Agent marked "done & tested", CI was green, PR merged. broke in staging anyway.

my agent recently rewrote the pagination logic in a data-sync job and reported "✅ done and tested." CI passed because the test fixture only had one page of data. next morning in staging, the sync died after 100 records—the cursor never advanced.

to make it worse, i had the same agent review its own PR. it approved it with flying colors.

having the model that wrote the code review its own PR is useless. it’s just grading its own hallucination with the exact same blind spots. asking an agent to "double-check your work" just gets you a super confident "yep, looks good!"

i’ve had to strictly decouple generation from verification. now, whatever writes the code isn't allowed to validate it.

i started by running fresh, separate review sessions manually, but it was tedious and easy to forget. eventually, i started using minmax to automatically route the validation step to a completely isolated model instance one with no prior conversation context or inherent bias from the generation prompt. its only job is to play devil's advocate, inspect the code, and challenge assumptions.

it's not 100% bulletproof for open-ended architecture, but it completely eliminated those dumb, self-rubber-stamped logic bugs overnight.

curious how others here are handling generation vs. verification? anyone found a rock-solid workflow to force the verifier to actually execute tests and inspect runtime outputs rather than just scanning static code?

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u/Jerry2deva — 10 days ago

Peaceful hours exploring Munroe Island, Kerala, India

I took a solo canoe trip around Munroe Island, Kerala, India, and it turned out to be one of the best trips of my life.

The canoe operator was with me throughout the trip, and over the 3 hours he took me through the narrow backwaters, mangroves and then out into the much larger waterways. He also stopped at two villages along the way, which made the experience even better. I got to walk around a little, have some tea and snacks, and see a bit of everyday village life.

The best part was how unhurried everything felt. Just sitting in a small canoe, surrounded by water and greenery, with hardly any noise around. I went in expecting a nice boat ride and came back feeling like I'd actually experienced the place.

Definitely one of those trips I'd happily do again.

u/Jerry2deva — 11 days ago
▲ 31 r/hondacity+2 crossposts

My 2008 Honda City V AT fuel efficiency went from 12–14 km/l to just 6–7 km/l

I bought a used 2008 Honda City V automatic in 2018. Initially, I used to get around 12–14 km/l on the highway.

Towards the end, the mileage kept dropping, and by the time I sold it in September 2025, I was getting only 6–7 km/l on the highway, even without AC. That was one of the main reasons I eventually sold it.

I always wondered if the change in petrol/ethanol content had anything to do with it. Honda's E20 material-compatible cars started from 2009, so mine was just before that.

The 3rd-gen City is still the best-looking City IMO. It was my dream car when I was a kid, so owning the exact car years later was pretty cool.

Does anyone here still own a pre-2009 Honda? What FE are you getting these days?

u/Jerry2deva — 11 days ago
▲ 70 r/farcry

Far Cry 4 is still one of the most fun open-world games

I've been playing Far Cry 4 again recently and honestly, this game still holds up pretty well.

The graphics obviously look dated now, but Kyrat is such a good map. Mountains, rivers, forests, caves, wildlife, enemy camps — there's always something around you.

What I like most is that I can start the game with one thing in mind and completely forget about it 10 minutes later. I'll be driving somewhere, see an enemy convoy, stop to attack it, then end up hunting an animal, climbing a mountain or taking over an outpost.

The game definitely has its problems. The Ubisoft formula gets repetitive, some missions feel like filler, and after a while the towers and outposts start feeling like chores.

But the actual roaming around Kyrat and getting into random trouble is still really fun. The wingsuit and gyrocopter make it even better.

Maybe I'm just nostalgic, but I don't think open-world games always need to be huge or extremely detailed to be fun.

Anyone else replayed Far Cry 4 recently? Does it still hold up for you, or am I just remembering it better than it actually is?

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u/Jerry2deva — 12 days ago