
I think Brandon owes us this on the setlist... (Your reminder about the best song to never make the cut on an album, The Desired Effect song)
Please Brandon!

Please Brandon!
OMG sooo good!
Coming to VilliansLand
Finally got around to getting up to the park today with the rumors that there's another delay coming, I wanted to make sure I rode before there were any drastic changes. Got to the park at 10:30 and went straight for it. Said 2 hours. I did single rider and got on 5 times within a little more than an hour. By the 6th ride, single rider grew to around 30-40 minutes for pretty much the rest of the day. While single rider is a lot shorter, you have to put your stuff away before you get in line so it feels very long and there isn't much to see in the single riders line. There isn't much theming in the standard line but there are amazing views midway through.
The theming on the ride is very minimal. There's some effort but it's mostly vibes. On the ride you don't notice the sound walls too much so they are much more offensive from the escalators. The star is really the trains which look, ride, and sound amazing. The car sounds are really great and all very different. My favorite was the 2nd car sound wise. Today, they adding a song at the end once you hit the brakes. Not every train was using it but it was kinda a cool hype moment after the ride has thrilled you. The lights are cool too but all my rides were during the day.
Real quick the ride is quite smooth but I definitely could feel some cars that had more worn out wheels. It's not as bad as a bad wheel on Velocicoaster because the spinning though so while some rides rattled a little, it was never really bad, just slightly distracting. It is definitely nowhere near as smooth as the glass smooth cosmic rewind. Not a negative, just a note.
As for the ride itself:
First launch, very weak. Kinda a weak start but it does get moving once you drop down. The drifting starts right away and immediately it took me back to riding Cosmic Rewind.
He first airtime hill is really good. You really only feel the trims in the first. The rest of the train, but especially 3 and 4 get some decent ejector.
The first inversion is quite good. You get very good whip coming out of it. Obviously better on 1 and 3 since they do full spins.
Mcbr is definitely a pace killer but isn't as long as it looks and you cruise through.
The wave turn is honestly one of the best elements as the whole train rotates backwards. It's different in every car and hard to pick a favorite here. The double down also gets you another great pop of air.
The 2nd launch is more of a boost and you don't feel it as much since you aren't forward.
The diveloop is another highlight. Great in every car. Front 2 get better hang time and back 2 get better whip. It's not super intense but the visuals are amazing. I quite like the sound shield here, as it surrounds the structure it almost feels indoors.
The 3rd launch was a surprise. Yes it looks slow. Hell no it's not. Having been on Velocicoaster roughly 50 times, I could actually feel like it was faster. Best in the front row obviously but you feel the speed pretty well anywhere.
The climb up the hill and stall are another highlight. Definitely better in cars 2 and 4 as they spin. However the spin starts a bit before you enter the inversion, so I found that car 2 is the best in this element, and gives you the best views of the valley while inverted.
4th launch is kinda a nothing burger.
The climb into the over bank is great. You actually get a good variety of forces as the train turns left before banking right. Good hang time and views. Different in every car but good in all of them. Maybe better towards the front.
Then he train dives under the bridge and into the family roll. I knew this wouldn't be as good as the mosasaurus roll. It's not. But it's much closer than I thought. The drifting during it adds a nice little bit of flavor you can't get from velocicoaster's. It's an incredible finale moment and again maybe better in the front 2 cars.
The pop into the brakes is decent and the little drift at the end is cute.
So you might be wondering what is the best place to sit? Honestly there was not a row where I thought "I wish I was sitting there instead". Every row was incredible. (I rode in 1,3,4,5,7,8) A total of 10 times. My most surprising ride was row 4, in car 2. I was shocked how good it was. Possibly the best balance of better during most of the elements. One thing to note, the back row of every car is farther from the center of the rotation so you feel the spin more in the even rows, adding a bit more intensity to the ride.
Overall, USH got an incredible roller coaster. It's not trying to be anything else other than a thrill Ride. And it very much succeeds at being an incredible roller coaster. It's not velocicoaster. It's not cosmic rewind. And I end up ranking both of those higher. But the unique location, layout, and spinning make this an incredible ride. It lands at my #17 spot. 1 spot above stardust racers. 1 behind cosmic rewind, and 14 behind Velocicoaster.
An absolute gem for California and Intamin is SO back. I'm very excited to try Orlando's but after my rides today, I'm not sure it will be better based only on seeing the layout. However the ride time being shorter will be slightly improved there. I hope it is because if so, it will be incredible.
Apparently unibricks hasn’t been totally accurate lately but it’s probably at least close
I can't wait to ride S****ust Racers!
With this new shot from Midway Mayhem, you can start to see the track at the very top of the picture bank away from each other. It's just speculation but the obvious guess would be a reverse high five type element. Wild speculation would leave me to think maybe one side does a stall above the other doing a wave turn, but there doesn't seem to be an indication of inversions on this one, despite pacing seeming similar to California's. This is kinda just a nothing post but it could be a while before we see that last part of the layout finished before HHN when construction will likely slow down.
Orange is footers. At least one of the runs down the hill looks like a high speed, Thunderation style curve. There also seems to be a maintenance shed along with the tower that I notated. Best place to see it is Wildfire and Powder Keg
Edit: riding the train now and got a bit of a teaser. "We put a wildfire next to a powder keg and it blew up and left a big ugly mess" (referring to the construction site) "we heard there's a mining company looking to move in"
Mini trip report:
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Rev twice, running 2 trains and decent ops and decent rides. Trims still hitting hard at the end.
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Tatsu twice, running 2 trains and running very well.
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Viper, 2 train and good ops. Bad ride on back car, good ride on front car, it's age is really showing I feel.
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Ninja, 2 trains, 1 ride. Running well. It's really best where there are still trees.
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WCR, 3 trains. Good ops. Comfort collars are still really holding it back.
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Apocalypse, 1 train. The only ride we waited more than 20 for and it was an hour. New train is good, but they aren't using the 12th car yet. I didn't notice any sections of the coaster that felt recently retracked. Had an insane night rough but definitely rough. Overall worth.
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Riddler, 2 trains and great ops. Had one of the best front row rides I've ever had on it. This coaster is still top tier. Seriously a stand out from the day.
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WW, 2 trains. 3rd train had maintenance issues, 4th train missing. 1 train ran smooth, the other ran pretty rattled. 2 laps on it. Ride still kicks ass though and one of the best in the park.
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Batman, 2 trains, ops were meh but zero line. Coaster is running super well and very smooth still.
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Lex, running great and fast ops. Queue building has the atmosphere of a dentist office.
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Twisted Colossus running 3 trains. Ops were horrible often triple stacking. The crew had zero effort to get racing, and this was in fact the first time I've been to the park where I didn't even witness a race all day. The ride is running well but it was painful to watch. This was one of the worst crews at the park that day. Had 2 laps.
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Goliath, had the longest wait all day, so did the last ride of the night. There was only 1 train with 1 in the storage. This crew was also horrible with long dispatches like TC. The ride itself ran great and insanely smooth. The mcbr is hitting early but didn't hold at the end so the 2nd half was a little faster.
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X2 was closed all day. They was activity around the ride. We were told they may be getting the 2nd train ready.
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Crazantity was also closed all day.
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Didn't try full throttle, scream, or gold rusher. But full throttle ops looked slow.
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Food options were pretty weak and not great quality. Pizza used to be my go to at the park but was meh.
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Merch was also meh, except for the 50th rev shirts.
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If one more coaster enthusiast tells me to "do my job" during ERT, I am losing my mind.
I need to vent before I go crazy. Holiwood Nights was last weekend, and overall, most people were great, but the absolute entitlement of some of these coaster enthusiasts makes me want to jump into the lake.
We were running ERT on Raven Saturday night, trying to dispatch trains at lightning speed because you guys act like the world is ending if a train sits in the station for more than thirty seconds. I’m working the back rows, doing my best, and I step up to a row with a single rider.
For absolutely no reason, this person starts aggressively fumbling with the empty seatbelt next to them, trying to "help" us speed up. Except they clearly have no idea how a roller coaster works because they are wrapping it completely wrong and totally jamming it up.
I see the dispatch timer ticking, so I lean over them to grab the belt, undo their mess, and just do it right so we can get the train out.
Instead of a "thank you," this person looks me dead in the eye, gets super tense, and barks at me:
> **"DO YOUR JOB."**
>
I was completely stunned. I literally just stared at them like, *are you serious right now?* I am *literally* leaning over you, buckling a seatbelt, doing exactly what I am paid to do, and you’re going to bark orders at me like I'm slacking off?
Before I could even open my mouth to say something, the ride op at the panel dispatched the train, and they flew out of the station. Of course, they didn't have the guts to say anything when they got back, they just skulked off into the exit line.
Look, I get that it’s late, everyone is tired, and you’ve all been drinking free Pepsi products for 12 hours straight. But we are working our asses off so you can get your night rides. If you want us to do our jobs, maybe get out of the way and let us actually do them instead of messing up the equipment and shouting at the staff.
End of rant. See you all at Voyage next year, I guess.
Shield your eyes if you can!