I’m making a survivors-like with an inventory puzzle between waves
Hey! I’m making a survivors-like called Bulgasari.
It’s a Brotato-ish action roguelike where you power up your character by solving a puzzle in your inventory. Instead of just picking upgrades, you collect pieces and try to fit them together into a good build as the run goes on.
The playtest is live now, so I’d really appreciate it if you gave it a try.
A full run currently takes around 15–30 minutes, and the playtest goes up to Wave 15. I’m still not very confident about the balance after Wave 10 though. I’m planning to rework that part pretty heavily later when I add boss battles, so the late-game balance is still pretty rough right now.
It’s still an alpha, so there are definitely going to be bugs, balance issues, and unfinished stuff. If you run into anything weird, or just have thoughts or ideas about the game, please join the Discord and tell me.
There are barely any people in there right now, so don’t feel awkward about jumping in lol. Any kind of feedback or ideas are welcome, and I’d love to put everyone who helped out in the credits later.
I also uploaded a web build on itch.io, so you can play that version if you don’t want to install the Steam build.
There’s still a lot I’m planning to add:
- New playable characters
- Boss battles
- More items
- Additional difficulty options
- Save & Continue
- Controller support
- Victory & Defeat sequences
- Improved VFX
- New gameplay features and systems
- Achievements
- More language support
- Better title screen
- Better tutorial
So yeah, please give it a try if you have some time. I’d especially like to hear what other survivors-like players think about the inventory system and overall balance.
Steam: https://store.steampowered.com/app/4285780/Bulgasari/
itch.io: https://bluestreamgames.itch.io/bulgasari
Discord: https://discord.gg/Hr97hGp4dT