Physics bug with recent CSP 3.0 patches
Need some assistance, finally upgraded from csp 2.12 to 3.0 to give it a try but I've discovered a bug with damage and the physics, whenever I crash into a wall as shown front suspension completely falls apart my wheels go 90 degrees and that seems to cause clipping or something that leads to what happens in the video, after testing this doesn't happen in 2.11 or .12 and some earlier 3.0 patches but the latest roughly 5ish 3.0 patches this bug occurs, I've tried adjusting a ton of collision settings and stuff under csp settings which hasn't fixed the issue and turning off damage also prevents this from happening.
Anyone know the exact cause or a potential fix? Or do I just need to report this to Ilja.
Edit: for reference the car shown is the RSS FHX 26, also tested and happens with the FHA25 and the gym Lanzo V8, it did not happen when driving the FH21