.

Like I said… the more I’m playing this the more things are starting to reveal themselves.

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u/JJShurte — 14 days ago

Why I Care About Leveled Encounters and Killing Everything

I made a post here the other day, and it rubbed some people the wrong way - I was asking about number of enemies and enemy levels per encounter, and apparently that's not how it's done in Shadowdark.

The added context, and probably why I made sense to myself and nobody else, is that I'm playing Atomic Shadows - a post-apocalyptic hack of Shadowdark. You *can* get some xp from handing in quests, or getting powerful artifacts, based on how difficul the task was, but you *also* get half a monster's level in XP... so that's just the main way you get it.

I get 5xp for getting the Old World Medical Nanobots? Cool... I got 36xp killing everything that was standing in my way...

So when I'm asking about how to work out the encounter leveling system in the Shadowdark rules... that's where I'm coming from.

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u/JJShurte — 18 days ago

First Attempt at Generating Dungeon on the Fly

(I’m running Atomic Shadows, a post apocalyptic hack of Shadowdark.)

So usually I just generate a dungeon ahead of time and then run through it, but this time I’m going to try generating it as I go.

I’m going to use map room/corridor generators to come up with the layout, and I’ll use the Ker Nethalas mechanic where each room you roll an ever shrinking die looking for 1’s, and once you get down to a 1 on a d4 you’re in the boss room.

Coming up with monsters is easy enough, just randomly roll them up on a bunch of tables. But putting in signs ahead of time is a concern… I’m legit going to be walking into rooms blind… so, what would you recommend here? How would you handle this?

Also, am I missing anything else for generating a dungeon on the fly? Anything I don’t even realise I’m missing?

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u/JJShurte — 21 days ago

What Range of Total Levels Would You Use?

I've got four 5th level characters... what level range would you use? Lowest and easiest to highest and hardest?

The book says 12 total levels, I'm rocking 15... but what would be your randomized extremes? Don't worry about number of enemies or action economy, just total levels.

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u/JJShurte — 22 days ago

Solo Character Campaigns

How do you all run a single character through a game that’s meant to be played by a party?

I’ve been running 4 characters through a solo-campaign and it’s got me wondering about the more “video game” style (something like Skyrim) of a single character going off and adventuring.

What rules/changed do you bring in to allow that lone character to survive?

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u/JJShurte — 27 days ago

CF Power Armour?

I'm working on a Cassettefuturism project, and I'm trying to figure out what Power Armour in this style of setting would look like?

More 40k?

More Fallout?

What do you think?

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u/JJShurte — 1 month ago

3rd Party Sculpts

Do many people use third party sculpts for their Old World armies?

I want to get (back) into it, but I’m too used to AoS level sculpts and so I’m thinking of hunting down some appropriate STL’s to start an Empire or Dogs of War army…

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u/JJShurte — 2 months ago

Solo Dungeon Generation

How do you go about generating your dungeons?

Just for context, I’m running a solo campaign of Atomic Shadows, a post apocalyptic hack of Shadowdark. Up until now I’ve been making the dungeons all in advance using ChubbyFunster’s GM’s Guide. I randomly generate the rooms and monsters, leaving the loot till the actual time I get them… but I’m wondering if there’s a better way that doesn’t spoil things in advance?

What do you do for your Shadowdark (or Atomic Shadows) dungeons?

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u/JJShurte — 2 months ago

Level Adjustment

It's been a few years since I actually played a game of 3.5, but something that always bugged me about it was the level adjustment mechanic - and I'm wondering if people have hashed out anything new about it?

My main issue is that the benefit of a +1 Level adjustment may seem worthwhile at level 1, but those benefits start being less relevant as the cost goes up every level. Just as an example, a Tiefling gets a bunch of Resistances at 5, which is super useful at low level but less so the higher you get. And their ability to cast Darkness? Is that really worth paying level 20 exp costs just to get to level 19?

Has anyone found a work around for this sort of situation yet?

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u/JJShurte — 2 months ago

Should AI Be Allowed Here?

Due to one new member causing constant issues with their apparent use of AI, I’m having to open this up to all the members of the sub.

This is annoying. I wanted to stay out of this debate. I’m not here to play King-Kong and fight on anyone’s behalf.

Cast your vote.

View Poll

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u/JJShurte — 2 months ago