September 17 release date!!!!
how does this make yall feel?
how does this make yall feel?
lowkey, some religious traditions are cultish like, but a lot of things are when you start to strip the cult from it.
lowkey, it isn’t even my server, just no one to talk to in it atm and I would appreciate the extra peeps.
https://discord.gg/GtDV8vCU This is a chill small server with 4 people, but we are acceptive of everyone, and we aren't strict about rules. we are also very friendly 👍👍👍👍✌️✌️✌️✌️
tarantula turret and hammer fall bunker are defensive buildings. I think the one on the left is a thunder hawk relay, which would probably allow for deep striking and drop pods.
chapter keep is likely the HQ buildings and chapter barracks are probably the infantry makers. Armory is likely the same from DOW DE.
I’m unsure about the other buildings. what do y’all think they do?
in the trailer, the Mek boy is capable of producing Mek gunz. even though it is a vehicle/unit on the tabletop, I think DOW4 is going to treat them as a defensive building/structure.
you can also see they are capable of producing cover, which is also a cool feature added to the game.
I’m 17M looking for casual friends to game with. I play DOW, Roblox, and other games (not really into MMOs). I don’t use voice chat, and I prefer chat boxes during games.
I’m excited for the upcoming DOW4, so bonus if you’re interested in that too.
I also like Warhammer40k, but I am not big on the lore(I just like to collect the miniatures).
I prefer friends around 15–21. I don’t mind your religion or lack of a religion, just be respectful of mine.
I usually play around 9–12pm on week days, but I am sometimes active between 3-6. On sunday I’m usually home around 3-4, so I can play a little bit longer.(I’m more active during summer).
Please no spoilers for major movies/shows and no NSFW/gore content.(I’m currently waiting for The Boys and Re:Zero to finish so I can binge watch them.)
I’m not allowed to use social media(discord, X, etc), but we can communicate through Steam, Roblox, or Reddit.
the Steam discussion boards absolutely hated the AM trailer, and are already calling the game a failure before it launches.
I personally find the graphics and the starting roster goo, but their has been an outrage 😅😅😅
I’m a lot more familiar with the thousand sons, so this one should be a lot better than the CSM roster I made.
Tzaangors enlightened get the fatecaster bow as a weapon option.
Rubric marines also get warpflamers as a weapon option.
Both scarabs and rubrics can use 1-2 soul reaper cannons. Scarabs also get the heavy flamer as a weapon option as well.
Rubric and scarab occult terminator are both able to rebuild themselves with no cost of resource to you. They also have above average in terms of durability, but they are slower compared to other space marines.
Allied units: Pink horrors(if thousand sons ever get an in game roster, hopefully pink horrors could split into blue horrors and so on). Flamers(ignores cover, can deep strike, and fast).
Relic unit: lord of change. Can deepstrike, but his ability allows it to choose ignore cover, lethal hits, or sustained hits. To transition well into an rts game, all ranged hits have a 20% chance to apply one of the three mentioned effects. It also has 18 wounds and 12 movement on the tabletop, which should translate nicely into DOW4. It can also explode on death as well.
Lord of change, shaman, infernal master, and sorcerer in terminator armor have access to a universal spell menu.
Doombolt, Destiny Ruin, Temporal Surge, and Twist of Fate( the same spells from the army rule), but casting any spell has a 15% chance to deal 20% damage to the caster.
Leaders: Shaman(can execute a tzaangor to boost its attack damage), sorcerer in terminator armor(when the unit leads a model, they deal extra damage), and infernal master(has the chance to deal additional damage).
To further boost the army leaders, I decided to each give them the best enhancement from the table top. Shaman gets flowing flesh(increase survivability), sorcerer in terminator armor gets lord of the rubrics(Scarabs will do extra damage), infernal master gets mind eater(does a lot of damage to a target in range).
You will be able to get these upgrades through a building(probably a building similar to the chaos armory.)
I would also like to mention that that thousand sons aren’t a melee focused list. They require screens(Tzaangors) to protect their sorcerers, so to circumvent that, vortex beast and sekhetar would likely be your be best bet.
let me know if you have any improvements or questions about certain unit picks.
I tried to mirror the office space marine roster, but to make it different, I introduce the chaos divided system.
Chaos lord would act similar to the one in DOW1 and Warpsmith would be more specialized toward vehicles.
The relic unit is the new Defiler(highly customizable and 18 wounds on the tabletop would likely transitions well into DOW4).
Chaos divided: Upon the construction of your chaos god of choice temple(or whatever), they “bless” you with the ability to call upon reinforcement from the chaos divided legion(only the units you can get from the allied mechanic on the tabletop) of your choice. Once you choose your chaos god, you can’t choose or train units from any other legion(Nurgle for plague marines and nurglings.)
Plague marines are tanks, and produce an aura that reduces the combat capabilities of nearby enemy infantry.
Rubric marines are slightly above normal compared to CSM in terms of durability, but they have the ability to replenish over time without draining your resources. Once the entire squad gets wiped, the unit is dead.
Noise marines deal AOE damage, and ignore cover.
Berserkers get an attack speed/agility boost whenever they get hurt.
(You can only train 3 of these units).
Chaos lord can become a daemon prince.
(No winged daemon prince)
Daemon prince of Nurgle is tanky and provides an aura of resistance that mimics cover for plague marines and nurglings.
Daemon prince of Tzeentch can cast spells(mainly doombolt.)
Daemon prince of Slaneesh is invisible until a certain distance.
Daemon princes Khorne receives the same boost as berserkers.
You can also produce the corresponding daemon unit as well. (Horrors/Nurglings/Daemonettes/bloodletters)
I like to imagine that the Defiler being the relic unit will be one of the few things I get right about this hypothetical roster.
inspired by https://www.reddit.com/r/dawnofwar/comments/1t2a1yk/comment/ojmrqay/?context=3
I mirrored the official SM roster for DOW4, but tried to make it feel unique. I tried to stay around 15 units in the roster, but if you count the extra unit you can bring mid-game (Chaos divided marines) it's technically 16.
Also, for a trump card, Daemon Prince was the only unit I could think of, and since CSM and SM have such similar units, I added the Chaos Divided system as a way to make CSM feel a lot more unique.
I also used AI to add the weapon options(I am not typing all of that), but I double-checked to make sure most of everything was tabletop accurate. (I also thought of having rhinos instead of drop pods, since you can't field them on the tabletop, but I like the chaos equivalent of the normal space marine drop pod.)
This isn’t a debate between religion and atheism btw
I always hear about NDE where people meet deceased family member, but I constantly hear about people also being accompanied by an endless feeling of love that isn’t comparable to anything here on earth. God is good, so I assume it’s the soul that hasn’t passed on being in the presence of God, but people have said that they have met many different religious or spiritual beings.
i hope something like this can bring you guys some comfort