Image 1 — Some cleaner cards from EXQUISITE.
Image 2 — Some cleaner cards from EXQUISITE.
▲ 47 r/cardgames+3 crossposts

Some cleaner cards from EXQUISITE.

I often post more complex cards from my game, so I thought I'd show some simple ones.

For context, the bottom left is attack, bottom right is hit points and Tribe if any. The top right is faction and body part, build cost. Top Left is sacrificial ability, often defensive.

Trophy is Bonus ability for when you connect character art together, as seen here.

The second image is to show how this game can get weird and open up some cool design space.

I'm curious, based on something like this, would you be interested in learning more, knowing this was a TCG? Are there any questions that come to mind?

u/Puzzled-Professor-89 — 2 days ago

Print and Play for EXQUISITE tcg available.

Hello Everyone, I've been working on this game for over 3 years, and I'm pumped to finally get a PnP out!

The short of it:

Every card in the game is either a Head, Torso, or Legs
Each player gets 30 Hitpoints & 30 cards, no repeats.

Knock your opponent down to zero hit points, you win! 
Run out of cards to draw & playable actions, you lose. 

You may build up to 6 characters on your board.

When you complete a character, they become a soldier in your army of art, equipped with multiple actions that they can play on each turn.

Assemble a character from all of its original art? That’s a Trophy. And it unlocks a bonus trophy power that can range from a simple +1 attack bonus to devastating, game-changing effects.

The whole assembly mechanic is the core of the game. It creates this constant push-pull where you're trying to complete your builds while wrecking your opponent's before they finish theirs.

There are Six Forces (colors/factions). Grit, Chaos, Mystic, Order, Flair, and Tech each have a distinct playstyle and synergies.

•Chaos excels in area of effect/bombs and relentless monsters. 

•Flair outperforms your opponents, keeping you the star of the show. Heavy with interruptions and extra card draws.

•Grit excels in close combat with hard-to-kill warriors and extra defensive cards to deflect enemy attacks.

•Mystic is filled with magic powers and resurrections.

•Order creates new rules that punish your opponents or reward you for their mistakes.

•Tech that lends precision with a huge cache of guns and repositioning abilities.

The 3 included in the print and play are Grit, Mystic and Tech.

The resource system is called your Hold. The highest Hold value you play in a turn sets the minimum number of cards you have to keep in your hand, so your hand is your economy.

Aggressive plays cost you flexibility. It creates real decisions every single turn without slowing the game down.

The art is all original illustration across 700+ cards from 100+ Artists and counting.

For the Print and Play i tried to assemble the simplest cards from 3 of 6 forces to give a feel for the game without overwhelming in the depth. It may look simple and silly but there's real strategy to devise.

I hope you enjoy the game and would love your input.

Download it, print it, wreck your friends, and tell me what's broken!

playexquisite.carrd.co

https://preview.redd.it/cph31wgvk13h1.jpg?width=705&format=pjpg&auto=webp&s=63aa74e34b59bcbcc7bbdd313a8d0aa21aadba1d

u/Puzzled-Professor-89 — 1 month ago