We are making the Nuclear Throne of platform fighters

Similarities: high damage output, one wrong decision and you are dead, lots of bullets. (Also Paul Veer worked on some of the pixel art in our game too.)

Differences: our game is multiplayer-only, and our player base is still small enough that you need to ping our Discord sometimes to find matches. Also no roguelike elements.

NT is one of my favorite games of all time, and I think our game shares a lot of the same DNA. If you like fast games that don’t waste your time, and that require action skills to win, I think you’ll like our game too.

Anyway, that’s my pitch! You can play for free at https://store.steampowered.com/app/4375060/Samurai\_GUNN\_2\_Free\_Edition/

And we can teach you how to play on our Discord or at r/samuraigunn

u/Scrambler_Adam — 19 days ago

We made a character that causes extreme mental load and gave him a sword that takes up half the screen.

What do you think? Is the mental load worth the insane kit?

u/Scrambler_Adam — 1 month ago

Helmsley upgraded his head taunt

Now the buzz pitches up based on how much ammo he has. (By half steps, so a group of 3 Helmsleys can play a chord hahah)

u/Scrambler_Adam — 1 month ago
▲ 364 r/SamuraiChamploo+1 crossposts

Their name was Sakamoto Ryoma and along with a sword they would walk around with a smith and wesson pistol, some of the most aura I've ever seen. Their story is one of betrayal, assassination attempts, cool philosophies and interesting perspectives, they'd make for the coolest character.

Just imagine Mugen and Jin dodging bullets, slicing them in half and trying to get in range to cut him, it'd be so damn cool.

u/Scrambler_Adam — 3 months ago