What your expectations for MMORPGs before playing them?
Not sure if the title explains exactly what I mean, my question is when you heard about MMORPGs what you imagined them to be, what you thought MMORPG will have?
And when you played them did the game match your expectations?
For me before I played them I have completely different idea about them, for me I never thought about gearing, raiding and dungeons.
It was part of it as well I started with WoW and I thought about something similar to lord of the rings.
But the main hook for me was the idea to play an open world game, something like GTA but in fantasy world, but with other players living with me in the same world, something like new place to live in where I can be whatever I want.
Yet the gameplay difference between open world games like GTA or the Witcher is huge.
In MMORPGs the focus is on getting more powers, lvling up, farming strong gear and more.
But games like GTA, the Witcher and red dead who are the peak of gaming industry don't have any of these stuff, I mean other than missions or side missions you don't have anything else to do, yet people play them and have so much fun with them, sometimes I think what if an open world Rockstar game built like an MMORPG, for sure it would be chaos like GTA online, if not more with huge number of players.
I wouldn't say WoW didn't gave me what I expected, especially in vanilla it felt like adventure in huge world with many people, it had for sure that gearing and power lvl fantasy in it, but it matched my expectations till we reached the max lvl and the game feel change from open world adventure to more of a dungeon and raid games.
With WoW this also changed the game design in future expansions but I already did post about that here before.
This is my expectations for MMORPGs and what I really found in them.
What did you expect from them and did the games you played matches your expectations?