
My proposal for the 12th class called the "Druid"
So we all know the rumors floating around that Blizzard is planning on adding a 12th class to the game in the future. Here is my idea for a new class for Hearthstone:
The Druid focuses primarily on playing efficient big minions in the late game to overwhelm the opponent. To help them with this, they will have a number of cards that can increase their current mana value, allowing them to play these late game cards early. To prevent them from loosing to aggro, they will also have efficient board clears, ways to gain health and armor, and some good taunt minions. On top of that, they should also get some super strong removal spells to deal with the opponents big minions to make sure they remain dominate in late game.
Being strong in late game is good and all, but I was thinking it would be cool if Druid also had some of the strongest early game in Hearthstone as well. They should be able to fill the board with a ton of minions then increase their stats using a variety of cards that buff their whole board. Now, you might be thinking that this would make them vulnerable to board clears and silence effects, but don't worry, I thought of this too. The Druid should also have some of the best card draw in the game as well, so when their minions get cleared, they can just draw and play some more.
The only thing I think we are missing is some good legendary cards. I was thinking they could maybe get a card that sets your maximum mana to 20, and they should also get multiple legendaries that refresh all of your mana crystals. If these are too weak, maybe we just give them the most insane mana cheat in the game so they don't have to worry about spending mana in the first place.
So this Druid class idea is looking pretty good and I think everyone will love it. Let me know what you guys think and if you have any suggestions!