




A Class White Runic Staff with Purple Crystal in Mibittara. Yellow Star system.
Comm Ball & Save Beacon for Radiant Heart onsite. This was the build after taking the Radiant Heart Staff that is posted separately.





Comm Ball & Save Beacon for Radiant Heart onsite. This was the build after taking the Radiant Heart Staff that is posted separately.
2nd build. Havoc first, then Radiant. Comm Ball & Save Beacon onsite. Planet has many A Class objects: Interceptor, Atlantid MTs, etc. This terminal also shows a Purple-White Runic staff posted separately.
2 distinct types. Bonus: Red-Silver Exotic in system, posted separately.
Bonus: S Class Pink-Blue Havoc staff posted separately.
Comm Ball & Save Beacon onsite. Bonus: SSAS Radioactive critter.
Comm Ball & Save Beacon onsite. Bonus: SASS Fire critter, posted separately.
Bonus: Blue Minimal Interceptor on planet. Posted separately.
Comm Ball & Save Beacon onsite. Decent Scan module.
Comm Ball & Save Beacon onsite. Bonus: good sized Curious Deposits on planet.
Comm Ball & Save Beacon onsite. Yeah, it looks green on the ground, but is black.
I think you will need the Polyphonic Core. 2nd assembly. Havoc first, then Runic. Good starting damage. Comm Ball & Save Beacon onsite.
Over 40000 Runaway Mould.
Comm Ball & Save Beacon onsite.
Upgrades to 3 in > + 1. Comm Ball & Save Beacon onsite.
Forgot Location pic but Comm Ball & Save Beacon onsite. Multiple Staves in system. S Class Orange-Yellow Radiant Heart on another planet but didn't post due to spread TC slots on upgrade.
Back Panel on station. Bonus: Red-Black A Class Havoc staff in system, posted separately.
Comm Ball & Save Beacon onsite. Bonus: S Class Standard rifle with bones at station back panel.
First Assembly. Comm Ball & Save Beacon onsite.
Upgrades to 1space3.
3rd assembly: Havoc-Havoc-Havoc, assemble, decline. Replace Havoc parts with Radiant Heart parts, assemble, decline. Change Radiant pole with Runic pole, assemble.
Comm Ball and Save Beacon onsite.
Comm Ball & Save Beacon onsite. Bonus: A Class standard rifle with 3 square TC slots in the back cabinet at the station.