


CrowdWar v0.4.3 — mobile finally works: soldiers you can actually see, and a UI that stopped overlapping itself
This update is entirely about mobile. Short version: a chunk of the audience was playing a quietly broken game, and the one channel that would've told us was itself broken on their device. Fixed all of it.
The big stuff
- You could barely see your own soldier on a phone. The camera showed the same fixed slice of the map on every device — on a phone that meant your soldier rendered at around 6 pixels tall. Phones now zoom in to keep everyone a legible size. Desktop is pixel-for-pixel unchanged.
- The UI stopped fighting itself. The team roster, the touch controls, even your own virtual joysticks were rendering on top of the tactical map. The death screen's respawn timer collided with the feedback box. The victory screen's shareable replay clip — the whole point of that screen — was squeezed into a thin, half-height strip. All decluttered; before/after below.
- Phones can leave feedback now. The suggestion box was silently disabled on every touch device to dodge a layout bug, so it's been invisible to mobile players since launch. That bug's fixed — it's back, and it actually fits on every screen size now.
Fixes
- Landing page buttons were too small to tap reliably on touch.
- Victory screen buttons overlapped on some phones.
- Match replay captures could get corrupted if read mid-write.
Coming next
Death-screen votes are still the roadmap — rate what you want built next.
Play: https://crowdwar.io — no download, no account. Suggestion box is in-game (death screen) — it actually shows up on phones now.