u/RustyPeanuts3

CMV: AI will not replace programmers any time soon

I hear all the time that AI will someday take a bunch of jobs, and while I think this is true for some jobs, I don’t think it’s true for programmers.

I’m an amateur programmer myself and I’ve tested out AI generated code, and from what I can tell it only produces a usable result for small tasks, and sometimes it makes mistakes anyway. The results never work with each other too, because each time the AI uses a different method, different variable/function names, etc. I understand why this happens but I think it will still be a massive roadblock for a AI programming.

I also don’t think AI possesses the large scale creativity for any sort of video game. I think AI comes nowhere close to human design, which becomes more apparent the larger your scope.

I think the current state of AI has the potential to make debugging easier, help vibe-code some small sections of things, and maybe make very small-scale backend programs, with some human review. I don’t think people should be worried about AI overtaking or significantly helping with actual programming jobs anytime soon, ESPECIALLY for video game programmers.

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u/RustyPeanuts3 — 1 day ago

Hello, I haven’t played block blast in a year.

Hey, it’s been more than a year since I last played block blast. When I stopped playing (~Jan 2025) the game was at the peak of its popularity and I had achieved a score of 558,802 which at the time was nearly the pinnacle of achievement, from what I could find online. It’s much more documented now and I have no idea how impressive 558,802 is anymore.

Im thinking about playing a bit in my free time again but I want to know if anything has really changed for the iOS version of the game since January 2025. The main reason I quit it because an update made impossible situations occur again, and there’s no point shooting for high scores if impossible situations are still in the game.

I’m also curious if the game has gotten any harder/easier since last year. I know the game updates very strangely and there are a few different versions.

Could an experienced player answer these questions for me? Thanks!

The images included are impossible situations I got from a year ago. There’s no chance I’m playing again if they haven’t fixed these.

u/RustyPeanuts3 — 4 days ago

What’s the longest straight indoor corridor on earth?

I have an interesting question: what is the longest uninterrupted, straight line that can be drawn in any indoor space on earth?

The rules are it has to be indisputably considered “indoors” along the entire line, perfectly straight, and completely unobstructed by any obstacle from one end to the other.

From my research I suspect it is probably Concourse A (McNamara terminal) at DTW airport (~0.9 miles) but I’m wondering if anyone knows of a longer space.

My main focus is on areas that humans are meant to traverse/access on foot, even if only rarely (for instance, maintenance tunnels). Feel free though to point out train tunnels, particle accelerators, etc.

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u/RustyPeanuts3 — 9 days ago

Game design flaws with pumpkins

From a game design perspective, there's no real point in adding multiple features (in this case crops) that serve the same exact purpose, ESPECIALLY when one of them is significantly easier to produce.

Unless I am mistaken about something, and assuming the info on the Wiki is up to date, pumpkins in Vintage Story are objectively worse to grow than other vegetables, most easily seen with the onion.

- Pumpkins and onions both are ground-farmable
vegetables
- Pumpkins and onions are both Phosphorous-consuming crops
- Pumpkins only mature slightly faster than onions (1 day faster)
- Pumpkins only use slightly less soil nutrition (30 compared to 35)
- Pumpkins have nearly the same temperature range to onions (-5 to 40 for pumpkins, -1 to 40 for onions)
- Pumpkins require 25-49x the amount of space as onions, and the player has to build a specialized section of their garden for pumpkins
- Pumpkins require the player to learn a whole new style of farming
- Pumpkin vines do not drop seeds. Instead the player must sacrifice one pumpkin from each crop to turn into new seeds
- Pumpkin seeds are only found in cracked vessels and not in the wild, so the player often gains access to them later on
- Pumpkins cannot be eaten directly
- Pumpkins cannot be turned into alcohol
- Pumpkin pie doesn't even exist ☹️
Edit: it might have been added in 1.22

How the pumpkin should be fixed:
- The most obvious one is to MAKE PUMPKINS A FRUIT!!!
- Pumpkins are botanically fruits in real life, and this isn't even really a debate like the whole tomato thing.
- Making pumpkins a fruit would add a second ground-farmable fruit, in addition to the pineapple
- The pumpkin would not be the same as the pineapple because it is a Phosphorous crop, it grows twice as fast, and it's a lot more cold resistant, so it's a viable crop in a temperate climate without a greenhouse. Obviously, the space it needs to grow would balance that nicely.

Sorry for the rant — this has just bothered me for a long time. What do you guys think?

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u/RustyPeanuts3 — 11 days ago