Blending gameplay elements into the main menu
Having some fun designing the main menu and couldn't resist making Trashy roll on scene if you wait long enough!
Wishlist now! Party's Over: Backyard Cleanup Simulator
Having some fun designing the main menu and couldn't resist making Trashy roll on scene if you wait long enough!
Wishlist now! Party's Over: Backyard Cleanup Simulator
New upgrade in my game about picking up trash - a flying wheelie bin drone that lasers trash from the sky! Let me know what you would like to see next!
Working on the last section of my game, a small lake with a waterfall (with 1000s of bottles and cans to pickup!). Does anyone have any tips for how to make the waterfall look better? I've tried masking it with some particle systems to give it some more life.
Meet Trashy! Trashy is a trash-hungry-wheelie-bin-robot that will happily roll along and scoop up the trash for you in my upcoming game. You can upgrade both its speed and pickup range. I plan on adding more animations and sound effects to Trashy as my game develops.
If you'd like to wishlist, here's the link! Party's Over: Backyard Cleanup Simulator
Feedback welcome! It's my first time doing something like this and I just did it with OBS and Clipchamp. Happy with what I made but will definitely try make a more polished version in future.
Steam Page: Party's Over: Backyard Cleanup Simulator on Steam
Just something fun I added to my game Party's Over: Backyard Cleanup Simulator. You can upgrade the speed and range of Trashy. Just need to give it some sound effects and more animation. Fully welcome any other ideas too :)