The Witcher 3 Remastered: PC Performance Review + Optimised Settings

The Witcher 3 Remastered: PC Performance Review + Optimised Settings

>Having already delivered the Complete Edition, CD Projekt RED still has plans for The Witcher 3, hence the arrival of the controversial Remastered release - and while it has some key improvements, there are still some issues. In our PC performance review, we present the top-line changes to the game then compare the hotfix 5.00C version to the latest patch 5.01 before we dive head-first into those all-important optimised settings.

>Note on texture quality/VRAM: The on-screen VRAM figures are from RTX 5090 testing at 4K DLAA with RT disabled. The recommendation of High textures for 8GB GPUs is based on separate RTX 4060 testing, also with RT disabled, where VRAM usage remained below 7GB.

Article: https://www.digitalfoundry.net/features/the-witcher-3-wild-hunt-remastered-pc-represents-a-generational-shift-but-youll-need-optimised-settings

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u/MythBuster2 — 5 days ago

DF Direct Weekly #283: Halo Moves To Activision, Next-Gen TFLOPs, Silent Hill Townfall Tested!

>An extremely busy week at the Foundry but the Direct cannot be stopped - the team discuss the latest news as the "Xbox Reset" enters Phase Two and Halo is shipped off to Activision. Meanwhile, Rich, Oliver and Tom join forces to run the rule over Silent Hill Townfall, becauise the show moves on to discuss the implications of the next-gen consoles' respective GPU TFLOPs numbers. And finally, ending the show on a high note, Rich revisits 007 First Light path tracing, finding a night and day improvement in performance over the original release.

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u/MythBuster2 — 17 days ago

DF Retro Super Show #023 - The Sega Master System Revisited Ft.‪@GameSack‬'s Joe Redifer

With John out at TGS, Audi, Coury and Marc are joined by Joe Redifer from the YouTube show GameSack to talk about the Sega Master System.

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u/MythBuster2 — 25 days ago

The Blood of Dawnwalker PC Performance Review - Great Game Marred By Tech Issues

>A critically acclaimed game to be sure, but there are technical issues to address in the PC version of The Blood of Dawnwalker - from its somewhat optimistic recommended specs to the intrusive stutter we noted even on a Ryzen 9 9950X3D paired with an RTX 5090. Rebel Wolves suggests that an upscaled 1440p at 60fps is possible on an Nvidia RTX 4060 - but we don't quite agree, so to what extent can optimised settings make a difference?

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u/MythBuster2 — 1 month ago

Marvel's Wolverine - PlayStation 5/PS5 Pro - Digital Foundry Tech Review

>Marvel's Wolverine is finally here, delivering a polished, visceral single-player action experience on PS5. In this deep dive, we examine Insomniac's latest brawler, highlighting its brutal, satisfying combat, high-fidelity visuals, and impressive environmental destruction. And of course, we check out the fidelity and performance modes on both PS5 and PS5 Pro and take a look at ray tracing and frame-rates.

Article: https://www.digitalfoundry.net/reviews/marvels-wolverine-is-a-superbly-crafted-adventure-that-plays-well-on-ps5-but-best-on-ps5-pro

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u/MythBuster2 — 1 month ago

Resonance: A Plague Tale Legacy PC Performance Review - Optimised Settings Breakdown

>Still relying on its excellent proprietary tech, to superb effect, Asobo delivers another decent PC version for its latest release. Rich delivers the verdict on Resonance's technical credentials and delivers those ever-important optimised settings. Many thanks to Rayan for doing all the heavy lifting on this one.

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u/MythBuster2 — 1 month ago

Switch 2 vs iPhone Pro 17 - Mobile Gaming Performance Head-To-Head

>A mobile battle for the ages as we compare the same games running on Switch 2 in mobile mode up against iPhone 17 Pro. Switch 2 has the advantage of more specific optimisation from developers and active cooling at the expense of form factor and a much less efficient process node. So based on the games available for direct comparison, what have we learned?

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u/MythBuster2 — 1 month ago

DF Direct Weekly #280: John on GTA 6, State of Play Disappoints, Helix "Family of Devices"

>The Digital Foundry panel convene to talk about Sony's disappointing State of Play, John shares his thoughts on the Grand Theft Auto 6 Extended Look and there are more hints about Xbox's next-gen strategy as Asha Sharma discusses a family of devices - amongst other things - in an interview with the BBC.

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u/MythBuster2 — 1 month ago

DLSS 5 Tested: NBA 2K27 Image Quality + Benchmarks, Mods And More

>Six months after its reveal, DLSS 5 has launched with NBA 2K27 and its utilisation is a world apart from the first clips, not to mention the vast array of modded footage we've seen since its leak last week. Rich, John and Oliver compare notes on the difference it makes, the huge performance cost across the RTX stack and what is achievable with mods - and more.

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u/MythBuster2 — 1 month ago

DF Retro Super Show 022: The Big Metal Gear Solid 4 Retrospective

John, Audi, Coury and Marc talk about history and legacy of Metal Gear Solid 4: Guns of the Patriots on the PlayStation 3 and then check out the new Metal Gear Solid Master Collection Volume 2.

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u/MythBuster2 — 1 month ago

DF Retro EX: Metal Gear Solid 4 Remaster + MGS Master Collection v2, Ft. DF Retro Super Show

>Ahead of a gigantic 2.5 hour Metal Gear Solid 4-themed episode of the DF Retro Super Show, we realise that a big portion of the audience are probably more focused on the platform comparison stuff and the quality of the MGS4 remaster, so ahead of the next DFRSS episode, here are the team's thoughts on the excellent port and indeed the rest of the games in the Master Collection v2.

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u/MythBuster2 — 1 month ago
▲ 54 r/digitalfoundry+1 crossposts

Onimusha: Way of the Sword - Digital Foundry Review - PS5/Pro/Switch 2/Xbox Series X|S

>Capcom's reputation for delivering a regular schedule of high quality games based on proprietary tech continues with the arrival of Onimusha: Way of the Sword. In this video, John puts the new game into the context of its predecessors, appreciates the new take on the series via the RE Engine and stacks up the various console versions - including Switch 2.

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u/MythBuster2 — 1 month ago

Grand Theft Auto 6 Graphics vs GTA 5 Enhanced Edition PC Maxed - The Rage Engine Upgraded

>Grand Theft Auto 6 is shaping up to be one of the most impressive feats of real-time rendering in the history of video games - but the lineage of Rockstar's RAGE engine in the new game can be traced back to prior titles... and what better comparison point can there be than GTA 5 Enhanced Edition, running fully maxed with all RT features enabled on a high-end PC?

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u/MythBuster2 — 1 month ago

DF Direct Weekly #279: The Witcher 3 Remaster Reaction, Xbox Disc To Digital, Best of Gamescom 2026!

>While Grand Theft Auto 6's gameplay reveal somewhat overshadowed proceedings, it was indeed Gamescom 2026 this week and with Rich's legs giving out, it was down to John to represent us at the show. So, after dispensing with some gaming and technology news, John delivers his own "best of" tour of Gamescom, discussing the titles he loved.

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u/MythBuster2 — 1 month ago
▲ 929 r/digitalfoundry+2 crossposts

Grand Theft Auto 6 Extended Look: The Most Impressive Real-Time Game Graphics Yet?

>26 minutes of actual GTA 6 gameplay "dropped" - and on balance, it's one of the most extraordinary visual accomplishments ever seen in real-time game graphics. It's not perfect - nothing can be - but in this DF Direct Special, Oliver and Rich share their thoughts and reactions to the presentation.

Article: https://www.digitalfoundry.net/features/gta-6-an-extended-look-analysis-perhaps-the-most-impressive-showcase-weve-ever-seen-in-real-time-rendering

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u/MythBuster2 — 2 months ago

DF Direct Q+A: What If PlayStation 6 Is Actually The New PS Handheld?

>At the time of recording, it was the lull before the storm that is Gamescom 2026 - but we've still got a bunch of fascinating questions to wade through. Have we got it all wrong with PlayStation 6? Is it actually the hotly rumoured handheld with Sony pivoting in a Nintendo-like direction? If games hit photorealism, where does that leave Digital Foundry? And are plasma TVs the new CRT?

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u/MythBuster2 — 2 months ago

Xbox's Disc-to-Digital Programme Is Official, and It Starts Next Week

>It's official: Microsoft's disc-to-digital programme, which turns Xbox game discs into digital licenses, is launching for Xbox insiders next week, August 31st.

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u/MythBuster2 — 2 months ago
▲ 74 r/digitalfoundry+1 crossposts

Resonance: A Plague Tale Legacy - PS5/PS5 Pro/Series X/S Tech Review - Superb On All Systems [Digital Foundry]

>Developer Asobo Studio returns with its most sumptuous looking adventure yet. Here the PS5 Pro gets the spotlight with boosted resolutions, PSSR support and slicker frame-rates than base PS5. The ability to unlock all versions to 120fps (barring Series S) is also hugely useful, and the recommend pick if you have a VRR display - and if not, there are plenty of other modes to choose from. Tom covers each in detail.

Article: https://www.digitalfoundry.net/reviews/resonance-a-plague-tale-legacy-is-a-visual-feast-to-cherish-on-every-console

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u/MythBuster2 — 2 months ago

Metro 2039 First Look: Hands-On With The PC Ultra Experience

>Metro 2039 has a new Gamescom trailer and to accompany it, there was the chance for press to go hands-on with a curated slice of gameplay, delivered via GeForce Now. It's 4A Games, delivering the next evolution of the firm's proprietary cutting-edge rendering technology and we got the chance to see the game running at ultra settings. We've still got more questions than answers at this point - but we like what we see so far!

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u/MythBuster2 — 2 months ago

Gears of War E-Day Campaign Hands-On - The Xbox Series X Tech Breakdown

>We've already looked at Gears of War E-Day's multiplayer beta, but it's in the more scripted campaign that we'll really get to see The Coalition work its magic with Unreal Engine 5 - and that's exactly what we have for you here as Oliver presents his initial observations on the latest preview code.

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u/MythBuster2 — 2 months ago