Modron Maze reset bug - Beamdog needs a save (for a fix)
Hey all! Beamdog CM here. Over the last few weeks, we've been trying to repro and fix the infamous Modron Maze reset bug in PST:EE (for the next patch). So far, we've established that the bug happens in modded installs (granted, it's caused by the actual bug). What we're trying to find out is - does the bug happen in unmodded games as well?
If you have a save and repro steps for this and if you're NOT using any mods for PST:EE, please comment in this thread and attach your info. Thanks a lot!