Extended turn timer
Is it just me or do we need longer turn timers at the higher turns?
I feel especially this season theres so many discover options along with gold gain, battlecrys and trinket triggers its impossible to play everything from at least 5 tribes. Not to mention on turn board effects taking forever to trigger and cards locking in your hands until they do.
I know apm is a skill and all but sometimes it doesn't matter how fast you go and having turns end with 20 gold unused and a full hand you couldn't play isnt very fun.