





SPIDER VETT, SPIDER VETT Does whatever a SPIDER VETT does... Can he swing From a web, No he cant, He's a Corvette.. LOOK-OOOUUUTTT!!!! Here is the SPIDER VETT!!!
Spider-man gets a Brand new Day. My Spider-Vett gets a Brand New Paint Job ;)






Spider-man gets a Brand new Day. My Spider-Vett gets a Brand New Paint Job ;)
They say it does not navigate the stars so much as it breaks them. Requiem is an ancient, monolithic relic of an epoch long forgotten—less of a starship and more of a wandering cosmic fortress. It moves with a slow, deliberate gravity, indifferent to the shifting tides of space combat. But do not mistake its lack of speed for vulnerability. Cloaked in weathered, impenetrable plating that has deflected centuries of orbital fire, its massive hammerhead bow acts as a planetary ram. It does not swerve, it does not retreat; it simply hammers through whatever dares to stand in its path.
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For those who asked, apologies for the delay but it's finally uploaded to the BotApp. Enjoy :)
//The Banshee Class Corvette//
An Alien Striker ship designed for deep-space interception. To most, the Banshee is the last thing they see. It answers to no faction, claims no clan, and leaves no survivors—so do not tempt fate if you even hear its name being whispered.
Sleek yet aggressive, this is by far my most unique design yet. I wanted to break away from traditional geometry to forge something that feels equal parts living organic predator and cold mechanical weapon. By completely mirroring the top and bottom axes, it cuts through the void with a terrifyingly seamless, unbroken silhouette.
Video is 3X the speed and it's still a boring mission lol
*Designation: Anvil 3V Stealth Striker*
Classification: L.R.S.P. (Long-Range Surgical Platform)
"The 3v Stealth Striker was conceived for a specific tactical philosophy: reach, precision, and egress. Engineered for deep-space scouting and high-value target engagement, its design prioritizes a low-signature frame that minimizes radar cross-section and thermal bleed.
The central chassis houses an experimental energy-coupling grid—the 'void-conduit' array—which allows the vessel to shunt power directly from its engines to its primary weapon systems. This enables a 'high-burn, cold-run' tactic: the ship closes distance under minimal power, delivers a decisive, high-energy strike, and then leverages its superior power-to-weight ratio to instantly vector away from the engagement zone. It is a vessel designed not to win a war of attrition, but to ensure that when it arrives, the objective is neutralized before the opposition realizes the encounter has begun."
The Sidewinder V3 abandons standard fleet symmetry for an aggressive, forward-swept profile inspired by competitive pod-racing chassis. The primary engines from the central core and positioning them on twin outrigger wings, the V3 achieves massive lateral torque and high-speed drift stability. It’s a specialized striker designed to punch through shields, exploit target blind spots, and burn stardust out of the hot zone.
Specifications:
Class: Striker
Core Drive: Overclocked Pulse Engine (Twin Outrigger Config)
Primary Armament: Infra-Knife Accelerator / Phase Beam
Shielding: Deflector Shield (Defensive / Ramming Optimized)
Specialization: High-Speed Interception
Orion has remained a go-to ship of mine, so I made some minor modifications and changed the cockpit. I think it streamlined the front of the ship even further.
It's beautiful yet dangerous, a true flagship of the PRIME Fleet.
Made using the 1/4 offset and 45° glitch.
Just minding my own business, and all of a sudden...
Feels like a scene from Interstellar before I get launched into space! I'm assuming I got hit by another ship? lol
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Meet Draco//Prime - the third flagship to join the Prime Fleet.
I designed this thing to be a heavy combat vessel. The entire build is centered around that aggressive, front-heavy profile—it's essentially a kinetic battering-ram meant to punch holes through enemy blockades.
It wasn't intentional, but the final shape ended up with a mechanical dragon/Graboid(Tremors) vibe, especially with the horns, "beak" at the front, to its tapered body and tail.
It’s built for two things: hitting hard and moving fast.
It's made using the 1/4 step and the space angle glitch.
It's not the fastest ship in the fleet, but damn does it look good as it flies by.
*What does picture 11 remind you of?*
Found by a lone survivor of a crashed freighter on a lush but now unpopulated planet. Fortunately, the AT-AT2 was functional despite missing a leg.
Using parts from the freighter to build a replacement limb, this relic lives again.
Pilot also noted: That the ship feels oddly drawn to the Anomoly...
Truth is, I added the damaged leg to better incorporate the landing gear as I couldn't get it to fit in one of the walkers feet 😅