▲ 13 r/FLStudioMobile+2 crossposts

Anyway to fix my drops and composition here? Im a begginer

Any help is much appreciated! And any criticism or hate is welcomed, I need it to grow my skill:)

I cant seem to make a drop and get the sound and intensity im looking for. Also im bad at connecting parts together like as you see at the start where it just cuts and starts the next section. If theres any knowledge you've got, its a help for me. Don't be afraid to be blunt.

u/Josephisvr — 4 hours ago
▲ 11 r/FLStudioMobile+2 crossposts

Help! I dont know how to make music from whats in my head!

So im trying to make a part in my song (begginer btw) with this melody (I think its a melody but im not sure lol) and I can hear it clearly in my head and how I want it to sound but I have no idea how to use that to lay out the notes or their spacing on the line:( im on 4/4 200bpm

If Anybody can help me understand how this works it would be a big gamechanger for me:)

P.s I know i sound like a child humming this but I promise im 18 and just have a baby voice XD

Feel free to judge i need it.

u/Josephisvr — 6 hours ago

Where can I learn about mushrooms and their anatomy?

I want to learn more about mushrooms characteristics like as in stuff like when a mushroom is decurrent or if it has pores instead of gills and wether or not it has striations or zoning. Stuff like that that I could learn about a mushroom and other things to identify mushrooms by their parts and scales and veils and stuff like that.

Don't know if im making any sense here but any help would be nice. Anything free would help. I dont have money cuz im waiting for approval on my disability:)

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u/Josephisvr — 6 days ago
▲ 4 r/ShroomID+2 crossposts

How do I use characteristics to identify mushrooms?

Hey im quite new to this and am still learning. Ive always loved mushrooms and wanna learn more about them and maybe grow my own when I have my own property. I have researched the basic identifiers and anatomy of mushrooms but cant understand what I do with that info. Like I know what the parts and traits are but have no idea how to find out the mushroom from it...I probably am missing somthing obvious but it is 1 in the morning so..😅

Any help at all is appreciated, dont be afraid to be blunt<3

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u/Josephisvr — 9 days ago
▲ 7 r/FLStudioMobile+1 crossposts

The best thing ive ever made!

Just made this. This is my take on "The Departure" I took this section: (D E A E A E A E D E A# E A# E A# E) At the start and decided to make my own thing with it. Idk if this is what a sample is or just straight up theft but I made it and it sounds cool so let me know if this is not okay. :)

u/Josephisvr — 12 days ago
▲ 3 r/csharp

How the actual hell do I use c# with godot Or others?

Im a stupid former C-D student and i just cant seem to understand how to use c# in game engines i learned the basics from the course on freecodecamp for c#and i have the code academy subscription for c# but how do I learn game dev or teach myself enough to learn on my own after? Ive basically have had to give up on everything I love because of my disability so I really dont wanna give up on this life long passion. I cant go to collage because of money and Crippleing social anxiety to learn it there.

Sorry i sound so desperate but

If theres anything any of you can do to help ill take any and all of it.

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u/Josephisvr — 13 days ago
▲ 1 r/flstudio+1 crossposts

Thoughts?

Have I improved sense my last post and how can I improve more going forward? Is there somthing I can study that will help me with not being able to make notes sound like the sound I want them to? Ik thats vague sorry.

Be honest if its just plain bad I need it to learn:)

u/Josephisvr — 29 days ago

First time making an audio bit. Be brutal, Be honest.

Ik its not good but id like to know what i can do better. Ive spent an hour on this and ive peaked. No clue how to actually get good at this lol.

u/Josephisvr — 1 month ago
▲ 2 r/csharp

How do I go from c# basics to game development as a hobby?

i've learned the basics and classes and objects but I have no idea how to use it with a game engine...i've made a little console game the other day but don't know how code is used or what I need to do in an actual engine. i've tried Godot and unity but I don't know how to make code interact with the engine at all.

other than being my passion for most of my life this also will be a good career path in life if I cant support my self with my disability check so I really want and need to learn this.

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u/Josephisvr — 2 months ago
▲ 0 r/csharp

Hol' up wtf are classes and objects?!

Im trying to wrap my head around objects and classes and I just don't understand what it even is by the terms or where it fits in to the rest of coding. I have no clue what im looking at. Ive watched 5 different videos explaining it and I still dont know how to do it or what you use it for...T-T. Can someone explain it for me?

reddit.com
u/Josephisvr — 2 months ago
▲ 0 r/csharp

Unable to generate the 6th possibility in my code

using System.Security.Cryptography;

namespace dice_game_real
{
    internal class Program
    {
        static void Main(string[] args)
        {
           int BatHealth = 1;
           int SpiderHealth = 3;
           int SlimeHealth = 4;
           int SkelleHealth = 5;
           int LostSoulHealth = 7;
           
            
              int PlayerHealth = 10;

           
            
            
              PressContinue();
            
            
            
             int randomnum = RanNum();
            
            if (randomnum == 1) { Console.WriteLine("\n\nYou Have encounterd a 'Bat!'"); }
            if (randomnum == 2) { Console.WriteLine("\n\nYou Have encounterd a 'Spider'!"); }
            if (randomnum == 3) { Console.WriteLine("\n\nYou Have encounterd a 'Slime'!"); }
            if (randomnum == 4) { Console.WriteLine("\n\nYou Have encounterd a 'Skelleton'!"); }
            if (randomnum == 5) { Console.WriteLine("\n\nYou Have encounterd a 'Lost Soul'!"); }
            if (randomnum == 6) 
            {
                Console.Write("\n\nYou found a chest!");

                Console.Write("Open?  (y/n)");
                string answer1 = Console.ReadLine();
                

                 int randomnum2 = RanNum();
                   
                if (answer1 =="y" &amp;&amp; randomnum == 1) { Console.WriteLine("\n\n You open the Chest and in there lies a bandage..\n +1 Health "); PlayerHealth = PlayerHealth + 1;}
                if (answer1 == "y" &amp;&amp; randomnum == 2) { Console.WriteLine("\n\nYou Open the Chest, your gaze set a bottle filled with a glimmering irrideseant purple liqud.. you drink it.\n +2 Health"); PlayerHealth = PlayerHealth + 2;}
                if (answer1 == "y" &amp;&amp; randomnum == 3) { Console.WriteLine("\n\nYou Open the Chest to find supplies for a tent....after completing your ragtag structure, you lie down for a quick rest. you wake up later in the day- sleeping more hours than youd like to admit- you feel well rested..\n +4 Health"); PlayerHealth = PlayerHealth + 4;}
                if (answer1 == "y" &amp;&amp; randomnum == 4) { Console.WriteLine("\n\nYou  "); }
                if (answer1 == "y" &amp;&amp; randomnum == 5) { Console.WriteLine("\n\n'!"); }
                if (answer1 == "y" &amp;&amp; randomnum == 6) 
                  { 
                    Console.WriteLine("The Chest agape you find nothing but teeth. in one swift motion the 'Mimic' wraps its tounge around your torso and devours you whole........you breath your last breath");
                    PlayerHealth = -PlayerHealth;
                  }
                




            }
            
            
            
            
            
            
          
           
        }

      
      
        
        
        static void PressContinue() 
        {
             Console.Write("\n\nPress any button to continue..  ");
            Console.ReadKey();
        }

        
        
        static int RanNum() 
        {
         int randomnum = RandomNumberGenerator.GetInt32(1,6);
            return randomnum;
            
        }
    
    
    
    }
}

I for some reason am unable to generate the 6th number set in the 1-6 random number gen. it does all the 1-5 but the 6th which is you fi=found a chest line isn't running its just skipped every time..

reddit.com
u/Josephisvr — 2 months ago
▲ 0 r/csharp

How do I return int values from methods back to main?

I'm trying to generate a number 1-6 and send it back so you can randomly encounter enemies or rooms in a text-based console game but i can't get it to recognize the "randomnum" perimeter

using System.Security.Cryptography;

namespace dice_game_real
{
    internal class Program
    {
        static void Main(string[] args)
        {
           int BatHealth = 1;
           int SpiderHealth = 3;
            int SlimeHealth = 4;
           int SkelleHealth = 5;
           int LostSoulHealth = 7;
           int MimicHealth = 8;

              int PlayerHealth = 10;

             RanNum(randomnum);


            PressContinue();

        }

        static void PressContinue() 
        {
             Console.Write("\n\nPress any button to continue..  ");
            Console.ReadKey();
        }

        
        
        static int RanNum(int randomnum) 
        {
         int randomnum = RandomNumberGenerator.GetInt32(1,6);
            return randomnum;
            
        }
    
    
    
    }
}
reddit.com
u/Josephisvr — 2 months ago
▲ 0 r/csharp

why isn't my code +1 the 2nd&amp;3rd element of wlgd ? (JankFest)

it just skips it and i don't understand why. it should add one and then re-prompt the user on waterig and such while adding 1 to both the growth and day.

dont roast me this is my 3rd day and this is my first code on my own:(

sorry again for the spaces

using System.ComponentModel.Design;
using System.Runtime.InteropServices;

namespace Handbook
{
    internal class Program
    {
       
        
        
        static void Main(string[] args)
        {




          bool dayskipped = false;
         // 0 is not watered and 1 is watered
         int[] iswatered = {0};
         int[] wlgd = { 4, 0, 0};
            // wlgd is wlevel grouth and days 





        ///////////////////////////////////////////////////////////////

             void Seestats()   //types the index 1 2 and 3 of the wlgd array
            {
             Console.Write (wlgd [0] );
             Console.Write (wlgd [1] );
             Console.Write (wlgd [2] );
            }
    
    


         ///////////////////////////////////////////////////


          void Statprompt()

            {





            Console.Write("Want to water your plant?  ");


                string addw =  Console.ReadLine();    //after typeing yes and enter - 1 to the first index of the wlgd array
            if (addw == ("yes"))
            { 
                wlgd[0] = wlgd[0] - 1;
                Console.WriteLine("You have watered the plant and used 1 WATER ");
                
                iswatered[0] = 1;
           
            
            }
           





                Console.Write("\nDo you want to see your stats?  ");
                string answer = Console.ReadLine();


                if (answer == ("yes"))
                {
                    Console.WriteLine("okay, here you go\n");
                    Seestats();
                    Console.WriteLine("\n\nrefil or skip day?\n");

                    string dayskip = Console.ReadLine();
                    if (dayskip == ("skip day"))
                    {


                        dayskipped = true;


                        Statprompt();
                        


                    }

                }


                else if (answer == ("no"))
                {
                    Console.WriteLine("okay, then refil or skip the day");
                   string dayskip = Console.ReadLine();
                    if (dayskip == ("skip day")) 
                    {

                      
                        dayskipped = true;


                        Statprompt();
                       
                    
                    
                    }

                    
                }


                else
                {
                    Console.WriteLine("please give a valid answer..\n");
                    Statprompt();
                }
        
            
            
            
            
             if (iswatered[0] == 1 &amp;&amp; dayskipped)
                {
                
                    wlgd[1] = wlgd[1] + 1;
                    wlgd[2] = wlgd[2] + 1;
               
                }
            
            
            
                while (wlgd[0] &lt;= -1) { Console.WriteLine("Y O U     !     D I E"); }
          

            
            }








            /////////////////////////////////////////////////////////////////////


       
















            
         
            
                

                Statprompt();  //starts the method call and askes if you want to see your stats and then goes based off of what you whould choose that being yes no or gibberish
                 
               













          


        
         
        
        
        
        
        
        
        
         Console.ReadLine();
        
        }






        

    
    
    
    
    
    
    
    
    
    }

}
reddit.com
u/Josephisvr — 2 months ago
▲ 3 r/csharp

Made a program to see your stats as a beginner (Jank warning)

sorry for the spaces btw

namespace Handbook
{
    internal class Program
    {
        static void Main(string[] args)
        {

         int[] wlevelgrouthday = { 4, 0, 1};



            Statprompt();







             void Seestats() 
           {
             Console.Write (wlevelgrouthday [0] );
             Console.Write (wlevelgrouthday [1] );
             Console.Write (wlevelgrouthday [2] );
            }
    
    





          void Statprompt() 
        
         { 
         
          Console.Write("Do you want to see your stats?  ");
            string answer = Console.ReadLine();
        
        
         if (answer == ("yes")) 
            { 
                Console.WriteLine("okay, here you go");
                Seestats();
            
            }
           
            
            
            
            
            
            else if (answer == ("no")) { Console.WriteLine("okay, then leave"); }
            
            else 
            {
                Console.WriteLine("please give a valid answer..");
                    Statprompt();
            
            
            }
            
         }


        }

   
    
    }

}
reddit.com
u/Josephisvr — 2 months ago