
Witch Combat By Praxis.
I'm not affiliated with Brims or Pointed caps. I'm a neutral party. Enjoy.

I'm not affiliated with Brims or Pointed caps. I'm a neutral party. Enjoy.
The spell is intended to be either on gloves or tattooed on the thumb and pointer fingers, thus allowing to be activated via snapping with your middle finger and aligning the seal. I'm not sure how redundant or functional the spell actually is. Note, i'm an anime only, I've only used the wiki page for creating this spell. The goal is a fast and powerful fireball fueled by whorls of air using the pointed cap's sylph shoe spells. Since it's so small, I've included a large amount of empowering and signs to speed the spell forward.
I've been interested in the idea of Bullet Time in pf2e, but despite how easy it'd be to implement, it doesn't appear to exist, so I'm expanding my search to the community to see if there's anything I missed.
Here's the closest things I've found:
Impossible Flurry [Ranger 18 feat] Provably the best thing a flurry ranger could ask for, it's notable for being the most but being restricted to only strikes stinks.
Time-Dilation Cascade [Ranger 20 feat] - Generally worse Impossible Flurry which trades future actions for ranged support
Time Freeze Spell [10th level Occult/Arcane spell] - The only thing that feels like it's genuinely trying to achieve bullet time. Except everything becomes invulnerable during it, so unless you're popping a bunch of minute long spells, it does nothing and thus kills the whole fantasy.
Chronoskimmer Archetype - A bunch of once per day free actions that are genuinely strong but just aren't the same.
Five Breaths, One Death [Five Breaths Vangaurd Archetype]- This one doesn't even try to be bullet time, but it's the only thing that genuinely feels like it. 5 Attacks, 4 stance changes and 4 movement actions in a two action activity is incredible and all it costs is retrying Induce Imbalance (a genuinely good ability) until the opponent fails their save.
I'll take any ability with similar amounts of action compression to IF, TDC, or (and especially) FBOD, or if it exists- it almost certainly doesn't but if it exists, a way to erase or reduce the 10 minute cooldown on FBOD.
tl;dr I like speed in a certain flavor and idk where to find it
This is something that's confused me for a long time, so I'd really like the answer to this so I'm not ignorant on it anymore. If someone has nonverbal autism, they would still fully understand the language around them, right? And their vocal cords are still completely functional right? So i don't understand where the bottleneck comes from that prevents them from copying the pattern of sounds that forms the word they want conveyed. Is it similar to aphantasia where the sound just doesn't encode in a way that can be called on? Can association help?
I don't like being ignorant on an experience like this, so I'd really like an explanation on it. Thank you in advance!
We're a group of three players who have met online with high experience with ttrpgs but varying levels with Pathfinder specifically. We're willing to join any kind of game- homebrew or official, variant rules or no. Below is a synopsis of each player and their character. If interested, please DM me either here or on discord @kyto_kentara
We're all very excited to play, so please, if you're interested in GMing, DM me.
We are willing to take on one more player, but we're okay with or without that. If you wish to play, once again, please DM me
We're a group of four players who have met online with high experience with ttrpgs but varying levels with Pathfinder specifically. We're willing to join any kind of game- homebrew or official, variant rules or no. Below is a synopsis of each player and their character. If interested, please DM me either here or on discord @kyto_kentara
Tarren: High experience with pathfinder, playing a support focused psychic with Aid
Kyto (Me): moderate experience with pathfinder, playing a striker, laughing shadow magus
Vullanoid: Short experience of a few sessions, playing a skill monkey as either a swashbuckler or more likely rogue
Gamekid: New player who I've introduced to the system. Playing a face and battlefield controller as a Summoner.
We're all very excited to play, so please, if you're interested in GMing we would love to have you
We're three players hoping to play in a campaign. There's me, playing a Laughing Shadow Magus, Tarren playing a heavy support Psychic, and our final player who is considering Rogue.
We're willing to play either RaW or with Free Archetype.
If interested, DM me either here on reddit or through discord @kyto_kentara
Coming from DND5e, I've been thinking about how the Feat system is technically optional there, even though virtually everyone plays with them allowed. Are there any similar rules in pf2e that are technically "optional" but considered the default?
Coming from DND, I've taken to character building in Pathfinder. I've landed on a character I really like, and spent a lot of time learning the ins-and-outs, so I'm confident I could join in at any level with minimal issues. I can host a discord server or join an ongoing campaign- either one is fine with me!