If i have alot of rule lore pieces in a scenario, would it cause issues?

Currently, I have about nine rule lore pieces. Two of them are pinned and set to Critical, while the others are set to Minor or Standard.

I’m just hoping I can add more rule lore pieces over time to help the scenario better understand how certain characters work, how their powers function, limitations and other important details.

reddit.com
u/Jolly_Pop2515 — 8 days ago

Attack on Titan: The Walls (WIP)

This scenario primarily takes place before the events that lead to the Rumbling. It focuses on the earlier parts of the story, allowing you to experience life within the Walls, the Survey Corps, and the conflicts surrounding humanity’s survival.

A separate scenario will be created in the future specifically for the Rumbling and the events that follow it.

https://fictionlab.ai/?scenario=01a11385-bd2d-775c-b244-8bed820f1e1e

u/Jolly_Pop2515 — 8 days ago

Made a Rule card and wanting to share it the community. if anyone does not like the AI to refer to your character as “you” instead of using your character's name

I believe this is an improvement compared to my past post where I made scenario instructions to hoping help with this problem. I’ve gained more experience with creating scenarios and using the website in general, so I feel like I have a much better understanding of how to structure and write them.

Of course, if anyone has anything better than this feel free to comment it below and share it.

Edit: make sure to change the greeting message in a scenario refers to your character as "You" first so this will work properly. just edit the original greeting message if you run into the problem

[make sure to always put this information below into the scenario instructions first.]

Stay consistent with each character’s established personality and ensure interactions reflect existing relationships and context. Do not narrate {{user}}’s thoughts or actions; refer to them only as “you.”

now what you need to do is make a Rule card put it on critical and pin it. copy and paste this information below provided

#Title

PLAYER AGENCY

#Content

Never write dialogue, actions, decisions, or inner thoughts for {{user}}. This is the highest-priority rule.

- Do not assume, predict, or imply {{user}}'s behavior.

- Do not complete {{user}}'s actions or finish their sentences.

- After {{user}}'s input, continue the scene from the exact point where their agency ends.

- Don't repeat what user said unless specifically told.

What to do instead:

- Portray the world, NPCs, and events reacting to {{user}}'s presence and actions.

- Leave clear openings, unanswered questions, and immediate consequences that require {{user}}'s response.

- End your responses at a natural pause a question asked, an action completed, a door left open that returns initiative to {{user}}.

u/Jolly_Pop2515 — 1 month ago

Does anyone know how to make a phone style scenario instruction?

I’ve noticed some scenarios have interface-style text that appears whenever a character uses a phone, and I’ve been trying to make something similar for my own scenario, but I haven’t had much luck.

I don’t really want to just copy the scenario instructions from a customizable scenario that already has this scenerio instruction. It feels kind of like stealing someone else’s work without their permission.

Does anyone know how to make a phone/interface text system like this? I’d really appreciate any tips or examples of how to set one up.

Also, sorry if I used the wrong flair. I picked Tips & Tricks because I was hoping someone might have some tips for me. I wasn’t sure if the flair was meant for people giving tips rather than asking for them.

reddit.com
u/Jolly_Pop2515 — 1 month ago

Fallout: Dust Over the Mojave (WIP)

Welcome to my Fallout: New Vegas scenario. This is a work in progress, and I’m still adding characters, locations, Rule cards, premise, lore, events, and other details to make the Mojave feel as alive as possible.

Your choices are yours to make. You can follow the main story, take things in a completely different direction, meet familiar faces, explore the Mojave, or simply see where the chaos takes you.

https://fictionlab.ai/?scenario=01a020e0-d034-708c-b346-c9519cf1848c

u/Jolly_Pop2515 — 2 months ago

Darkness Entangled

https://fictionlab.ai/?scenario=01a00d00-2e3f-71f0-b437-b79f43e54402

You were out fetching supplies from the market in Axel.

Now, arms full, you push open the front door of the mansion with your shoulder and step into the familiar warmth of the house. The scent of the fireplace greets you first woodsmoke and fading embers.

Then you see her.

Darkness is on the floor near the hearth, tightly bound in rope. Firelight plays across the deep flush on her cheeks and the uneven rise and fall of her chest. The moment she realizes you’re standing there, she freezes.

https://preview.redd.it/yjig5sukdvjh1.png?width=1280&format=png&auto=webp&s=cbe4f7f4ae8b0995471a587fa6cf2a029defd9da

u/Jolly_Pop2515 — 2 months ago

Does anyone know whats happening to my scenario? and know how to fix it

Note to the moderators: I chose the Scenario Share flair because I included links to the scenario that's causing the issue. If that was the wrong flair to use, I apologize. I wasn't sure if I should have selected No Flair instead. i also included the NSFW tag since my scenario does have sensitive content active

Now then I'm looking for some help with an issue I've been having with one of my scenarios. i really don't want my chatters to have a bad experience i know they really like this scenario since the average messages is 362.4

I recently went back and started updating one of my older scenarios. I added several new rule cards and updated some of the scenario instructions. After making those changes, I noticed that every new chat started generating extremely short responses (similar to the example shown in the image).

At first, I assumed the new instructions were causing the problem, so I removed the new rule cards and restored the original instructions. Unfortunately, the problem didn't go away.

Someone suggested that I add the following instructions:

  • Avoid repetition or rephrasing the same idea multiple times.
  • Do not restate the same emotion, thought, or action within a single response.
  • Focus on meaningful progression rather than excessive description.
  • Prioritize dialogue and physical interaction over long internal monologues.
  • Each response should introduce something new through action, dialogue, or a shift in tone.
  • Maintain forward momentum and avoid lingering in static descriptions.
  • Do not speak for or write the user's thoughts, feelings, dialogue, or actions.
  • Do not act on the user's thoughts, feelings, or internal monologue.
  • Responses should be at least several paragraphs long.

Even after adding those instructions, I'm still getting very short responses.

I also tested one of my older duplicate scenarios that previously worked without any issues. Surprisingly, it's now producing the same short responses, even though I haven't made any changes to it.

I'm also not the only person experiencing this problem. A friend of mine tested the scenario as well and ran into the exact same issue.

I've already tested multiple LLMs, including Oracle, Chimera, and Glendora, and the problem persists across all of them.

If anyone would like to see the issue for themselves, test the scenario, or even modify it to see if they can identify the problem, I've included the links below.

Any help would be greatly appreciated.

My new scenario: https://fictionlab.ai/?scenario=019d7573-31d5-7231-b7cd-d5e2819b57b6

My old private scenario: https://fictionlab.ai/?scenario=019da629-341c-70db-b4bb-433af22d2794

u/Jolly_Pop2515 — 2 months ago

Issues I’ve Noticed with Stadium So Far

Note: Sorry if this is a little rough or poorly formatted and if i didn't choose the right flair or tag. I wrote it in a rush and didn’t really have time clean it up or improve.

I’ve been noticing a few recurring issues in Stadium that can make matches incredibly frustrating, especially when players stop adapting to what’s happening in the game.

Players mentally giving up way too early

One of the biggest things I’ve noticed is how quickly some players mentally check out. Sometimes it happens as early as Round 1 or 2, often simply because they didn’t get their favorite hero during the draft.

They’ll immediately start saying “GG,” complaining about the draft, or acting like the game is already lost.

I understand that Stadium has a lot of one-tricks. I’m one myself. I main Brig and have her at level 410. But even I have backup picks. I have Juno and Ana builds ready specifically for situations where I don’t get Brig.

If you don’t get your main, adapt. Don’t decide the game is over just because someone else picked your hero.

Lack of adaptation during matches

This problem also continues once the match actually starts.

I had a game where a Sojourn immediately started saying “GG, no heals” despite being off to the left near the final point on Push, completely isolated and fighting a Doomfist and Pharah by themselves.

I pointed out that they were isolating themselves and taking a terrible fight, and they called me toxic. I wasn’t insulting them or trying to flame them. I was simply pointing out what was happening and why they weren’t getting healed.

That’s one of the biggest problems I’ve noticed with Stadium: sometimes players focus more on blaming their teammates than figuring out what they can change themselves.

If you’re constantly dying because you’re taking isolated fights, maybe the solution isn’t automatically “my supports suck.” Sometimes you need to change how you’re playing.

Drafts can heavily influence the outcome

A lot of people compare Stadium to gambling, and honestly, I can understand why. Some games genuinely feel like they’re heavily influenced by the draft.

Bad hero matchups can snowball incredibly hard, and sometimes you feel like you’re fighting an uphill battle before the game has even really started.

Pharah is a good example.

There have been games where the enemy picks Pharah late in the draft, but none of our DPS are running hitscan. At that point, I think the tank should be willing to compensate and pick something like Dva to help contest her.

Instead, I’ll sometimes see a tank lock Reinhardt or another hero that offers very little counterplay against Pharah.

Now the team has a massive problem, and it becomes even harder to recover when nobody is willing to adjust.

I’m not saying every draft is unwinnable or that you need to perfectly counter-pick everything. But there are situations where the draft clearly creates a problem, and refusing to adapt only makes it worse.

Players refusing to change their builds

The same issue happens with builds.

I’ve watched people repeatedly die while refusing to change what they’re building. They’ll keep stacking weapon damage or ability power while getting destroyed instead of investing in survivability and trying to stay alive longer.

That’s one of the things I like about Stadium: the mode gives you a lot of opportunities to adjust your build depending on what’s happening.

But those options don’t mean much if you refuse to use them.

If your current build clearly isn’t working, changing it isn’t admitting that you played badly. It’s adapting to the situation.

5. Matches can go on for way too long

Then there’s the match length.

Some games just go on forever. I’ve had a match nearly reach an hour because of how much time accumulated across the rounds.

That kind of match length can cause serious burnout, especially when you’ve already been playing for a long time and the game still isn’t close to ending.

There’s a point where a long, competitive match can stop being exciting and just become exhausting.

Despite all of this, I still genuinely love Stadium.

I don’t expect every player to make perfect decisions, know every matchup, or have every hero mastered. But I do wish more people would actually try to adapt.

Not getting your main, losing a round, getting countered, or having a bad build doesn’t automatically mean the game is over. One of the things that makes Stadium interesting is the ability to adjust to those situations.

I just wish more players would actually take advantage of that instead of mentally surrendering the moment something doesn’t go their way.

I also understand that we’re a relatively small part of the overall Overwatch community, and lately, it’s been hard not to feel a little discouraged about Stadium’s future.

Things have felt even more uncertain since the developers announced that they would no longer be adding new heroes to the mode except only adding the occasional patch note. From the outside, that makes it difficult not to wonder how much long-term support Stadium is actually going to receive.

Obviously, I can’t say what the developers’ actual plans are. But when you combine the lack of new heroes with the relatively small playerbase, it can sometimes feel like Stadium is being left to gradually lose players before the Devs shutting down this mode and honestly, that would be a shame.

reddit.com
u/Jolly_Pop2515 — 2 months ago

Murder Drone: The Copper 9 Incident

This scenario takes place in the world of Murder Drones. I was inspired to create it after watching the “Murder Drones Special – Meet J” video it pulled me right back into my Murder Drones phase and sparked the idea for this scenario.

This is a Multistarter scenerio once you start a chat i reccomand typing start 1 or start 2 before chatting

Starter 1 — Play as a Worker Drone, struggling to survive and navigate life in a hostile world.

Starter 2 — Play as a Disassembly Drone, hunting, surviving, and carrying out your purpose.

https://fictionlab.ai/?scenario=019f95e4-46e9-7358-9b8f-73c3c31c5790

u/Jolly_Pop2515 — 2 months ago

Does anyone know how to do a Multi-Starter scenerio?

I'm trying to make a scenario where you play as two different factions. I've never attempted something like a multi-starter before, so I'm kind of figuring it out as I go. If anyone has advice or suggestions, I'd really appreciate it.

reddit.com
u/Jolly_Pop2515 — 2 months ago

Looking for an animated YouTube video

Hey, I’m trying to find this animation of an anime-style girl fighting a samurai lizard. During the fight, her vehicle i think was a van transforms into a chunky, scavenged-looking mech. Does anyone know the video I’m talking about?

Sorry if I didn’t explain it well. I only remember parts of the video. But I do know it isn’t an old animation.

reddit.com
u/Jolly_Pop2515 — 2 months ago