I designed a dungeon with massive basalt columns for my browser tactics RPG — and I'm weirdly proud of it
Solo French dev, 1 month into Kylow.
I spent the week building this dungeon. Basalt columns, dark atmosphere, new mobs to fight inside. It's the first map where I really tried to lean into a *mood* rather than just functional combat space.
It's a browser turn-based tactics RPG (in browser, no install) — kylow.io if you want to walk through it yourself.