

New Foe: Cores
Previously known as Bits or Ores, Cores are elemental bombs that self-destruct as soon as they can. The second image shows some designs that were too interesting relative to the others, and they had to be simplified.


Previously known as Bits or Ores, Cores are elemental bombs that self-destruct as soon as they can. The second image shows some designs that were too interesting relative to the others, and they had to be simplified.
These guys took quite a lot of drawing since the Gunslinger and Swordslinger in past games just recycled existing weapons, while here I had to make new weapons to match the style.
You can probably guess what the historic inspirations are for each of these 4 enemy types… The 3rd image shows the steps in designing and drawing a new foe… though in this case it’s based on an existing one.
The drawing starts with Flash’s line tool, before being converted into shape fills and smoothed out a bit, and finally shaded in. I need to pose the foe a bit while drawing to make sure it can do all the poses I will need later.
Extra detail: their hats become damaged when these foes are hurt.
Here's some more Friday art.
I've decided that the evil cats needed a new vehicle, so a UFO it is.
Here's some more no-legged cats I made with markers. Trying to come up with memorable designs using limited colors.
Here’s some cats from Find Matt’s Cats drawn in the Epic Battle Fantasy style!
Been playing around with markers lately.
Slimes can’t really be evil… but they can be corrupted by their environment!
I’ll try to get into the habit of posting some creatures every Friday…
I recently made these slimes for a secret project.
I'm still using Flash 2015 for coding and art - haven't seen a major reason to update to newer versions, haha.
Redesigned some EBF5 slimes.
Maybe next week I'll share some new slimes...
I'm making a level in my new game - Find Matt's Cats - based on a game I made 15 years ago - Adventure Story.
When it comes to drawing faces in the isometric style... I always cheat a bit and make them look towards the camera a little bit, otherwise they look a bit too uncanny.
It's a fun challenge trying to make sprites this small that still have some personality. The first column is the intended palette but I tried out some other options too.