Do all ai end up broke if they scale too much?

I keep trying to face of against a monster in late game , most usualy the légion but I started seing than their army get just wayyyyy to big and their economy halve. Is it just a légion thing or all ai suffer this fate ( by Monster I mean their usual territory plus ncr plus 50-50 industry been given with mod ) for ex atm the légion is losing 20000 every cycle i had to spawn then money to float

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u/Literalfr — 1 day ago

Do any of the submod add an interesting robot nation similar to what i like ( could be from base game as in blind )?

I have been trying quite a lot of nation recently , my favorite was twin mother ( I’m a défensive player and ooooh boy that territory is wonder to hold and being part of the good guy was fun ) doki doki ( loved the river holding and the story was cool/fun , Mojave chapter ( wonder to hold but I préfèr robot to paladin strangely ) I rly don’t like huge nation so something like NCR or légion ain’t for me and I’m more of a few troop rather than having 100 meh division, lost Hill playing baby-sitter was quite fun but not a huge fan of the territory when it came to racine ncr. I’m open to cheat a bit if a faction doesnt has what i want but i wanna stay a bit in caracter ( like a robot army for caesar would be too much )

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u/Literalfr — 6 days ago

Twitch legs got broken , do we have any deb explanation ?

Q passed from 50 to 8 second , w became almost like current one . Should I expect all champ to be balances into unfun or just twitch ? I understand he was op but i tough league classic fun was everyone was op and we wouldn’t Touch anything . ( yes I’m pissed )

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u/Literalfr — 1 month ago

[apple or Android ] [2010-2020] a zombie? defence game where we had few soldier

Platform(s): iPhone or android i don’t remember I often swapped plateform

Genre: defence

Estimated year of release: 2010-2020 I guess

Graphics/art style: it’s quite vague but I remember the soldier being almost full shadow same for the zombie /enemy, i think it was a 2D from the side

Notable characters: our soldier where rather shadowy from what I remember

Notable gameplay mechanics:we could move soldier from a few limited number of position, the soldier auto shoot and reloaded once empty but we could manualy reload , there were spot to build bed to let our soldier rest their energy workshop where we send a soldier to get cash , barricade to hold zombie ( the hp system for the barricade was that once it reached 100% hp it broke but if we removed the enemy from it it would slowly go back to 0%) we could change each soldier weapon from sniper to pistol to rifle , each had a tree of évolution , once we finished the defence we could of to the other région or take some time to look the place until it was empty and the lot became so scare it wasnt worth starting any longer

Other details: a few building I think existed was a ventilation giving like +1 Stam every 30 sec , i think we could upgrade every building, enemy were zombie but also some other kind like fast spider I believe usualy enemy came from one direction but sometime both , i think the main icon of the game was orange or yellow

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u/Literalfr — 3 months ago

Greeting, I’m a mord enzoyer who would like to swap for a while into rell top to be able to support my buddy playing vayne mid , any build or laning phase tips to make this strange pick work ?

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u/Literalfr — 3 months ago