Image 1 — NEW FEATURE "DIALOG PACING"
Image 2 — NEW FEATURE "DIALOG PACING"
▲ 1 r/Verlexy+1 crossposts

NEW FEATURE "DIALOG PACING"

A new feature called "dialogue pacing" is a feature that adds to the realistic gaming experience. With this feature, Users can directly rebut a character's conversation before the character finishes speaking.

Users can dispute a character's conversation while the character is still in the pause stage of speaking.

🤔 does this have any drawbacks?

= Yes, this has its drawbacks, the current feature only uses speech pauses based on mathematical calculations rather than direct speech tone, so it might feel less than optimal. and honestly this feature could be perfect if I developed it on my own website/application, but because I developed it on a discord bot, of course the features are limited.

and to be honest, this is a future feature once we have our own web/app platform, but we will still release this feature as an optional feature and it will be 100% free🎉

u/JUSTfaaaa — 10 days ago
▲ 1 r/CharacterAIRefugees+1 crossposts

I just made a bot that is like c ai and junior ai😁, are you interested in trying it? because it is still a beta test, and I just added some new features to this image

if you want to try it just say, i will send you the DISCORD link in my profile

u/JUSTfaaaa — 3 months ago
▲ 2 r/Verlexy+3 crossposts

I tested my custom AI Bot's memory: After leaving Fontaine, escaping to Inazuma for 50+ chapters, I returned to Fontaine and Neuvillette STILL REMEMBERED I was an escaped prisoner 🗿 (Watch until the end for the reveal)

u/JUSTfaaaa — 10 days ago