Image 1 — Harmony Sands Wave Defense (Steam Workshop Mission)
Image 2 — Harmony Sands Wave Defense (Steam Workshop Mission)
Image 3 — Harmony Sands Wave Defense (Steam Workshop Mission)

Harmony Sands Wave Defense (Steam Workshop Mission)

A Wave Defense mission that's designed for 4-6 skilled players. If you've played Hogshead Wave Defense, this is a much harder one.

Scythes are banned for players, but Scimitars remain available for players.

Every wave but the final 6th, is RNG based. Waves 1-5 have 3x variants each.

Bots can join the enemy team for most of these waves. Don't need to kill them to end waves however!

Bonus waves appear after Waves 2 and 4. Choose a reward wisely!

Have fun!

https://steamcommunity.com/sharedfiles/filedetails/?id=3758807929

u/Silencer555 — 11 hours ago

Armada Duel (Steam Workshop mission)

A much larger, cooperative version of the vanilla mission "Carrier Duel". Recommended for at least 4x players.

Both sides have 3 Carriers (At least your side does for the start) that must be protected against the other side's assault. Sinking all carriers or losing them will end the game.

Features/Changes from 'Carrier Duel':

- Both sides now have constant aircraft production
- Both sides have access to Ifrits/Vortexes
- More platforms are available for Logistics pilots. 2 on your side at the start, and 2 more neutral platforms that can be captured
- Carriers will talk in the message box. 7 different conversations can happen, but only 2 will happen every game. RNG based.
- Carriers will talk/complain when killed. Another can respond.
- Finale phase, where additional enemy carriers join in.
- A Gambling side objective will appear. Sink a Neutral Shard to spin the dice. 8 Different outcomes, and will despawn after 10 mins if not sunk
- Cursors are present, and possibly the Argus Frigate (Can be obtained or faced via Gambling Dice Roll)

It's def a hard scenario. Hope you can use the anti-ship practice! Have fun!

https://steamcommunity.com/sharedfiles/filedetails/?id=3736681590

u/Silencer555 — 1 month ago

Escalation Gambler Edition (Steam Workshop Mission)

A mostly Vanilla version of Escalation co-op, but with RNG Events every 5-10 minutes. After the first 10 minutes of the match, an "Event Dice Roll" is done every 5 minutes. Up to 22 Event Dice Rolls will happen before there's no more random events.

Whenever an "Event Dice Roll" is spun, you could possibly get the following:

  • One of the factions will gain a factory for Aircraft or Ground units.
  • A squadron of aircraft can spawn in for either team.
  • A flanking attack can be spawned in for either team.
  • Random Nuclear Bombs are detonated around the map
  • The Weather/time of day can change
  • Ships can spawn for either team.
  • Alien AI can join both sides.
  • The enemy could gain a Stratolance Site
  • Cruise Missile attack from either faction.
  • etc.

Other than the Events, the following are changed from the vanilla Escalation mode.

  • Nuclear TBM trucks are entirely replaced with HE Piledriver Trucks.
  • Piledriver weapons are disabled for enemy aircraft.
  • Enemies don't start with Nukes, unlike your faction.
  • Rank score and income are massively increased for your faction. Go crazy!

May luck be on your side, have fun!

https://steamcommunity.com/sharedfiles/filedetails/?id=3725687524

u/Silencer555 — 2 months ago