![[RevShare] Looking for a Pixel Artists for "Furrytopia" (Experienced Team, 45k Organic Views in first week)](https://external-preview.redd.it/9GY8SXjr0Cp0NnmDp5rwP0eyZ75OSKU_9K38QzKvCK8.png?width=1080&crop=smart&auto=webp&s=e24d9cb9f724eddcbafaeeba8af40ea4926d44c3)
[RevShare] Looking for a Pixel Artists for "Furrytopia" (Experienced Team, 45k Organic Views in first week)
Hey everyone,
Our development team is looking for talented Pixel Artists to help us design assets and tiles for our upcoming project, Furrytopia.
This project is a cozy, browser-based 2D social MMORPG and creative sandbox built specifically for the adult furry community. It pulls from the charm of classic virtual worlds like Habbo Hotel, Club Penguin etc... and the community spirit of modern platforms like Discord. No downloads, just self-expression, creativity, and hanging out with friends.
Quick FurryTopia Presentation:
https://docs.google.com/presentation/d/17_NA8PS8eQM81LzAX25IoQjCbuM3fGUyu0OhbGhnenA/edit?slide=id.p#slide=id.p
FurryTopia GDD (for more info): https://docs.google.com/document/d/1fO300slhp7GwCaa7NirT6XhwGVdH39Shl733kgRonPI/edit?tab=t.0
The Project & Our Momentum
- Massive Early Interest: Our initial organic marketing campaign received 26,000 views on Reddit in only a few days, with no ad spend.
- Industry Veterans: Our leadership team includes a developer with 20 years of experience.
- Expert Advice: We have an active industry professional consultant on our team to ensure high production standards.
What we're looking for:
- Tileset & Environment Mastery: Ability to design cohesive, modular tile sheets for public spaces, indoor hubs, and outdoor meeting zones.
- Interactive Game Assets: Experience creating a wide range of props, destructibles, decorative items, and environmental clutter that fit the world.
- Furry/Stylized Aesthetic: Comfort designing vibrant, stylized environments tailored around anthro characters, with clean line work and expressive palettes.
- Technical Optimization: High proficiency in maintaining consistent pixel density, handling tile seams, and exporting clean atlases optimized for engine integration.
If you're interested, please shoot me a DM!