I built a social platform with 5 connected “Worlds” instead of one everything-feed
I’m the founder of The Social Circle Network, a live social platform built around five connected “Worlds” under one account.
The idea came from feeling like different kinds of social interaction increasingly get forced into the same feed or split across completely separate platforms.
TSCN separates those use cases while keeping them connected:
- Social Circle for longer-form personal posts
- Social Lite for short-form conversation
- Circle Snap for photos
- Gamers Circle for gaming, streams and clips
- Circle Vision for video-related content and discovery
The platform is aimed at creators, streamers, gamers, and online communities.
One of the things I’m trying to do differently is avoid requiring creators to abandon the platforms they already use. A Twitch streamer, YouTuber, or other creator should be able to keep using those platforms while using TSCN as another place for community, discovery, conversation, and identity.
It’s live here:
I’ve built it largely solo, and right now the challenge has shifted from “can I build this?” to “can I turn it into something people repeatedly choose to use?”
So I’m spending less time adding features and more time thinking about activation, retention, community density, creator adoption, and which part of the network should become the first real growth wedge.
A few questions I’d genuinely appreciate feedback on:
- Does the five-World structure make sense when you first see it, or does it feel too broad?
- If you were marketing this from zero, would you lead with the entire network or push one World/use case first?
- What would have to be true for you to try a new social platform when you already use established ones?
- Is the “second lane” approach, where creators keep Twitch/YouTube/etc. rather than replacing them, compelling or too difficult to explain?
- What would you test first to determine whether this has real repeatable demand?
I’m especially interested in criticism from people who have had to take something from “technically working” to actually getting used.