
It was the least fun achivement/experience in videogame history of my life I've ever achieved.
Sector 2 - Have to admit it was a bit fun with Mannie and felt manageable. Marmas is actually the worse, never will get even a single star there.

Sector 2 - Have to admit it was a bit fun with Mannie and felt manageable. Marmas is actually the worse, never will get even a single star there.
Like most of the time, I do agree with you guys, there are real issues we have to talk about, a lot of stuff, my favourite is the key issue solutions. But at up-most respect, it starts to become annoying, to have the same post coming up every hour..
I do open this sub reddit hourlyto check if there is anything new to read, some interesting stuff or team comp to theory craft about. But now its all about personal negative opinion. And I have to say, do appologize, but I dont care you leaving the game the same way if I would leave wouldn’t post it here to be the 7th “I’m leaving” post spam on the sub..
Its really nice to argue about something, but posting the same thing over and over again making this sub worthless and on top of that, it will change nothing. Netmarble have its own bussiness strategy and will not change it, just because r /minecraftsweeper79 mentioned he would leave if they dont change something.
Can we all collectively agree to have these kind of posts reduced? At least make it a daily connect like a megathread or something. But let the creative content have space, you are actually choking the unique content.
Title basically, how can I capture this dumb pet reliably, if I dont even see the catch success %?
Already wasted 77 potions on the 5% try, will not blind gamble it, since a week the % is just not showing up. Known bug or something brand new? I hate this pet from the bottom of my heart.
I'm absolutely in love with Axe Diane, but even if I'm able to clear Abyss somehow I feel my team could do so much better. How would you improve this team?
I'm currently thinking on switching Daisy out to either Elaine or Mannie, but cannot really decide if it would be a good idea, and if so which one would perform better. Elaine would be nice for the Earth Damage boost, but then I would struggle with the burst collecting, since Tioreh's Wool alone isn't enough. Mannie altough would be better to collect magic points and use combined ultimates faster, also her Crit Damage boost would be handy since my Diane build is sharpened around towards the max crit chance potential.
Right now, this build works the following way: collect mana with every hero, once have 5 then I use Diane + Daisy combined for the instant burst trigger, quickly buff with King and Tioreh, then bring the Axe and spam my Q as many time as possible and ult in that small damage window.
(I have a gauntlet + sword and shield build as well, do know about that one exist, and being much better, so please focus on the axe playstyle here)
+Also forget, that I use the Crit Chance set for Daisy, which I would lose if I change it to Elaine or Mannie as well, that one also have to be in concideration, which makes me hard to decide what and how to do, would be nice to have a more expert opinion in this topic.
Is this a known bug, mentioned by them anywhere? Anyone else experiencing this? Before the patch it worked fine, now it always dissapears.
Have no idea what they cooked with this potions today, but seeing everyone posted their Midnight Fang since morning, decided to quickly pop my Radiant Potion from the Escanor event, and it gave me for the first time! Hope you guys will be lucky as well today!
I'm absolutely in love with Axe Diane, but even if I'm able to clear Abyss somehow I feel my team could do so much better. How would you improve this team?
I'm currently thinking on switching Daisy out to either Elaine or Mannie, but cannot really decide if it would be a good idea, and if so which one would perform better. Elaine would be nice for the Earth Damage boost, but then I would struggle with the burst collecting, since Tioreh's Wool alone isn't enough. Mannie altough would be better to collect magic points and use combined ultimates faster, also her Crit Damage boost would be handy since my Diane build is sharpened around towards the max crit chance potential.
Right now, this build works the following way: collect mana with every hero, once have 5 then I use Diane + Daisy combined for the instant burst trigger, quickly buff with King and Tioreh, then bring the Axe and spam my Q as many time as possible and ult in that small damage window.
(I have a gauntlet + sword and shield build as well, do know about that one exist, and being much better, so please focus on the axe playstyle here)