


Do you appreciate economic realism in tycoon games?
Hey, we're the team behind Bering Tonnage, a maritime logistics game.
We're interested to know how much this community appreciates economic realism in a tycoon game. By realism, we mean representation of real economic conditions in the world. In our game, this translates to the volume and value of cargo coming in and out of world ports.
A few things to consider: some regions in the world, when built on realism, are incredibly hard to play in and may result in a less-fun gaming experience. Other regions may be too easy.
We want to hear what you think! Drop a comment, or consider joining the discord to give more suggestions! https://discord.gg/sTJV82RuzU
AI Disclosure: we did not use AI in this project; it is built on real data and Ebitengine.