[DD1] Is lights off really viable strategy for suicide runs?

My biggest question. Actually we get some "modifier" when lights are off, but I don't think turning off the light during suicide runs effective. Because:

  • Suicide runs take place in lower level dungeons, where loot+ modfifer seems to be less significant compared to higher ones (hypothesis uncertain)
  • With lights on, the expendable heroes perform FAR better and can handle more battles, they can even beat short dungeons

But above all are about efficiency per run, not time efficiency nor cognitive resource efficency. It can be more efficient to repeat shorter runs with lights off, especially with bank interests. And doing so needs fewer decisions(boring though)

What is your opinion?

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u/SomeDifference3656 — 5 months ago