Camera bugged/not working correctly
I’ve avoided using the camera for a while, and now I remember why…
I’ve been trying to set up the camera to have it zoomed into a portion of the canvas and then for it to zoom out to the rest of it, but in doing so it also stretches and distorts the animation. I’ve been using the Freeform option when transforming the camera, because I want the zoom in to start out as portrait, before zooming out to the rest of the horizontal canvas, but think this may be contributing to my issue as when I use the Uniform option this does not happen. Some help would be greatly appreciated, thanks.
u/Nyaiv — 1 day ago