
r/PixelArtBeginners

New pixel drawing, wanted to share with some people.
I have not built my art community yet, and I’m not sure if anyone will like this. But I wanted to share :)
Nadeko Medusa Pixel Art (Fan Art by Me)
Slam Dunk! Pixel Art
#SlamDunk #AnimeArt #PixelArt #Fanart #Basketball #SakuragiHanamichi #RukawaKaede #AkagiTakenori #MitsuiHisashi #MiyagiRyota #Shohoku #RetroAnime #Anime90s #ArteDigital #DeporteAnime
Got all The sprites if anyone wants any
blurry edges on spritesheet
I just downloaded this spritesheet for personal use. When I zoom in the edges are really blurry tho... Does anyone know how I can make the edges crisp so the pixels don't smear into eachother?
Thanks for the help!
First sprite ever, feedback welcome
also first time trying pixel art, would love any tips
Does my dinosaur character resemble a Parasaurolophus, or something else?
I’m working on a dinosaur character for my mobile game called Extinction of the Exaverse, where evolved dinosaurs fight AI robots. I’m going for a 8bit style, retro arcade feel.
First pic my character, second is a Parasaurolophus reference, third is from Jurassic World game.
This guy is the first playable dinosaur character and appears in the jungle biome. I’m trying to make sure the design reads clearly as a dinosaur even at tiny pixel-art scale.
My original thought was Parasaurolophus / maybe hadrosaur-inspired, but because it’s stylized, I’m curious what dinosaur people actually see first.
Does this read as:
• Parasaurolophus?
• another hadrosaur?
• raptor-ish?
• something totally different?
I’m especially curious about the crest, snout, and posture. I want it to feel dinosaur-like without losing the cute arcade/mobile-game readability.
Which dialogue perspective works best for our pixel art RPG? (First-Person vs. Side View)
Hey everyone! We are working on a pixel art RPG featuring a Crow Shaman, and we are trying to decide on the best layout and perspective for dialogue scenes.
We’ve designed two different approaches and would love to get your feedback on which one feels more immersive and visually appealing!
Hi there! I'm just introduce to this and I'm entirely self taught. I would love to get feedback and tips on how to improve. There's my firsts ever sprites
Free 32×32 Animated Cat & Dog Pixel Art Pack (PNG + Aseprite, Commercial Use)
Hi everyone!
Cute Pixel Pets Pack.
Includes:
- 🐱 Animated cat (12 animations .......OVERALL 100 FRAMES for just the cat animation)
- 🐶 4 animated dog variants
- 🧸 Props (cat house, scratching post, food bowl, bone, fish, yarn ball, stick, and more)
- 📁 PNG sprite sheets
- 🎨 Aseprite source files
- ✅ Commercial use allowed (see included license)
https://hikari-ex.itch.io/cute-pixel-pets-pack-animated-cat-dog-32x32
x- u/EXODUZ08202303 (check out more art on my twitter account )
Which side looks better?
I’m creating a 2d platformer game to learn game development and pixel art, but I'm pretty conflicted on the rope design to this bridge. What are your opinions?
This sprite is supposed has 4 more arms, how the heck do I draw them on
It’s very hard to put them in without it looking weird
My second attempt at pixel art
Howd i do? Its basically guy distigrating lol
How can I create sprites for a 2d game that I want to create
I am self taught with anything programming/game development. With all the resources out there learning to code or use programs to learn game development is not too difficult. However, I am not an artist or anything close to it. Are there programs that can assist in making the sprites? I have seen a program called “Aseprite” that is apparently pretty good but I wanted to get input or suggestions from those who have experience in the game development community. Thank you!
Pixel-art eval: How good Frontier models are at pixel art
I made a experimental pixel-art eval v0.0.0.
Claude Opus 4.8, GPT-5.5, and Gemini 3.1 Pro had to edit actual sprite grids: frames, layers, animation.
Take a look yourself: https://mustache-perfect.vercel.app/