u/Ravenloff

Green GM (for CPR, not ttrpg) Looking for one-player netrunner one-shot

I'm looking through Drivethru right now, but searching by that specific parameter isn't getting me anywhere :)

Anyone know of something like that? Our main player/organizer really wants to try netrunning and I...sorta...want to GM netrunning. I can absolutely use tables and just random something up if it's just the two of us, but I'd rather have something with a beginnging/middle/end.

AND...yes...I would normally right this up myself, but we're slammed with family and such all week into this weekend.

reddit.com
u/Ravenloff — 1 day ago
▲ 1 r/VIRPIL

Virpil Constellation Alpha Prime - Button Hold To Mimic Mouse Wheel

In Star Citizen, hand-held tractor beams are a thing. Bigger/stronger ship-based as well. You point at something, hit fire, and sci-fi rop hits the target, lifts it off the ground, allowing you move things around like cargo boxes. Further, you can "reel" things in or out like a fishing road by mousewheeling forward and backwards.

They DO have joystick keybinds you can set...but you have to repeatedly click the button to make it the in-game object move.

So...what I'm looking for would be to take two buttons (30 and 29 on my right grip, specifically) and push one and hold it to reel in, or push the other and hold it to reel out.

So I need Virpil software to tell Windows holding a button down is repeated/violent pressing of that keystroke :) How might I do that?

reddit.com
u/Ravenloff — 2 days ago
▲ 7 r/civ5

Coming back to Civ V after many, many years away...

...and the travesty of Civ VII.

The game launches fine, allows me to go through the new game setup, but when the intro finishes and you click the button to begin, my entire map is absolutely black. The hud is there, perfectly visible, and the two starting units icons are visible, but that's it.

DX version issue maybe?

reddit.com
u/Ravenloff — 3 days ago

New GM: two sessions in, looking for ways to manage combat at the table

We plan on eventually moving to Foundry (got it purchased and all the tutorials bookmarked, lol), but right now we're on the tabletop and in person.

I'm an old-school DM, but haven't done anything but play TTRPGs since forever. This is my first foray into running sessions since, well, forever. I'm looking for tips and tricks on running combat. Not how the game works...I have a pretty good grasp of that, I think, but how to actually manage it behind the GM screen.

reddit.com
u/Ravenloff — 10 days ago

New GM: two sessions in, looking for ways to manage combat at the table

We plan on eventually moving to Foundry (got it purchased and all the tutorials bookmarked, lol), but right now we're on the tabletop and in person.

I'm an old-school DM, but haven't done anything but play TTRPGs since forever. This is my first foray into running sessions since, well, forever. I'm looking for tips and tricks on running combat. Not how the game works...I have a pretty good grasp of that, I think, but how to actually manage it behind the GM screen.

reddit.com
u/Ravenloff — 10 days ago

Not sure what system update it was as I've been completely unable to find a way to see patch notes from GMC on these.

When I bought my 2025 Elevation last December, one of the negatives I discovered afterwards was the fact that the speaker icon in the middle of the volume dial didn't do anything and it pretty much screamed MUTE/IN MUTE to me. Yeah, there's a hardware button on the top-left of the console, but I was disappointed nonetheless.

Sitting in traffic earlier, and for no reason I can think of, I pressed the speaker icon and, look and behold...it works!

reddit.com
u/Ravenloff — 19 days ago

I know the slots on the press' table are for clamps and vises. And there are holes for mounting the drill press to a surface, but I'm not sure what those t-slots are.

I'm fairly new to owning a drill press, lol

u/Ravenloff — 21 days ago
▲ 122 r/Stellaris

Mining tech II, III, and IV should give increases to exotic gas harvesting when you most need them. In the early to mid-game. By V, sometimes even by IV, you're usually fine, but still...

AND/OR - allow more than one on a station?

Yes, yes, I know you're practically awash with minerals and strategic commodities by mid/late game, but it's that early period where you could really use the bump.

reddit.com
u/Ravenloff — 24 days ago

Fought a mid-sized war with a neighbor...who's habitability is completely different than mine...and won a decent chunk of systems/planets. I didn't want to have to deal with them at all at that time, so I made their pops undesireable, but was restricted by my own policies to relocation only. My goal was to simply empty the planets and deal with them later if I needed them. I ceased robot production and enacted population controls, thinking the relocation would empty the planets and they would eventually cease being colonies.

Noticed the reduction in robots was zero per month so I started moving them wholesale to a newly-opened superhabitable I was setting up for food use inside my own borders and started integrating their robots to my better model.

The problem is that MY idiot pops, both my organic citizens and my robots keep going to these conquered worlds. Every month. A handful go and filter up into the jobs, forcing me to relocation them back to my worlds.

I noticed that when I went into my own robot rights and turned off migration, I stopped getting my robots on these conquered worlds, but then they aren't moving around in my worlds either. I didn't think to do it with my own pops because then it's ten years before they can move around again within my own borders.

TEDIOUS.

What do you do in a situation where you've won but don't really need or want the worlds?

reddit.com
u/Ravenloff — 25 days ago