Image 1 — Gonna be shitty collab
Image 2 — Gonna be shitty collab
Image 3 — Gonna be shitty collab

Gonna be shitty collab

The Girls’ Frontline 1 collab for Arena Breakout was already pretty mid in my opinion, but the GFL2 one is looking like it’s going to be absolute dogshit.
Instead of fixing the actual game, AB is out here chasing more useless collabs with anime titles that have zero connection to Arena Breakout’s identity. GFL is cute gacha girls with guns — it doesn’t belong in an extraction shooter at all. And this is modern AB we’re talking about, not the more grounded, realistic version from back then. The game already drifted away from that serious tactical feel, and now they’re just doubling down with random anime skins that completely kill any remaining immersion.
Who the hell is actually spending money on this stuff? These collabs feel like pure cash grabs that only appeal to a tiny niche. Hopefully they’re Chinese server exclusives, because almost nobody on global is going to buy into this. Most players would rather see real improvements — better optimization, actual content, balance fixes — instead of more out-of-place anime operators clogging the shop.

u/Old_Cucumber_2190 — 2 days ago

I feel like ARGS are way to complex or getting complex

I’ve been watching a few other Minecraft ARGs after SFAWTDE and DAWTDE, and man… they’ve gotten way more complex. Back then a lot of them were simpler — weird world, some creepy notes, maybe a couple encoded messages, and that was mostly it. Now it feels like every new one is trying to one-up the last.
Creators are layering in multi-platform stuff (YouTube + Discord + hidden websites + in-game coordinates that actually matter), deeper lore with multiple characters and timelines, heavier psychological horror instead of just jump scares, custom maps/plugins that make the anomalies feel like they belong in the game, longer ongoing series instead of one-and-done videos, and puzzles that need the whole community to crack. The bar got raised hard after those two dropped.
I genuinely love how creative the complexity is — the ideas are cool as hell and it shows how much more ambitious people are getting. At the same time I don’t actually like how complex they’ve become. It’s exhausting trying to keep up, and half the time I just want a solid story I can follow without needing a spreadsheet and a Discord full of theorists.​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​

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u/Old_Cucumber_2190 — 13 days ago

Holy nerf 😭😭😭

There using fucking Apache helicopters in 3000s Apache are fucking 1970s helicopters 😔😔😔😔

u/Old_Cucumber_2190 — 2 months ago
▲ 5 r/roblox

This game is peak chivalry 🥹🥹🥹🥹

its not mine but try it out helps the devs but try on console or pc mobile .

u/Old_Cucumber_2190 — 2 months ago
▲ 271 r/Chivalry2

So guys you think it’s gonna be tenosia VS Agatha in chivalry 3

The reason I think of this is because of the chivalry 2 ending chivalry 2 ended by masons losing their king leaving the remaining leaderless and others and tenosia is expanding more south so what do you guys think you think tenosia is finally gonna be useful with drip

u/Old_Cucumber_2190 — 3 months ago

Does anyone know why I felt like destroying an world didn’t exist wasn’t good.

I felt like the ending was rushed it was good but I didn’t feel anything after that . the horror didn’t feel great just creepy noises and some random things happen and the king barely try’s to to stop dr3lord from stopping which makes me disappointing in the king I wasn’t disappointed I was just dissatisfied with some things

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u/Old_Cucumber_2190 — 3 months ago