r/CRPG

▲ 29 r/CRPG

Is ATOM RPG 2 too good to be true ?

Was looking at their Kickstarter and Steam pages and their plans are as follows and seem very optimistic:

  • A seamless 35x35km open world (for comparison, Skyrim is around 6x6km)

  • Third person real time combat

  • Drivable vehicles

  • Racing

  • Physics support

  • Co-op

  • Car and horse customisation

  • Weather affecting gameplay

  • A world that changes based on your decisions

  • Many different biomes

  • Vertical level design

  • Immersive sim elements

And as goals if funding targets are met (even though they imply that some of them are coming to the game anyway in their Steam description and gameplay footage):

  • Base building

  • A driveable train base

  • Minigames (like fishing, arcade machines and billiards)

  • A roguelike mode

  • ATOM RPG Online with dedicated servers and an online exclusive storyline

  • Horse companions that you can ride

  • Vehicular combat

And as for timelines they plan an alpha in July, a beta in September and early access in December 2026.

I'm someone who liked ATOM RPG, ATOM RPG Trudograd and Swordhaven so don't get me wrong, I'm a fan of the team and looking forward to their next project.

But I have to be honest and say I'm very concerned at the significant scope creep compared to their previous titles which seemed to be far more realistic in regards to their scale and ambition with gradual technical and gameplay advancement.

Considering Swordhaven only released out of early access 6 months ago and released a major content update only 2 weeks ago and their team is only like 15-25 people I fail to see how they have had the time or resources to develop this massive open world with all these huge game changing features at the same time.

I really want it to be as good as it seems but surely there has to be something up with this because there's just no way that it lives up to everything it's claimed to be given the circumstances.

reddit.com
u/12_Inch_Painal_Sex — 18 hours ago
▲ 0 r/CRPG

Why do people say that WoTR is very complex/difficult to get into for casual players?

Hello guys. I am a huge fan of the Infinity Engine games – Baldur's Gate 1 and 2, Torment, Icewind Dale. They are some of my favourite games ever made.

I have been playing Pathfinder WoTR. I bought it because I heard it's similar to the IE games. I am early into the game (lvl 5). Sure, there are some things I may not fully understand, but overall I think I am getting most of it. Like I am pushing the game forward just fine. It doesn't feel like rocket science or anything.

So my question was why do people say that this game is very complex/difficult to get into for casual players? I do think it's complex but I haven't found it outrageously daunting.

reddit.com
u/BaldursGate2Best — 23 hours ago
▲ 109 r/CRPG

Eye of the Beholder reimagined as a real-time 3D dungeon crawler (Unity, uses original game data)

This is a Unity-based reimplementation of Eye of the Beholder that loads the original game data and renders it as a fully real-time first-person 3D experience, instead of the original tile-based pseudo-3D presentation. It's developed as an experimental hobby project by Moon Bunny.

You’re still playing the same dungeon, puzzles, and structure from the original game, but experienced as a continuous 3D space with FPS-style movement and true real-time interpretation of combat and interaction. Yes the original was as real time as it could be in the day, but it wasn't quite what is considered realtime by today's standards. It was closer to Squaresoft's Active Time Battle that they use in the Final Fantasy games.

The goal is to preserve the underlying authored content while changing how it is experienced at runtime.
Currently it runs on Windows and should run fine on Linux via wine. I do not currently have the ability to test builds targeting Linux or Mac.

The engine does not include any original game assets. It requires a legally obtained copy of the DOS version of Eye of the Beholder and reads directly from its data files, making it compatible with the original game structure and even mods for the original game.

It’s a bit rough around the edges, but is largely playable and has just entered open beta.

The included video shows the faithful reconstruction of the game's intro, though the progressing chords are currently missing from the opening credits due to a bug in the OPL chip emulator being used for sound. It then goes on to the intro, then character creation, and some gameplay and puzzle solving from level 1.

Currently the party cannot die, in order to aid in testing.

More info and download / Discord link:
https://moonbunny.foo/btd

▲ 20 r/CRPG

CRPGs with hilarious companions and/or writing (on occasion) [no spoilers if possible!]

Hey there! I would love to get your takes on CRPGs that provide some real humor. I love the sense of adventure and the abundant loot and lore in CRPGs, and a sense of comedy at times would be most welcome.

Think of HK-47 in KOTOR, or the banter between Morrigan and Alistair in DAO. And the CRPGs you recommend don't have to just have funny characters. They can have funny scenarios.

I'd welcome other game suggestions. Shakespeare wrote that "brevity is the soul of wit," so I definitely don't want or expect laugh-out-loud comedy throughout a CRPG. That would be tonally incorrect. Rather, I'm seeking some funny scenarios here and there, a funny character or two, and a nice little quip.

Lastly, if you could ideally keep it high-level, as I probably haven't played the games you're suggesting, that would be grand.

Thanks for your ideas!

reddit.com
u/Baldurian_Rhapsody — 1 day ago
▲ 89 r/CRPG

Obsidian CRPG’s

Anyone else here think the Obsidian CRPG’s were peak Obsidian? I’ve recently replayed PoE 1, Deadfire and am working through Tyranny. I beat them years ago but they have recently become my new obsession.

reddit.com
u/PeanutAgreeable2497 — 1 day ago
▲ 52 r/CRPG

RPG where magic feels mysterious and esoteric

Hey all, looking for an RPG where magic actually feels like "magic", not a tool that the majority of people have access to. Looking for magic that is dark, mysterious, not well understood by most of the population, etc.

reddit.com
u/Usrnamesrhard — 2 days ago
▲ 74 r/CRPG+3 crossposts

I'm writing a thesis about CRPGs used as an English learning tool (for non-native speakers) and ask you to take a short survey.

I'm currently an undergraduate student, and, as the title suggests, I'm doing a research about CRPGS used as an independent language learning tool. As a part of it I've decided to explore the expiriences of people already using these games to assist them in language study. The survey has 16 questions and will take about 5-7 minutes of your time. The survey addresses non-natives, so native speakers shouldn't participate (but you can still upvote this post so more people can see it!:)).
So, if English is not your native language, and you have tried to play CRPGs in English here is the form: https://forms.gle/nM1bWa5coQtfp29D8 . The form shouldn't ask you for your email or log in.
If you find any mistakes or misspellings, please reply to me here.

u/mrpoklonskiy — 2 days ago
▲ 484 r/CRPG+2 crossposts

Steam store tag "Dungeons & Dragons" has been removed!

quoted from steam below:

Removed Tags

We haven't often removed tags from Steam, so we've built up quite a list. The set that we've removed today are done so because they no longer serve a good purpose for establishing connections between games or describing unique and useful elements of content in the game. Many of these tags have alternative options on Steam that better describe the content, and already have a high degree of overlap in application.

For example, both the "NSFW" tag and the "Mature" tag have a very high degree of overlap with more descriptive tags such as "Gore", "Violent", and "Sexual Content".

Some of the other tags that we are removing today are perhaps too subjective like "Well-Written" and "Masterpiece", resulting in disagreements and inconsistent application. Some tags just don't apply to very many products, such as "Drama" and "Ambient".

And lastly, there are a number of tags that apply to specific intellectual property, an attribute that community-sourced information like tags is not well suited for. These collections of intellectual property are typically already covered by the developers and publishers setting up franchise pages to collect together officially all the content shared by that IP.

Here is the full list of tags being removed:

  • 3D Vision
  • Ambient
  • America
  • Blood
  • Crowdfunded
  • Cult Classic
  • Documentary
  • Drama
  • Dungeons & Dragons
  • Electronic
  • Experience
  • Feature Film
  • Foreign
  • GameMaker
  • Games Workshop
  • Illuminati
  • Kickstarter
  • LEGO
  • Masterpiece
  • Mature
  • Movie
  • Narration
  • NSFW
  • Roguevania
  • RPGMaker
  • Warhammer 40K
  • Web Publishing
  • Well-Written
steamcommunity.com
u/00zentic — 3 days ago
▲ 7 r/CRPG

Tips for a restart for a newbie?

I recently started BG3 as my first party and turn-based CRPG. With no knowledge or understanding of CRPGS, builds, or DnD, I chose to play as Gale and kind of disastrously crashed my way through the first four levels while still having a blast. I killed Scratch, I killed the Owlbear Cub, I killed the Hag, and on and on. I started to get my act together around Level 5, and then things got really fun.

I played very exhaustively and had about 90 hours in by the time I was at Shar's Gauntlet in Act 2. That's when things started to run out. It all started to feel a bit chore-like and samey, even though individual moments were spectacular. I had been playing with Lae'zel, Shadowheart, and Astarion in my party from the start and never used Karlach or Wyll. As I started to understand the systems and rules, my connection to playing as Gale got less and less. I never did any respecs using Withers. I played mostly blind. I started to get a sense of the kind of character I actually could get "into character" playing. Ultimately, I lost enough interest that I needed a break and even deleted the game file.

I understand from reading online that I'm not unique and that my experience is very common in sprawling CRPGS. For you veterans, what are some tips you would give me to help keep the game fun and fresh over many hours when I do a second replay with creating my own character? For context, I typically play only one game at a time.

reddit.com
u/Tight_Impression9249 — 2 days ago
▲ 0 r/CRPG

Can we have every moderation in the subreddit just recommend WoTR

I have seen so many newcomers of CRPG ask "what CRPG should I play after bg3?" or "what CRPG are good for newcomers" or "I have played all of Larian games what other CRPG should I play". This is not to put hate to newcomers but most people just recommend WOTR. So can the moderation just have an auto response if some ask for a recommendation.

reddit.com
u/Own-Significance645 — 2 days ago
▲ 0 r/CRPG

Is Baldur's Gate 3 effectively "erasing" Baldur's Gate 1 and 2?

Hello guys, it's 03:34 AM here and I really felt I needed to make this post before going to sleep. I apologize if anything is not fully coherent or cohesive.

So I am a big fan of Baldur's Gate 1 and 2. I think they are absolutely amazing games, even despite their age. I am currently playing BG2 for the 2nd time ever and having a great time. I do think these games are really good.

Baldur's Gate 3, however, seems to be much better known to people. It's frequently mentioned on mainstreaming gaming forums, whilst something like BG2 probably isn't. Most people discuss it completely in separation from the first two games, without even mentioning them. Like, for example, searching for "Baldur's Gate 2" on Youtube or something like r/pcgaming or r/gaming is still going to bring up BG3 results. Also, Baldur's Gate 3 (for reasons unknown to me) has become MASSIVELY more popular than even some recent games, like WoTR or Disco Elysium. Baldur's Gate 3 also won industry awards, which BG1 or 2 did not (for whatever reason that I do not understand). I am a soon-to-graduate college student, and during the few times I hung out with the people from my university Baldur's Gate 3 was a frequent topic of debate, whilst nobody really knows Baldur's Gate 1 and 2 (we are talking about people of 23-24). What admittedly kind of pisses me off is that people have been using "Baldur's Gate" as a synonym for Baldur's Gate 3, which does feel kind of insulting. I mean nobody is using "Metal Gear Solid" as a shorthand for MGSV. That seems to also be the case for people from my college. We are not English speakers, and they use the shortened name "Baldur" to refer to BG3 specifically.

My question is, do you think Baldur's Gate 3 is "erasing" Baldur's Gate 1 or 2? Are they no longer good games? Do you think it is going to, or has, completely replaced them as a brand? Or outshone them so that nobody cares about them? Like, will anyone still remember them a decade from now?

Or, like, do you think a middle of the road approach is possible – nobody cares about them except for me and like 500 people, but they are still good games? Just an example

I do think they are great and amazing games and should not be erased but I was wondering what you thought about it. I hope people are going to be nice and not rude. I am going to read your replies after waking up. Have a good night!

reddit.com
u/BaldursGate2Best — 2 days ago
▲ 91 r/CRPG

Zero Parades reviews are out

Zero Parades: For Dead Spies is an upcoming isometric, text-heavy RPG developed and published by ZA/UM, releasing May 21st

u/Due_Teaching_6974 — 3 days ago
▲ 25 r/CRPG+1 crossposts

Zero Parades: For Dead Spies - Review - A WORTHY Successor?

An in depth review of Zero Parades: For Dead Spies from ZA/UM's, their first game since Disco Elysium. Minimal spoilers. I'm purposely vague on any story or missions

youtu.be
u/PlaySaveRepeatYT — 4 days ago
▲ 53 r/CRPG

The idea that this sub hates Bg3 is objectively incorrect, and I have the data to prove it.

Sorting by best I looked through the top 100 posts. I have a spreadsheet if you're willing to look through it.

https://docs.google.com/spreadsheets/d/1pWEsiRtEDpJeqYP039otmRxiYxhECY7zLFpU9vWYfqY/edit?usp=sharing

In my spreadsheet the categories are as such

Post: Whether or not Bg3 is mentioned in the title or body

Comments: Total amount of times in which Bg3 is mentioned in the comments

Positive: Positive comments about Bg3

Negative: Negative comments about Bg3

Pros & Cons: Positive, and negative comments about Bg3

Mention: Neutral, and simple mentions of Bg3

Note: For the negative comments I included comments such as "I think production value played a part in the games success". As people tend to react negatively to those comments.

.

Anyways of the 100 posts 17 of them had Bg3 either in the title or the body of the posts. Of the 100 posts 40 of them had Bg3 mentioned at least once in the comments. Of that 40, 31 of them had 10 or less comments.

Of the 31 posts with 10 or less comments the total comments is 87. Here is the breakdown for those numbers.

19/87 are positive

4/87 are negative

1/87 pro & con

63/87 mentioned

The ratio between positive, and negative comments is roughly 4.75:1. With positive comments consisting of 21.8% of the 87 comments whilst the negative comments only consist of 4.6% of the total comments.

.

Of the nine posts with more than 10 comments the total comments is 373. The breakdown for these is this.

Positive: 156/373 (41.8%)

Negative: 49/373 (13.1%)

Pro & Con: 44/373 (11.8%)

Mentioned: 124/373 (33.2%)

With the ratio between positive, and negative comments roughly being 3.18:1.

In total combinging all of the 40 posts with at least one comment about Bg3. Positive comments consist of 38% of the comments, and hold a ratio of 3.30:1 over negative comments. With negative comments only taking 11.5% of the total comments.

.

Conclusion? Even if I inflate the negative comments by including arguments such as "popularity played a part" positive comments still dominate the discourse about the game in this subreddit. Only 17 of the 100 post has Bg3 in the title or body of the post, and only 40 of the posts has Bg3 mentioned at least one.

So the idea that this subreddit hates, copes or is obsessed about Bg3 is simply false. The fact of the matter is that people who adore Bg3 simply cant accept any form of criticism about the game, and instead labels all opposing opinions as hate, cope etc.

u/Responsible_Tank3822 — 4 days ago
▲ 22 r/CRPG

Pathfinder WotR is my first crpg. Anything similar to it in terms of builds and choices?

TLDR: I'm looking for a crpg with great build depth and choices that actually affect the story and/or the world.

Hey. So I tried Pathfinder WotR a month or two ago as my first crpg and honestly I fell in love, especially with the amount of thought I needed to put when building both the main character and other party members, and also how almost every single choice I make affects the story.

Now I'm looking for another crpg to play alongside it.

I tried Tyranny for only a couple of hours, and I really liked how many choices I have to make and the effect of them, but the character building was way simpler than WotR, which disappointed me a bit.

I heard Pathfinder was considered deep in character building even among other crpgs, so I wanted to know what games are similar to its level in character building and choices that affect the story.

I don't really care about graphics, voice acting, "polish," or similar things. As long as I can distinguish what I see, it has turn based mode (preferred but optional), and the story doesn't seem like it's a children cartoon then I'm fine with anything.

Thank you!

reddit.com
u/odsania — 4 days ago
▲ 7 r/CRPG

Best Turn Based CRPGs?

I have played and loved Pathfinder Wotr, BG3, Warhammer Rogue Trader. I tried but I didn't like DOS2. I also tried BG 1 but found the RTwP gameplay frustrating(I usually play as a ranged spell caster). I play on PC if that helps.

reddit.com
u/32bitFlame — 4 days ago
▲ 421 r/CRPG

Sharing some maps I made for my game, I always feel like wasteland and industrial vibes look amazing in an isometric perspective, maybe that’s just the power of nostalgia.

My idea is to create massive outdoor maps that let players zoom in and out with their mouse, giving it a sort of GPS feel. It makes it easy to get an overview of the terrain and really highlights the grand scale of the buildings.

u/Greedy-Manager-5798 — 5 days ago