Image 1 — Reagent skin idea #5 (SidFoster)
Image 2 — Reagent skin idea #5 (SidFoster)
Image 3 — Reagent skin idea #5 (SidFoster)
Image 4 — Reagent skin idea #5 (SidFoster)

Reagent skin idea #5 (SidFoster)

Back again with another idea. I watched Little shop of Horrors and fell in love with the movie, so I wanted to make a tribute skin to it. Creating the botanist idea was easy, but trying to come up with a recolor/ redesign was tricky. I didn’t want to just do another plant so I went with a fish monger. Both wear gloves and aprons so I figured ‘close enough’.
At first I thought shark head, but I went with a dolphin for several reasons. 1- the shark one has been done before (in Overwatch) 2- doing it to a dolphin feels more cruel, which fit better for Murkoff. 3- the dolphin face feels more creepy to me personally, there’s more intelligence behind those eyes.
The barbed wire idea was to mimic thorns or fishing line, and the divers helmet is more bronze in the fish skin, while the copper rust would be more green due to the oxidation, which fits the color scheme of the botanist skin. The peg leg is just for added detail, but I put in a spring to give it more texture.
Lmk what you all think, would you wear this?

u/Sid_Foster_ — 11 days ago
🔥 Hot ▲ 6.2k r/True_MGE+1 crossposts

1850’s TF2 expansion (Sid Foster)

Thanks to how much u all loved the first one here’s an expansion to flesh out the world.

The Candidate/President: Teddy works as the civilian in classified, though he uses morale instead of money, and has a sword that does decent damage. He’d also be taller than the civilian.

The Courier: Amelia fills miss Pauling’s role as the admin’s assistant. She’d also be running the supplies, and transporting the mercs all over New Mexico. (Yes I’m aware she was born in 1897 but if valve put Davy Crockett in the 1850s team even tho he died in 1836, and Fu Manchu didn’t appear until the 1910’s, then I’m allowed to stretch the timeline a bit.)

The Development Team: Both Wilbur and Orville are inventors, but here they occupy Bidwell and Reddy’s roles as development of weapons and head gear under Barnabus Hale at Mann Co. They also would be the one’s supplying Amelia with planes, honey, and the many hotdog costumes with which to hide the bodies.

Barnabus Hale runs Mann co., the administrator is the same and both the Mann brothers are in (relatively) young age as the their companies start expanding all across the deserts and eventually the greater Wild West.
I even did some lite concept sketching of the map structure, using old west coal towns and gold rush style mining facilities mixed in with light industry and railroad construction.

u/Sid_Foster_ — 1 month ago
▲ 1.1k r/tf2

Tem fo2

We got da Skint, da Sulnr, da Pero, da Deema, da Heft, da Eengeny, da Meth, da Snipper, da Soag, and da Miss Pling.

u/Sid_Foster_ — 2 months ago

Part 23! Give it up for Blood Drive Part 23!

In all honesty how many parts are we doing of this?
Don’t get me wrong, it’s fun and challenging to play, but if they’re doing more of these community updates (which I hope they do) they either have to make more phases and/or ask for a higher amount cause we blasted through these rewards way too fast.
There’s got to be more rewards and incentives to play these.

u/Sid_Foster_ — 2 months ago
▲ 886 r/tf2

More 1850s merc sketches (SidFoster)

I have got to come up with a more catchy name for these.

First post did well, and I liked doing this, so here’s a few more of these fun vignettes. Trying to embody that 1850s sketch look isn’t as easy as it may look. Hashlines can be murder for your wrists. Lmk what you think

u/Sid_Foster_ — 2 months ago
▲ 71 r/tf2

TF2 1850’s art study (SidFoster)

I just wanted to recreate those old sketches using the 1850’s mercs, How’d I do?

u/Sid_Foster_ — 2 months ago

Ex-pop concept: The Rook

I took two major inspirations; the LFD2 Charger, and the Big Daddy from the bioshock franchise, and made it into a more ‘realistic’ enemy type for the game.

The idea is that they would lumber around open areas IE hall way in Kill the Snitch, Fun Park area, Orphange main hall, cart section of the docks, the main area in the shopping mall, streets of downtown, ect. I also should mention, these guys have the highest speed in the game while charging, but they can’t turn. They can jump so dodge them.
Lmk what u all think of this concept.

u/Sid_Foster_ — 2 months ago
▲ 156 r/legophotos+1 crossposts

Power miners

Revamped the first three power miners sets I had as a kid

u/Sid_Foster_ — 3 months ago
▲ 502 r/lego

Hiding minikits in my displays

I had enough parts to make 10 minikits and stash them around my displays. Do any of you guys do this?

u/Sid_Foster_ — 3 months ago
▲ 80 r/tf2

Lego TF2

Feel like some of ya’ll might like this.

Made a payload and some background elements for my lego TF2 minifigs. Still a work in progress, got more plans slater.

u/Sid_Foster_ — 4 months ago

Recon mission

First images are the edited vr, the seconds are the unedited ones. U decide which you like more.

u/Sid_Foster_ — 4 months ago