
I'd call that a successful build
A while back I had a spear build that crashed and burned, after which I went back to my dodge jorgrim, and after completing all three dungeon types at tier 5, I'd call that a success.

A while back I had a spear build that crashed and burned, after which I went back to my dodge jorgrim, and after completing all three dungeon types at tier 5, I'd call that a success.
They tricked hoggart to go separate ways and 3v1 killed him :pain4:
Hello, I fairly recently started playing Stoneshard as a mage, and was wondering which enemy faction people tend to have the most grief for. For me, it's the cults, as they tend to... smack me with silences a lot and have plenty of ways to deal damage to me and close in. What about everyone else? I've recently started to be able to clear T3 dungeons without too much problem.
Found this in a cave, seems like a unique mushroom. Had 10 days initially.
I've only been playing for about 6 hours or less. I haven't even done the first main mission yet because I've been focusing on exploring and doing side quests. I'm enjoying the game, although it has a lot of room for improvement, which is excellent.
One thing I've really missed is being able to interact directly with food and weapons that are on the ground. It's annoying not being able to see a weapon's stats while standing right next to it (And having to store it in inventory after first discarding another large item to be able to store the wardrobe. All this just to see the statistics). Or not being able to stand next to food that is on the ground (for example a fruit) and not having the option to eat it without having to store it in the inventory beforehand.
The introduction in the first paragraph is because I don't know if this skill is gained later, although I imagine not, because it should be a basic mechanic of the game itself.
Another suggestion is that I've encountered a problem where my character detects an enemy for the first time, but the enemy remains off-screen and cannot be interacted with. The same thing happens with animals. I hope it can be fixed.
I hope my suggestion helps you improve the game.
I read somewhere that if you transition overworld screens as a hostile enemy is pursuing you, and that enemy is less than or equal to 5 tiles from you, then they will eventually follow you onto the next screen (leaving any buddies behind who are further away from you).
Is that still so?
Just had a situation I tried to exploit with this, and the miscreant refused to bite. It's possible I miscounted, not sure. Maybe there are certain screens/tiles (maybe what the forums might be calling POIs?) from which enemies will simply not stray? Like say.. a brewery? I was just there on a whim, no quest or contract in play. Course.. I met some dudes there. One threatened me.. and I told him to, "Get some, braahh!" Well, they did. I tried the screen transition little trick, it didn't work. Got impatient. It was my first character, kind of a test character, so I just went back and tried luring them without switching tiles. Again, they did indeed, "Get some". I was beaten to death with all manner of blade and club.
I have a "Free the Captive" quest and everything was going well, I found the key, I used the key to open the cell, and there was no prisoner there to rescue?
This was in a three skull dungeon, so I checked both levels of the dungeon again to see if I could find the prisoner anywhere but couldn't find him.
Is this a known bug? I ended up just abandoning the mission but I thought perhaps I missed something that I should have done, or some fix that I could try next time?
I am currently starting to go for dungeons lvl 3 and I simply can't do much anymore, it was fine before but now it feels I lack damage, hp and basically everything.
I have played before both as spear and bow, this is my first time I am actually playing in a more offensive and close quarter style.
I think everything is account for on the images I added, please help.
I'm looking for an online build crafter something where I can look at skill options for all characters and put them into a build template and at various levels. think of something like a D&D character sheet, where you can see what stats and skills and bonuses and available buffs you would have at each level, do we have anything like that?
What are the community's thoughts on 1 handed spears?
It seems odd to me that all the spears in the game are two handed when one of the most successful military strategy in history has been some combination of spears and shield.
I was wondering how hard it would be for the devs to allow spears to be wielded with either 1 hand or 2 hands, and have a damage boost for using 2 hands.
I really like spear and shield builds in games, but they are almost never allowed.
Hi guys, I try to resume my first build that was very successful, just to check some stuff and it doesn't load anymore the saving files! It says that is corrupt.
Why this happening?
Is because of the new patches? The file are one month and half old
I was keeping that build on the side because of features main update.
I complete the whole map and the build (1h axe dodge/block) was insanely good, super tank.
There is any way to how to fix it?
So the title says everything. After i turned lvlv 15-16 game got much harder. Random bandits in open world hurt really hard(harder than dungeon units)
Also i've completed many t3 dungeons before but now it feels like they got harder and more annoying and i couldnt complete several of them. (i had thge bosses who didt leave me any chanses(A mage and a skeleton with colomn who brokes all bones and didnt get any dmg)).
its my 1st character and im szure ive done some mistakes and maybe you can help me to fix it.
P.S. i didnt get any t4 items yet coz i dont have enough reputation.
So i dont know what to do, i dont want to farm t2 dungeons to get reputation coz i need to complete 15 of them or so.
Quick question to verify my understanding:
My understanding, via a few hours of gameplay and reading some forums, is that my char's movement while pathing will stop when a HOSTILE entity is in view, and not before (i.e., if I've come upon a cultist who is still unaware, my dude keeps moving until the cultist becomes hostile to me).
Is that how this works, or am I wrong and my char will never auto-halt, or something else?
Ty fellow Mercs
I want to try a dual wield build, i saw that maces are really strong, but i dont know what to level, in what order, what type of maces or weapons in general to buy in tiers or things like that, any help with that plz?
I'm not new to the game—I played it a few months ago. Now I want to start a new playthrough to experience all the updates.
I know this game is challenging, so I'm looking for a complete beginner-to-master guide that I can follow to get the most out of it.
Could you please help me with the best character, the best skill upgrades, the optimal build, and the best overall strategies? I'd really like to make the strongest possible start and avoid common mistakes.
Thanks in advance!
Combat Follower Mercenaries. . .
RIP Morris, the absolute madlad who commands the power of both lightning and fire.
I always run out of sanity before boss fight, which with high morale can result with frenzy, which often ends up in me biting crypt floors, doing t3 undead or vamps is realy hard for me, even as pyromancer, where only damage i get is from ranged enemies.
What can i do to reduce sanity loss or reliably gain it back, during contract.
Hi, im currently on my first run with my Jorgrim, 1H axe + shield. My problem is I can easily do tier 4 contracts but when i want to do tier 5 dungeons it's impossible, i get clapped everytime, too much enemies and max danger ones. I'm trying to do Fort Gray Falcon. Can someone more experienced give me an advice? I would be so grateful :). I upload images of my character stats and build (all tier V items except chest armor).
EDIT: I DID IT!!! 😎💪
I tried do a contract before taking it by clearing the dungeon except for killing the boss and then going to Osbrook and take the contract, then this happened. I figured since dungeons reset I went to the old grave which was near to me and and the door closed in on me.