Unique enemy types
Those who have checked Starfield for the latest update have seen a neat enemy update. You can encounter specific variants of enemies now on top of the different named enemies. So for example you could find a medic enemy that slowly heals other enemies, if you kill a beserker enemy (if I remember right) it will enrage nearby enemies into doing more damage, another enemy has a chance to temporarily blind you, plus a bunch of others.
If Im being honest I dont notice a huge difference when I play but it did make me wonder in that it seems like a weird thing to add in an update. My personal theory is that they were adding this into Elder Scrolls 6 and realized they could totally slip it into Starfield because its a newer game and it could be tested out there. Note that I know very little about game development but I do wonder if this will be in Elder Scrolls 6.