


Worked last week on improving the color palettes for the enemies in IGNOBLE, here are the first tests.
I've worked on making color palettes for each enemy for IGNOBLE, previously they all hade same color clothing, even pants. Only distinguishing features were their weapons.
Now every enemy has an unique color palette.
Took lots of tweaking, lot of hours reworking the original sprites, but I think they're headed in the right direction.
If you swipe you can see some of the variations and tests I've done.
With the new outlines for the players, and even for the enemies when they're blocking or attacking, it's becoming more polished.