Why wasters just dont do this? Are they stupid?

In fact would be a really good mod idea that encourages wasters usage for people that dont want to pollute all the area 🤔

u/Psychological-Ant573 — 25 days ago

Just uninstalled DHB.....

It really feels good not having to worry about it anymore, as a gravship enjoyer i can't even have a water extractor aboard (Not to mention all the extra layout work I have to do to incorporate bathrooms) and i relied very much on waste to make cheemfuel, im back making it with insect and human flesh and i love it

u/Psychological-Ant573 — 1 month ago

Imagine being a bunch of tribals and your first raid is a demi god

got an archon raid in my first days in the animal start and somehow i put it down (armor does not cover his head) at the price of losing some limbs, but i plan to esclavise the archon an make it learn limb regeneration B)

u/Psychological-Ant573 — 1 month ago
▲ 250 r/RimWorld

(Mod update) Combat Healing 2.0 update

Hellooo :3

I'm just here to announce that i updated the mod that i made some months ago: Combat Healing

Whats this mod?

Adds ways to heal your pawns while fighting, specifically with some new fancy guns that shoots healing bullets (wich also your enemies can use)

Whats new?

Well i remade most ítems, changed names, rebalanced, added some personalitity, added new textures, fixed many bugs etc etc

Also reworked the whole healing system, added ways to acces this content in early game and a brand new mech with a new mechanic (also is the new mod's mascot, isnt she adorable?)

Im planning someday to add the tf2 medigun and a ubercharge-like mechanic but thats looking at future

Avaible in workshop:

https://steamcommunity.com/sharedfiles/filedetails/?id=3738229431

u/Psychological-Ant573 — 1 month ago

Discussion: DLC content that should be in core game

I was posting my ramblings and mental breaks on the spacecannibalism subreddit, and while reading the comments, i realized there are things that really can be inside Core

Royalty

Controversial take, just merge Royalty with core, or include it with the game purchase.

But if not:

- Mech clusters (they are iconic, i don't see them being a Royalty feature, before i started playing i thought they were from core)

- Implants (i think is fine having DLC exclusive Implants but Royalty ones are very vanilla)

- Normal weapons like Axe and Warhammer (Persona, Zeus hammer, plasma sword and monosword are fine as DLC weapons)

- Non prestige armors (recon and cataphract, maybe variants like Phoenix/Locust can be still DLC)

- Diseases??? (Reading the wiki for reference, saw that blood rot and paralytic abasia are from DLC, i don't remember exactly if drop pods containing reclutable pawns with paralytic abasia are from Royalty then)

Ideology

- Leader and Specialist roles (The colony should have a leader even if is not ideologic, just an authority figure, same as Specialist roles, obviusly moral guide it's fine as a DLC role)

- Styling table (only way to change pawns appeareance cannot be locked behind an DLC)

- Biosculpting pod (it fits more with Royalty than ideology, and Royalty should be core >:], also only way to heal scars not including luciferium or scarless gene)

Biotech

- Pregnancies and childrens (only natural. Gene inheritance, growth vats, artificial insemination, etc etc are perfectly fine as DLC content)

Anomaly

Anomaly content is the most DLC content of all DLCs, nothing would change

- Turret pack

Odyssey

- Fishing (just add "Legendary submarine creature catches" or something as DLC content for fishing)

- Swiming (what? Why?)

- Heavy bridges ( :/ )

- I think some new animals should be core, like flying ones, DLC animals could have been more exotic, we are in another planet in a future where bio-enginnering is possible, add dinosaurs or weird creatures as DLC instead of the common earth animals that we have now

"That would make DLCs less unique" then go back and add some new things to them, im a good believer that paid content can get updates after release and not being abandoned until next DLC

reddit.com
u/Psychological-Ant573 — 2 months ago

Theory: There will not be DLC announcement in September/november

I have been thinking that maybe Rimworld will get a major update and instead of getting a 1.7 version we Will get a straight up 2.0 version that will add a ton of QoL (mostly from mods but man adding QoL mods to core without integrating them in an incomplete way would make me very happy) and updates/rebalances for current content, bring up the Diplomacy DLC and a big update for Royalty since is the oldest DLC and is a bit lacking compared to newer ones, that of course all that would need more time

IT WAS REVEALED TO ME IN A DREAM

reddit.com
u/Psychological-Ant573 — 2 months ago

Purchased a new slot few days ago with discounts, made my first human

Now my characters are: THE ANGEL OF DEATH Killer of GODS, The Norn ranger that becomed a reptilian, The charr with zero magic but only his strong willpower, The silvary that mastered the CHAOS of fractals and the brilliant mind enginner forger of LEGENDARY artifacts

and then there is the MAN....

i kinda like how humans are an endangered species at this point of time with most of their kingdoms being destroyed

u/Psychological-Ant573 — 2 months ago

Meet the mecanoid healer!!

ignore my poor editing skills :D

She is from my mod combat healing but this update is still not released

YEAH, SHE WILL HEAL MECHS IN MECHS CLUSTERS/RAIDS

u/Psychological-Ant573 — 2 months ago

Just discovered that wind bow becomes a wind rifle underwater

so technically we have a rifle for ranger :D (ANET PLS WE NEED RANGER RIFLE)

u/Psychological-Ant573 — 2 months ago
▲ 1.3k r/RimWorld

Doodle of the current leader of my colony :3

She is an insector pawn with some mutations from isopoda geneline mod, also a rank A mage class

u/Psychological-Ant573 — 2 months ago

The map took a while loading so being underwater made it look like everything was flooded

Im a bit crazy, how would be a FULL underwater map?

u/Psychological-Ant573 — 2 months ago