Blast inner workings?
Hey all, I've heard somewhere that the initial blast buildup needed is 70 and that this increases by +30 every time an explosion triggers, with a cap at 670.
Blast like any other abnormal status has a 1/3 chance to he applied on hits.
My weapon has 624 blast so this should apply 21 per hit on average. (62,4 applied with a 1/3 chance)
If this info is correct then I feel like I am either missing info or have incorrect info.
I am a CB main and I see my blast procs very quickly in the fight cause of the low cap and my high status.
However I've noticed that deeper into the fights it basically seems to stop working. Eventually I would about 35 hits to trigger a blast explosion (of courses probability means this isnt guaranteed) but I am closer to needing 50+ to trigger it.
So a few questions:
- Is my info correct?
- Do the attacks + savage ace ticks + phial explosion count as 1 attack? Or do these count as 1 + 3-7 + 1 attacks? (In regards to blast applying of course)