Potential idea for Veteran Rework
Veteran by itself seems like a pretty generic and basic perk, better reload technique and speed, full ammo reserve. However, it lacks the whole concept of "morale"
Which is good on its own if you're handing a weapon that's either ammo inefficient or has horrid reload speeds but still it feels a bit niche and outclassed compared to something like Marksman, Black hand or even Grayhound (unironically Grayhound Heavion is straight cancer more than Appa Heavion if you're good at rushing)
And also where it does make sense that a "seasoned" soldier would have better reload techniques, it just doesn't make that much sense with mag fed guns like the Adjudicator and Hope, like why are we racking the bolt and ON PURPOSE wasting a bullet? It doesn't take a PhD to figure out that you're wasting a round and time
Now saving that same bullet with something like a bolt action rifle or revolver, or even the equine double barrel, it makes sense that it would be more difficult especially in the heat of the battle so due to lack of experience/time it's better to waste the ammo for the sake of survival
So my idea is basically that in addition to enhancing reload speed and technique, Veteran could also enhance the class and its abilities. And this isn't a new idea, it is already in the game in the form of Veteran Lancer. So it'd make sense that other classes may potentially receive the same treatment.
So here are some of my ideas, however they're not set in stone and entirely open to alterations or suggestions
Soldat: Perhaps enhancing weapon handling/ accuracy slightly, but not to the level of Black hand/Marksman. I would appreciate ideas I can't really think much about this
Rook: Faster/stronger building, faster/more efficient mining etc etc
Mortician: More potent or stronger/Longer lasting stimulants, faster surgery, enhanced syringettes. Either or, one or multiple whatever works
(Edit) Officer: (Completely forgot a out this guy, screw this guy) Potentially longer order durations, lesser whistle cool down, longer order effect radius, more potent spotting capabilities, either or, one or many
Jaeger: Enhanced echolocation range/frequency, thinner tripwires like Geists(though not to the same level), etc etc
Lancer: Already present in game
Vanguard: Faster shield folding and unfolding, faster repairs, more resistance to automatic fire and/or melee attacks, better handling with shield, ability to slowly reload sidearms behind shield(only reload, not fire, though I'm a bit skeptical about this one) etc etc
These are all just ideas and fully open to suggestions and alterations, I just believe that it would make Veteran a lot more compelling and interesting perk to play along with making it overall unique.
Let me know what you guys think and if it'd be a good change or if it'll suck ass