Ornn & Rumble Mech Trouble (Update)

Still trying to make Ornn work! Listened to some advice and changed the deck a little

Removed some seals, added more card draw

Aggro Mechs, focusing on Pit Crew and then splashing in Ornn when there is enough gear/gold out for a big body

u/RegularPop674 — 10 days ago

Aggro Ornn / Rumble (Gear, Mechs and Legendary Weapons)

Trying to make Ornn work, first pulled legend.

One day!!!

Goal of deck:
Trigger Pit Crew (When you play a gear, ready me) as much as possible.

Then build to rumble and ornn late game

More gold creation would be great but kinda hard in these colors. Poro could work maybe idk

Legend:

1 Ornn, Fire Below the Mountain

Champion:

1 Ornn, Forge God

MainDeck:

3 Apprentice Smith

3 Bellows Breath

2 Breakneck Mech

3 Bubble Bot

3 Defy

3 Experimental Hexplate

3 Forecaster

1 Forgefire Cape

3 Not So Fast

3 Pit Crew

3 Production Surge

3 Rumble, Scrapper

2 Seal of Focus

2 Seal of Insight

1 Shurelya's Requiem

1 Vilemaw

Battlefields:

1 Aspirant's Climb

1 Ravenbloom Conservatory

1 Treasure Hoard

Runes:

7 Calm Rune

5 Mind Rune

Sideboard:

u/RegularPop674 — 10 days ago
▲ 16 r/userexperience+4 crossposts

"Wall of Text" Dilemma - Yu-Gi-Oh! TCG UX Design

Trying to build a better understanding on TCG games and their UX design.

First article is about Yu-Gi-Oh! which, I mean, how couldn't I start with the massive wall of text on the cards.

Let me know what you all think, and whether or not TCG's can have general better UX Design

substack.com
u/RegularPop674 — 11 days ago