New feature coming - entity graph

This evening I've been working on showing the entity graph of an entity. Can be nifty for a quick reference when you are in focus mode and don't want to go out of your zen

Should be out tomorrow over at https://codexcryptica.com

New feature - AI GM

Hi all,

working on a really cool new feature I wanted to share with all of you.

What if you want to do a bit of solo play in the world, play as a character and see where the story takes you?

This is what the AI GM will do for you. Put you in some situation in your world that you define, and then you will be able to explore it from the perspective of a character.

Either select one of the options provided, or give your own alternative.

Let me know what you think of the idea, or any way I can make it even better.

As usual totally free to use over at https://codexcryptica.com

u/Level-Distribution46 — 2 days ago
▲ 15 r/codexcryptica+2 crossposts

New Generator: Plot Twist & Complication

Most plot twist generators just hand you a random reveal ("the mentor was evil all along!") with no regard for what your campaign already established. Half the time it contradicts something you already told the players, or comes out of nowhere with nothing to foreshadow. So I built a generator that has to work with the facts you already have.

You give it the current situation, and it finds an assumption inside that situation to overturn — not a fact to erase. It keeps everything you've established true, reinterprets what it means, and gives the players real new choices instead of just a shocking reveal.

Try it here, no login required:

https://codexcryptica.com/generators/plot-twist-generator

The generator creates:

  • The reveal itself, plus the assumption everyone believed instead
  • The rationale for why the false assumption made sense at the time
  • Fair foreshadowing you could have planted earlier
  • Immediate consequences for the party and the world
  • New choices the reveal opens up for the players

You can steer the type (betrayal, hidden motive, escalation, the enemy isn't the real threat...), how big the impact should be, when it lands, and whether you want it foreshadowable or a pure surprise.

It's also available inside Codex Cryptica, where it can pull in your actual campaign events and entities so the twist reinterprets your story instead of a generic one.

I'd like to know: when a twist you improvised turned out great, was it because you planned the foreshadowing, or because you got lucky retconning it after the fact?

u/Level-Distribution46 — 3 days ago
▲ 3 r/codexcryptica+1 crossposts

New feature - The Shelf

You spent an hour detailing a monster. Statted it properly, attached the right artwork, recorded audio, and wrote three hooks for where it came from. It was good.

It was also stuck in the campaign you built it for.

Up until now, bringing that creature into another campaign meant manually recreating it or fiddling with exported files. The Shelf solves that: select an entity in one vault, send it to the Shelf, switch to another vault, and import it. The whole thing arrives — stat sheet, artwork, sound bites, labels, and lore — ready to use.

Try Codex Cryptica: https://codexcryptica.com

How it works

Three ways to put something on the Shelf:

  • Open an entity and click Send to Shelf in its header
  • Select several entities in the graph view, right-click, and choose Send to Shelf
  • Select entries from the table view and choose Send to Shelf

When you're ready:

  1. Switch to your destination vault.
  2. Open the Shelf from the sidebar.
  3. Check off the entities you want and click Import into this vault.

Shelving is read-only (nothing changes in the source vault), and entries stay on the Shelf after you import them so you can drop the same monster or item into multiple campaigns.

What travels with an entity

Most generic file exports strip the things that make an entity worth reusing. The Shelf carries:

  • Stat sheets and their templates: If your monster uses a custom presentation or template you built, that template comes with it. The sheet renders in its new home exactly as it did in the old one.
  • Images and artwork: The actual image files and thumbnails, not dead links to an old path.
  • Sound bites: Including the underlying audio files.
  • Lore & metadata: Aliases, tags/labels, dates, GM notes, and descriptions.
  • Intact links: If you shelve a faction and four of its members together, the links between those five are automatically reconstructed.

Link handling & conflict rules

  • Safe conflict resolution: Importing an entity named "Goblin" into a vault that already has one will never overwrite the existing note. The new one is appended with a number, and you're notified of the rename.
  • Template collisions: If both vaults already have a template with the same name that differs, you're asked which to use before anything is written.
  • Refusing to guess links: If an entity points to a "Shrine of Ash" that wasn't shelved, it reconnects if exactly one exists in the destination. If the destination has two things by that name (or none), the Shelf intentionally leaves the link off and lists it for you. A missing link is easy to spot; a link silently wired to the wrong entity can quietly mislead sessions for months.

What the Shelf is not

Worth being clear about boundaries and trade-offs:

  1. It is not a backup system. The Shelf lives in your browser's local storage on your current device. Clearing browser site data clears the Shelf. Use vault backups for permanent archives.
  2. It does not transfer between different devices or people. It is built for "put this monster into my other campaign on this machine", not emailing a pack to a co-GM.
  3. No cloud, no AI. Zero network traffic; everything stays strictly local-first and private.

Feedback

The Shelf is live in Codex Cryptica. Open your vault, check the Shelf in the sidebar, and let us know what you think or if there are specific asset types you want supported next.

u/Level-Distribution46 — 4 days ago
▲ 18 r/codexcryptica+2 crossposts

Alien race generator

Hi all,

ever struggled with investing an interesting or not a bipedal alien?

The new alien race generator on CC is here to help!

It'll make a coherent (truly) alien for you, that'll will give fun scenarios to play out for you and your table

Test it out over at

https://codexcryptica.com/generators/alien-race

(don't forget about all the other generators over there either)

u/Level-Distribution46 — 7 days ago
▲ 34 r/codexcryptica+2 crossposts

New Generator: Secret Society - cults and conspiracies with a public face and a secret truth

Most cult generators give you a name, a creepy ritual and a hooded figure. The half I always ended up writing myself was the boring half: what the group tells its neighbours, and how long that story holds up once the party starts pulling at it.

So this one creates both halves. Every society comes out with a public face and a secret truth, and those two things are usually in tension.

Try it here, no login required:

codexcryptica.com/generators/secret-society

The generator creates:

  • What they believe, and what they actually do about it
  • The public cover they hide behind, from a charity to a trade guild
  • A secret truth the inner circle knows and the rest do not
  • A current conflict that is already underway when the party arrives
  • Adventure hooks tied to that specific society

I would like to know how other GMs handle the moment the players find out what a society actually is. Do you plan that reveal, or let them stumble into it?

u/Level-Distribution46 — 10 days ago

Changed LLM from Gemini to Openai Luna

Other than creating generators I also try to improve CC in many different ways to make it a better tool for all of us to use.

The last couple of days I've changed it to start using Openai's Luna, as it supposedly is better at creative writing. So far it looks good, but please let me know if you've experienced any quality degradations or issues at all.

As always, CC can be found here:

https://codexcryptica.com

And all its cool generators can be found here:

https://codexcryptica.com/generators

Happy building!

u/Level-Distribution46 — 13 days ago
▲ 4 r/codexcryptica+2 crossposts

New Generator: Council Vote - political quests where the party has to win a room, not a fight

Most quest generators give the party one important person to convince. I wanted something a bit messier, so I made a generator where the party has to win an actual council vote.

Each council member has their own priorities, secrets and reasons for voting the way they do. Some can be persuaded, some need evidence, some want favours, and changing one vote may affect another.

Try it here (no login) - codexcryptica.com/generators/council-vote

The generator creates:

  • A named council with conflicting members and agendas
  • Voting rules, thresholds and possible recusals
  • Clues and investigation leads tied to specific councillors
  • Several possible ways to win the vote

It also suggests three broad strategies:

  • The smallest coalition needed to pass
  • A safer coalition with a few extra votes
  • A more expensive solution that addresses the actual problem behind the vote

It works across different genres, so the council might be a fantasy noble court, a corporate board or a sci-fi senate.

You can also use it inside Codex Cryptica, where it can pull in names and entities from your existing campaign.

I’d be interested to hear how other GMs handle political intrigue and voting sessions. Also, please send me any especially strange output you manage to generate.

u/Level-Distribution46 — 14 days ago

New: The Canvas Gets a Lot More Useful

🖼️ New on Codex Cryptica: the Spatial Canvas has grown from a place to arrange entity cards into a genuinely useful table reference. Maps, dungeon tiles, character art, and a session journal can now live together in one working space.

👉 Try Codex Cryptica

Notes, right where you need them

Drop a freeform text card anywhere on the canvas for session reminders, in-progress thinking, or player-facing summaries. Not everything needs to be a linked vault entity.

Then sketch directly on top. Pick a color and brush size, rough out a room layout over an entity cluster, circle something important, or cross something out. Draw mode locks the viewport so you can sketch without accidentally panning away.

Make it feel like your table

Rotate image and entity cards to any angle, then erase individual drawing strokes when the plan changes. Put a map fragment at an angle behind a group of NPC cards, or build the kind of pinboard layout that makes sense to you.

Better during play

  • Show entity images as full-bleed cards: no title bar, just the art.
  • Resize cards more smoothly and paste new cards where you’re looking.
  • Use the canvas more comfortably on a tablet, with a round of touch-input fixes.

If you’ve been ignoring the canvas, give it another look. And if you’re already using it: what would make it even more useful?

u/Level-Distribution46 — 15 days ago
▲ 7 r/codexcryptica+2 crossposts

🪐 New: AI Sci-Fi World Generator

🪐 New on Codex Cryptica: the Sci-Fi World Generator!

Pick a genre, a societal model, a couple of world tags, and the AI writes the rest. Not a stat block: a whole world, complete with history, current conflicts, factions, locations, an unresolved mystery, and adventure hooks that actually belong to that planet. Don't feel like choosing? Hit Surprise Me and it randomizes every option for you.

👉 Try it now, no account needed: codexcryptica.com/generators/world

AI Lore Co-Author Mode

Every generation runs through an AI co-author that takes your inputs (world type, habitability, civilisation level, campaign pressure, Stars Without Number world tags) and weaves them into one coherent place instead of a pile of disconnected traits. The two world tags you pick aren't decoration; they actively shape the friends, enemies, complications, and locations the AI builds around them.

Built for every flavor of sci-fi

  • Hard Sci-Fi for restrained, physically grounded technology
  • Space Opera for big speculative swings, kept meaningful
  • Cyberpunk and Hopeful Sci-Fi
  • Lancer, with full civilian institutions, political authority, and mech deployment logistics derived from your chosen world frame

What you get, every time

  • A core concept with a real dominant feature, not a random adjective
  • Settlements and factions in conflict over something concrete
  • Multiple named locations worth visiting
  • A mystery with no easy answer
  • Three playable adventure hooks

No two worlds repeat the same structure. The generator actively avoids recycling the same tired sci-fi tropes across runs.

Go make something strange.

u/Level-Distribution46 — 16 days ago

🪐🦑 New: Cosmic Horror Hub & Theme

🪐 New on Codex Cryptica: the Cosmic Horror Hub & Theme!

https://preview.redd.it/rraq02j5eugh1.png?width=1440&format=png&auto=webp&s=f552091d021e04a239d219ca3860295faff84ff7

Step into investigations shaped by impossible environments, forgotten expeditions, strange archaeology, and discoveries too large to explain away. The Cosmic Horror Hub gives this genre its own identity—separate from vampire courts and gothic-noir intrigue.

👉 Explore the Cosmic Horror Hub: codexcryptica.com/generators/cosmic-horror

A distinct Cosmic Horror theme

The hub and supported generator pages use the dedicated Cosmic Horror theme and art direction, built around fragile certainty, alien scale, and the unknown beneath and beyond.

What you can create

  • Investigators, secret societies, and unsettling NPCs
  • Remote outposts, weather-beaten towns, expedition camps, and impossible ruins
  • Eldritch mysteries and adventure hooks with dedicated Cosmic Horror options and local-generation material
  • Field reports with missing expeditions, astronomical anomalies, restricted notices, and GM-only leads
  • Themed social hubs, languages, names, factions, quests, settlements, dungeons, and adventures for your campaign

Explore the full Generator Hub

https://preview.redd.it/7yyupt28eugh1.png?width=1440&format=png&auto=webp&s=9d72751487f42862ddf9b96d9e116d89609688b9

Everything is free to explore with no login required. Follow the evidence, map the impossible, and tell us what waits beyond the last familiar star.

https://preview.redd.it/ap2y55i7eugh1.png?width=1440&format=png&auto=webp&s=5b15279c19304c25fd2321cfb42355c0de689b6e

reddit.com
u/Level-Distribution46 — 18 days ago
▲ 23 r/codexcryptica+2 crossposts

Adventure Generator and Builder

Hi again all,

me again, and as promised the other day, here's the announcement about the new Adventure Generator and Builder I've made in Codex Cryptica.

It'll build a theme/genre based adventure idea for you, based on your input, make a coherent and internally cohesive proposal.

If you like you can create a Adventure Builder inside CC where you can adjust the adventure as you see fit.

As usual it supports many, many themes (Fantasy, Vampire, Cyberpunk, Sci-Fi, Modern, and many more) and inputs will be theme appropriate.

Happy adventure building over at:

https://codexcryptica.com/generators/adventure-generator

u/Level-Distribution46 — 20 days ago
▲ 45 r/codexcryptica+2 crossposts

Dungeon Generator v2 + Visual Dungeon Designer

Hi all!

This I'm rather proud of, maybe the most complex generator I've done to date.

Its the Dungeon / Delve Generator mk2. Mk2 because its now much more internally consistent and coherent.

And not the least the Delve Designer! An Codex Cryptica internal only exclusive feature, which translates the generated dungeon into a dungeon design tool, populating the dungeon with hazards, encounters and more.

Check them both out over at (the forever free, no accounts needed and fully local)

https://codexcryptica.com/generators/dungeon-generator

As usual, supports (and have unique content for) all kinds of themes/genres, a whooping 15 different ones. Fantasy, vampire, sci-fi, cyberpunk and mecha, to name a few.

(btw, I'm also working on an adventure generator and mapper, expect to see the news about it here first!)

u/Level-Distribution46 — 21 days ago
▲ 47 r/AICampaignArt+1 crossposts

Orban Varázslovas

​

Orban Varázslovas is a skilled Stormber wizard and a member of the Swift Wing Eagles. He is the son of Master Kardos Varázslovas. Residing in Szellemfa Otthon within the sprawling savanna of Kivirágzó, Orban blends traditional Stormber heritage with powerful elemental magic to mentor young wizards and protect his people.

I made the image of Orban based off the description above, and more from my campaign setting, using my own rpg manager, https://codexcryptica.com which can generate contextual image prompts (and even images). For Orban, this was the prompt

A tall, muscular man with long dark hair and intense gray eyes, wearing a practical mixture of traditional tribal clothing and magical robes adorned with tribal patterns and arcane symbols, bearing intricate tribal tattoos across his arms and torso, and holding a staff fashioned from a sacred tree branch topped with a spirit-imbued crystal. figures of standing: given space by those around them, dressed a step above them, and framed as the reason the scene is being looked at. full-body character concept art with a clean readable silhouette, clear face, visible hands, and an expressive stance with purposeful gesture. Layered clothing with costume asymmetry, signature equipment, and practical wear — repairs, seams, fasteners, stains, crafted ornament. Presentation lighting frames the figure without competing with it. painterly oil rendering with visible brushwork. Materials — worn leather, hammered iron, stained wood, oiled cloth. warm earth palette of ochre, umber, and tarnished gold with occasional cool shadow. natural or firelit key. full-length shot with headroom, 85mm lens, f/4, moderate depth of field, eye-level angle, three-quarter turn, background legible but subordinate to the figure, 2:3 portrait framing. in the tradition of nineteenth-century romantic oil painting.

Negative prompt:

text, watermark, artist signature, logo, oversaturated HDR, lens dirt overlay, tiling, extra fingers, extra limbs, fused hands, distorted anatomy, asymmetrical eyes, plastic skin, cropped head, stiff A-pose, generic armour, blank expression, hidden hands, mirror symmetry, floating accessories, anonymous bystander, lost in the crowd

u/Level-Distribution46 — 25 days ago
▲ 6 r/codexcryptica+1 crossposts

Dungeon and delve generator

Hey all,

new day new idea. This time I invite you to try out my new dungeon and delve generator.

As usual it supports different themes, so if you want a classic fantasy dungeon, it can cook something up real fast.

A derelict research space station, no problem!

Try it out over at

https://codexcryptica.com/generators/dungeon-generator

Let me know if you found it useful would like to see something different with it, or have an idea for any other generators

u/Level-Distribution46 — 25 days ago

Valerius' many forms

I made a tool that create prompts depending on type of setting. Here's how Valerius, a weary veteran officer with a scarred obsidian breastplate, resulted in a few diff settings

u/Level-Distribution46 — 27 days ago